Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
GPS coordinates for satellite networks along polar and equatorial "orbits" just outside gravity range. Perhaps 6 points by default (N and S poles and every 90 degrees along the equator) with optional additional points that would create 3 rings of coordinates (two polar at 90 degree angles, one equatorial) with points every 45 degrees.
I have added the planet Triton as well as updated the script so you no longer need to name the PB.
That is great! I will look out for that script when you do release it. Again thanks very much for this superb script!
@SirConnery
Yeah +1 to everything you have said! - I love how easy planetary navigation is with this script, love jumping into a planet with the coords generated from the script also!
This, Automatic LCD's and PAM are my most used scripts. Good job Jawa.
1. Unfortunately the script API that keen has created does not have access to the player GPS system. So there is currently no way to directly add GPS from a script.
2. Yes, I can do that. That is a good idea, especially since getting the planet data is not straight forward.
I have recently created another script that gathers all the required data for you. Once I have that ready I will add a link.
Since I am not sure how long it will take me to add a guide, feel free to send me a friend request and I would be happy to talk to you about how to do it.
Firstly, outstanding work on this script! It amazes me how you guys come up with this stuff!
Just some feedback:
1. Is it possible for the script to create the GPS coordinates directly rather than copying and pasting from Custom Data and into the GPS Control Panel? This would save a bunch of time.
2. Would it be possible to write a quick tutorial on how to properly add custom planets?
Again, outstanding work and thanks very much for this :)
Can confirm your script works flawlessly even on custom planets when planet center is found. You should probably link to that mod for people who want to make drops on custom planets.
Doesn't work with custom planets. Gives around 100km wrong coordinates. Tested on 2 different custom planets.
Just try moving the Alien Planet to another location, take it's new coordinates from Sandbox.sbs and see what happens.
For now a quick fix for you would be to open the script and change the name in the script to whatever name works for your setup. I made it the first non-comment line, so it is easy to find. There are instructions and comments in the code to help you find and modify things as needed.
If you change the name, you can then save the script locally for the next time you need to add the script to a programmable block. That way you don't have to modify it every time you load it.