Torchlight II

Torchlight II

PHAN'S DARKENED UI
Počet komentářů: 20
TOG | Phanjam  [autor] 11. srp. 2019 v 2.00 
Okay thanks for sharing this :thumbsup: !
Graeystone 9. srp. 2019 v 22.26 
As long as Phan is above Hud Lite then all is fine.
TOG | Phanjam  [autor] 9. srp. 2019 v 21.28 
Since this mod contains no .LAYOUT files at all u should be able to load it above the 2 Lurker mods without losing their functionalities and hopefullybthat addresses that last anomaly u mentioned.

Would love a screenshot if its not too much trouble :)
Graeystone 9. srp. 2019 v 20.43 
Ok, here's what I loaded in order-
1)LurkerHUD (For monster stats, more character stats on screen)
2)Phan's Darkened(the visual look)
3)LurkerHUD Lite(exp/fame bar)
The only change is the exp bar color(phan's green) to LurkerHUD Lite colors. This does causes the split for Exp and Fame(LurkerHUD lite) so that way I don't have to open up Character Screen to look at Fame Progress. Everything else is in tact.(The changes Phan makes to orb, menu, and icon colors, etc.)
Graeystone 9. srp. 2019 v 20.12 
I use doudley's . Here's the URL for HUD Expanse and it is up. 0 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=912765962&searchtext=expanse
TOG | Phanjam  [autor] 8. srp. 2019 v 9.40 
Hey @Graeystone i'm flattered you've noticed my mod!

Yeah your suggestion will mean adding some altered UI layouts. It's a good idea but I really only wanted to make a retexture-only mod :P

But since *all* UI components have been re-textured, this new look "should" show up even on other UI mods (provided they use the vanilla components, and not some new components introduced by that mod) ;)

And for your "fame bar in 1/2 of the hud" idea, have a look at the "HUD Expanse" mod by doudley (i'd link it, but steam keeps removing the links!). It has that feature and a lot of others too, but i think you can pick and choose which to activate.
Graeystone 8. srp. 2019 v 0.03 
Good looking UI but ah, one suggestion. Can you 'split' exp bar in half and put in a bar for fame?
TOG | Phanjam  [autor] 29. kvě. 2019 v 8.44 
Hey thanks very much @LoneRanger! :steamhappy:
LoneRanger 29. kvě. 2019 v 1.55 
Wonderful! I love it.
steffire3 7. kvě. 2019 v 10.14 
@ TorchModders (author) : It's an amazing update! Thanks for the new orbs! ^_^
TOG | Phanjam  [autor] 7. kvě. 2019 v 8.44 
Thanks @Steffire! I finally got around to adding an updated screenshot ;)
steffire3 1. kvě. 2019 v 11.23 
@ (author) : Will you upload an updated image of the newly painted Orbs? Thanks! ^_^
TOG | Phanjam  [autor] 29. dub. 2019 v 18.40 
Hey thank you very much @bongerman:D
bongerman85 29. dub. 2019 v 13.39 
beautiful
TOG | Phanjam  [autor] 28. dub. 2019 v 16.22 
Thanks @RudeDawg! guess i should post here that there are parts of the UI in the picture which are from other mods im using, but which are NOT merged-in with this mod...

Im using @DumpTrucks's "more hotkeys" mod (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=138187773) separately which gives the extra hotkeys;

Im using @doudley's ESO mod (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=909268809) separately which gives all those great inventory panel tweaks;

and if the dungeon textures look different, thats from a levels re-texture mod that im still working on / havent released yet ;)

the only thing this mod changes are the texturesheets, so any other UI mod which just uses the vanilla texture sheets (like doudley's ESO) will end up using these new textures ;)

No .LAYOUT files were harmed in the making of this mod! :steamhappy:
RudeDawg 28. dub. 2019 v 3.03 
AWESOME! Thanks for the extra hotkeys!!!
TOG | Phanjam  [autor] 27. dub. 2019 v 17.42 
Haha thanks @Sakura !
Sakura Minamoto || 源さくら 27. dub. 2019 v 16.34 
Welcome back Torchmodders!!
TOG | Phanjam  [autor] 26. dub. 2019 v 20.20 
Haha! Thanks @Steffire!
steffire3 26. dub. 2019 v 13.00 
@ (author) : Congrats on your well made UI !! ^_^