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@markhunter see the patches thread
witgh witch you make ivory out of skulles
@SkunkPLysGames. I hope this is okey with you.
This is because you need to make a tusk as a detached part, a job at the stonecutter's table to turn the raw tusk into ivory, and a patch that adds the part to the animal so that the tusks appear when butchering the animal. If you're interested in doing it, its not that complicated, it's just a matter of swapping out certain elements.
In Patches, duplicate the entry in WildBoarPatch.xml. You want to sub out the defName="xxxxx" with the Walrus one.
In ThingDefs, duplicate the entry in WildBoarTusk.xml and sub out the defName, label, description, (and texpath if you have/make a texture) with your own.
In RecipeDefs, duplicate a ProcessIvory.... entry and sub out the defName, label, description and ingredients/products lines.
I have been using your mod as i liked the idea of ivory in the game, and it looks nice.
A little strange to me tho that the thrumbo horn is made into ivory as it sure is something stronger, but whatewer, it is good too :D
Altho it really frustrated me to not being able to butcher wildboars for tusks, so i made a patch xml for myself.
It should be compatible with every other mod that do not modifys the wild boars adult lifestage.
It could be done more nicely im sure, but i just could not get the xpath correctly for direct Add operation, so i instead replace the whole lifestage for adult.
It works on my PC as far as im conerned.
Its : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=1908515349
I added this mod as required for that (obviously)