Total War: WARHAMMER II

Total War: WARHAMMER II

Flamboyant's - Lost Temple-Cities
37 Comments
Zalantii 13 Aug, 2022 @ 8:34am 
Definitely scuffed somehow
Bussling fungus 26 Jul, 2021 @ 4:03am 
yo flamboyant this mod when ever loaded by it self , takes me to desktop
DragonSlayer 16 Jul, 2021 @ 5:13pm 
Just letting you know that this mod doesn't work with the newest DLC installed. Game won't start up.
Bussling fungus 2 May, 2021 @ 9:06am 
it is its own province and it could be like a boost to replenish and growth maybe if you want ti to be a little more special add a landmark that adds like zoats or something
Flamboyant Schemer61  [author] 2 May, 2021 @ 8:52am 
yeah do u have a good idea for me on that province? a good text and bonuses?
Bussling fungus 2 May, 2021 @ 8:06am 
gaming hours you dont have too i just kinda wish that area would be affected more
Flamboyant Schemer61  [author] 2 May, 2021 @ 4:50am 
maybe? But I cant promise mate
Bussling fungus 7 Dec, 2020 @ 11:46am 
can we get somthing for the scared pools
Invincible under the Heavens 19 Jan, 2020 @ 4:32pm 
nice
Flamboyant Schemer61  [author] 19 Jan, 2020 @ 2:29pm 
I'VE UPDATED THE MOD! NOW IT GIVES BNOUSES TO EVERY LM FACTION IF SOME SETTLEMENTS ARE BEING CONTROLLED BY A LM FACTION!
Flamboyant Schemer61  [author] 28 Nov, 2019 @ 2:19pm 
yeah will add gorrok sometime guys
crochetcocoking 28 Nov, 2019 @ 10:59am 
Need to update to work with gorrok
Neo_City 18 Nov, 2019 @ 10:04am 
Gor rok does not receive bonuses
Flamboyant Schemer61  [author] 17 Nov, 2019 @ 11:39am 
it doesn't need update mate
Neo_City 17 Nov, 2019 @ 8:11am 
+1
Scribe of Nekoti 26 Sep, 2019 @ 8:38pm 
Hoping for updates
Flamboyant Schemer61  [author] 8 Sep, 2019 @ 1:54am 
will update all of my mods after the dlc but don't know how long will it take mate
Dr. Oz The Great And Powerful 8 Sep, 2019 @ 12:27am 
Will you update and tweak this for Nakai's horde faction?
Flamboyant Schemer61  [author] 21 May, 2019 @ 2:26pm 
solved that problem. Also all of the bonuses in my event mods are reduced
curtainsz 19 May, 2019 @ 3:40pm 
hey, love the mods you do. Noticed that the chaqua event is appearing every turn after taking the settlement and granting 5000 gold every time as a result. making me very undeservedly rich. other event/settlement captures for lizardmen appear to be working well though!
Flamboyant Schemer61  [author] 14 May, 2019 @ 3:55am 
will correct it mate
Zalantii 13 May, 2019 @ 1:00pm 
Moreover, there's a small error in one of the flavour texts. The 'Controlling Pahuax' text starts with "You are controlling Oyxl, the City of Ash. Pahuax was once the only place where Chameleon Skinks were spawned.". Yet Oyxl's title is the Eternal City, and in the opposite end of Lustria. Just in case you can be bothered to correct it ^^
Flamboyant Schemer61  [author] 11 May, 2019 @ 3:54pm 
it'll never work on vortex campaign, and yesterday's update was about small bugfixes
Scribe of Nekoti 11 May, 2019 @ 3:00pm 
What was yesterday's update? Does it work in Vortex now?
Flamboyant Schemer61  [author] 8 May, 2019 @ 2:08pm 
yeah my scripted mods don't work in eye of the vortex
Zalantii 8 May, 2019 @ 12:30pm 
Doesn't seem to work in Eye of the Vortex currently. Did work for me in Mortal Empires last I checked though.
Flamboyant Schemer61  [author] 7 May, 2019 @ 1:18pm 
all bonuses in all of my mods will change but it'll take more time. Will happen definitely after norsca mod
Be Happy 7 May, 2019 @ 5:17am 
I'd love to get this mod, but i agree, the bonus are ridiculously OP.

I'm ok with money (like 3000 or something, it's nice and always help, specially early game) and some +1 untainted or +1 public order, but other boost seems really really strong.
Flamboyant Schemer61  [author] 2 May, 2019 @ 1:04pm 
I can't give 0.25 untainted etc. so as I told before, very hard to use smaller values
Conflagration 2 May, 2019 @ 12:10pm 
Small bonuses would be nice but it's a shame this is ridiculously powerful.
Flamboyant Schemer61  [author] 2 May, 2019 @ 10:55am 
yes
Big Baby Skesus 2 May, 2019 @ 10:47am 
Save Game Compatible?
Flamboyant Schemer61  [author] 2 May, 2019 @ 10:40am 
thanks for all the feedback and support mate, and taking most of the cities will happen later in game when at least a few other powerful factions can gobble up like u too, and they will have their bonuses etc. Actually thinked about giving less bonuses too but that's just too hard to balance because I really have a few tables to work with. Sadly not every effect works with those kind of mods
Guvenoren 2 May, 2019 @ 10:38am 
Alright, cool.
Flamboyant Schemer61  [author] 2 May, 2019 @ 10:31am 
yes it does
Guvenoren 2 May, 2019 @ 10:21am 
Also, does this work for the AI?
Guvenoren 2 May, 2019 @ 10:17am 
I did spot your previous mods and I find them cool in concept, but the buffs are too high for my personal preference. Imagine controlling all these cities? The boosts would be sky high. Would ruin the feeling of balance in my point of view.

Still, I don't doubt the concept. :cozybethesda: