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The game asks me to choose a color to start. But i can't figure out how to get this color. The message is"Player need to choose yellow, Green, Blue, Yellow.
Thank u for your help
Also ran into an issue where we needed to rewind in Tabletop Simulator and all the objective cards (Train Station etc) flipped back over and could not be flipped back to be face up. The locked their effects (eg we could no longer roll 2 dice) and so we had to scrap the game and declare a winner.
The order of distributing coins when you need to pay multiple players is reversed from playing order. The script seems to be distributing it the same order as playing order.
Turn should be Turns
I've corrected the cost of the Restaurant to 3
Accecpt is the spelling (wrong ) I gave to the method Accecptm normally I'm the only one to see it and as I can't spell good it never bothered me.
I've not considered sharing it on GitHub but don't have a problem with the idea.
Again Thanks for the help.
Thanks for the nice work!
Is there a reason why you commented
-- Turn.enable = true
in "Global.lua"?
Is there a place where you accept pull requests?
In "Global.lua":
["Family Restaurant"] = {Type = "Red", Dice = {9,10}, cost = 2...
should have a cost of 3
Typo in "One Die.lua":
['click_function'] = 'Accecpt',
Do you have plans to add the expansion?
Hope this sorts things out for you if not then please reply with more info and a save file, you’ll find my email address on the 3rd page of the instructions
Error in script (One Die - 1cc7d0) function <onDrop>: Object reference not set to an instance of an object
Error in script (One Die - 1cc7d0) function <call/getLandmarkSttus>: chunk_1:(318, 3-61): attempt to index a nil value
It looks gorgeous and I'd love to play :(