Torchlight II

Torchlight II

PHAN'S DARKENED UI
20 Comments
TOG | Phanjam  [author] 11 Aug, 2019 @ 2:00am 
Okay thanks for sharing this :thumbsup: !
Graeystone 9 Aug, 2019 @ 10:26pm 
As long as Phan is above Hud Lite then all is fine.
TOG | Phanjam  [author] 9 Aug, 2019 @ 9:28pm 
Since this mod contains no .LAYOUT files at all u should be able to load it above the 2 Lurker mods without losing their functionalities and hopefullybthat addresses that last anomaly u mentioned.

Would love a screenshot if its not too much trouble :)
Graeystone 9 Aug, 2019 @ 8:43pm 
Ok, here's what I loaded in order-
1)LurkerHUD (For monster stats, more character stats on screen)
2)Phan's Darkened(the visual look)
3)LurkerHUD Lite(exp/fame bar)
The only change is the exp bar color(phan's green) to LurkerHUD Lite colors. This does causes the split for Exp and Fame(LurkerHUD lite) so that way I don't have to open up Character Screen to look at Fame Progress. Everything else is in tact.(The changes Phan makes to orb, menu, and icon colors, etc.)
Graeystone 9 Aug, 2019 @ 8:12pm 
I use doudley's . Here's the URL for HUD Expanse and it is up. 0 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=912765962&searchtext=expanse
TOG | Phanjam  [author] 8 Aug, 2019 @ 9:40am 
Hey @Graeystone i'm flattered you've noticed my mod!

Yeah your suggestion will mean adding some altered UI layouts. It's a good idea but I really only wanted to make a retexture-only mod :P

But since *all* UI components have been re-textured, this new look "should" show up even on other UI mods (provided they use the vanilla components, and not some new components introduced by that mod) ;)

And for your "fame bar in 1/2 of the hud" idea, have a look at the "HUD Expanse" mod by doudley (i'd link it, but steam keeps removing the links!). It has that feature and a lot of others too, but i think you can pick and choose which to activate.
Graeystone 8 Aug, 2019 @ 12:03am 
Good looking UI but ah, one suggestion. Can you 'split' exp bar in half and put in a bar for fame?
TOG | Phanjam  [author] 29 May, 2019 @ 8:44am 
Hey thanks very much @LoneRanger! :steamhappy:
LoneRanger 29 May, 2019 @ 1:55am 
Wonderful! I love it.
steffire3 7 May, 2019 @ 10:14am 
@ TorchModders (author) : It's an amazing update! Thanks for the new orbs! ^_^
TOG | Phanjam  [author] 7 May, 2019 @ 8:44am 
Thanks @Steffire! I finally got around to adding an updated screenshot ;)
steffire3 1 May, 2019 @ 11:23am 
@ (author) : Will you upload an updated image of the newly painted Orbs? Thanks! ^_^
TOG | Phanjam  [author] 29 Apr, 2019 @ 6:40pm 
Hey thank you very much @bongerman:D
bongerman85 29 Apr, 2019 @ 1:39pm 
beautiful
TOG | Phanjam  [author] 28 Apr, 2019 @ 4:22pm 
Thanks @RudeDawg! guess i should post here that there are parts of the UI in the picture which are from other mods im using, but which are NOT merged-in with this mod...

Im using @DumpTrucks's "more hotkeys" mod (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=138187773) separately which gives the extra hotkeys;

Im using @doudley's ESO mod (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=909268809) separately which gives all those great inventory panel tweaks;

and if the dungeon textures look different, thats from a levels re-texture mod that im still working on / havent released yet ;)

the only thing this mod changes are the texturesheets, so any other UI mod which just uses the vanilla texture sheets (like doudley's ESO) will end up using these new textures ;)

No .LAYOUT files were harmed in the making of this mod! :steamhappy:
RudeDawg 28 Apr, 2019 @ 3:03am 
AWESOME! Thanks for the extra hotkeys!!!
TOG | Phanjam  [author] 27 Apr, 2019 @ 5:42pm 
Haha thanks @Sakura !
Sakura Minamoto || 源さくら 27 Apr, 2019 @ 4:34pm 
Welcome back Torchmodders!!
TOG | Phanjam  [author] 26 Apr, 2019 @ 8:20pm 
Haha! Thanks @Steffire!
steffire3 26 Apr, 2019 @ 1:00pm 
@ (author) : Congrats on your well made UI !! ^_^