Total War: WARHAMMER II

Total War: WARHAMMER II

Global Recruiting+ [Works with Grim&Grom]
47 Comments
kosakop 27 Jan, 2021 @ 2:55am 
@Slothy will you still update this mod?
LCDC 16 Jan, 2021 @ 9:47pm 
update
MalusDarkblade5 23 Dec, 2020 @ 12:28am 
update plz
lokhir the badguy 8 Dec, 2020 @ 9:43pm 
update plz !!
LCDC 6 Dec, 2020 @ 1:30pm 
idk if it works, hope it does
Unnamed_Shadow 5 Dec, 2020 @ 5:48pm 
Would this mod still work with the latest update?
Deviant 30 Nov, 2020 @ 10:11am 
1) Thanks for the mod!
2) Add a regular (!!!) greenskin and norscan camp. Sometimes players need to camp on their own, allied, almost allied territory in the camp without looting, diplomatic penalties ...
The Gourmand 12 Jun, 2020 @ 8:51am 
Thank you so much for this! Happy that I can finally do this with dark elves lol
Shane  [author] 27 May, 2020 @ 4:56am 
Mod works with Grim & Grom DLC
Zugs 23 May, 2020 @ 1:33pm 
The mod is working for me.
MF Shroom 23 May, 2020 @ 1:28pm 
update plz
Deviant 20 May, 2020 @ 12:26pm 
Are all bonus ranks for hordes broken? (sigwald gives 6th rank instead of 3) Someone check, on sigvald it can be seen on the first move ...
Caleb Perdita 10 Mar, 2020 @ 3:33pm 
does this also affect the ai or is it only the player?
Emiya Muljomdao 24 Feb, 2020 @ 2:18pm 
omg I love this mod !
thanks !
Blade 4 Jan, 2020 @ 9:25pm 
Hello author. I personally don't need the extra recruit. But could you please make a new less powerful mod which only has features of one turn research and construction for player; 3000 extra gold each turn income for both player and AIs and 3 cap of each agent for all, too? Thank you!
Shane  [author] 24 Dec, 2019 @ 8:11am 
Fixed for Malus Darkblade.

Source Image: https://storage.googleapis.com/sloth_stuff/ShareX/2019/12/Warhammer2_evKJ4ulEI2.jpg

Pushing an update now @Dos Diosas
DosDeosos 17 Dec, 2019 @ 3:24am 
Thanks for your response. Appreciate the good work, keep it up!
Shane  [author] 17 Dec, 2019 @ 3:14am 
Yes I see, I will see if I can do anything about making Hag Graef recruit from global. I'm prioritizing the chaos hordes fix first then I'll take a look at this. Thanks for reporting! @Dos Diosas
Shane  [author] 17 Dec, 2019 @ 3:12am 
Just bought the DLC and I will test also.
Shane  [author] 17 Dec, 2019 @ 3:04am 
CA must've fucked it up when they added them. All the other dark elves are working when I tested it, I don't have the new DLC either so I won't be able to test it. I might get it later.
DosDeosos 16 Dec, 2019 @ 8:34pm 
For some reason, My Hag Graef can't recruit from global recruitment but can use encampment stance.
Delusionist 14 Dec, 2019 @ 5:40pm 
Thank you! Love this mod!
hugoleomarinho 13 Dec, 2019 @ 3:26pm 
Thank you
Shane  [author] 13 Dec, 2019 @ 12:48pm 
Updated.

Bug fix: Dark elves can now use global recruitment when in encampment stance.
Shane  [author] 13 Dec, 2019 @ 4:25am 
Updating this for the latest DLC. Check back later for the update
niels.eastgaard 1 Nov, 2019 @ 11:42am 
Update please
Delusionist 30 Sep, 2019 @ 12:48pm 
This mod was the only conflicting mod in multiplayer using TWMM. Just reporting it, in single player it works fine!
hugoleomarinho 18 Sep, 2019 @ 4:41am 
thanks Slothy
Shane  [author] 17 Sep, 2019 @ 1:48pm 
It works with the new update, just ignore the version mismatch warning. Since the new launcher sucks I can't update it without editing the file which doesn't need to be edited since it works.
NoMalarkey 17 Sep, 2019 @ 12:54pm 
Not working
hugoleomarinho 17 Sep, 2019 @ 11:47am 
Is this Mod working with the new patch or need an update?
Zugs 12 Aug, 2019 @ 9:04am 
Is there a version that doesn't include AI?
Shane  [author] 7 Jul, 2019 @ 1:39am 
It also counts towards AI @vemx1lixokkkk
daunbrey 6 Jul, 2019 @ 8:09pm 
Yours mods is for player only or AI can also use it?
Kazuhira 12 May, 2019 @ 2:08pm 
Does it add more recruit slots perhaps?
Ghostdeath15 12 May, 2019 @ 1:05pm 
ok
Shane  [author] 12 May, 2019 @ 12:20pm 
No. It affects player and AI. @SPC G.Turner[173]
Ghostdeath15 12 May, 2019 @ 11:27am 
does this one only affect the player
trias10 6 May, 2019 @ 12:56pm 
What's the difference between your mod and this one? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1158755347

Seems they do the exact same thing?
cveteca 5 May, 2019 @ 1:54am 
Thanks @slothy.
Shane  [author] 5 May, 2019 @ 1:37am 
I tried to but I don't actually think it's possible without editing the startpos. There might be a way to do it with a script but im new to scripting in this game and i'll give it a go to see if it's possible. @cveteca
cveteca 5 May, 2019 @ 12:30am 
Great mod. Is it possible to somehow add Global Recr. to Vamps and Delfs as well (or maybe as a separate mod) ?
2Scribble 4 May, 2019 @ 11:14am 
Just a thought - personally - if you're going to lower the turn count - I'd suggest upping the cost.
Shane  [author] 4 May, 2019 @ 2:59am 
@Red Eclipse That isn't a bug I wanted to try make dark elves and vampire counts access to global recruitment but it is hard coded so I couldn't change it with db. I tried but maybe one day I can make a script which might work.
Shane  [author] 4 May, 2019 @ 2:58am 
@TauntingWolf It is probably the new launcher since it has caused nothing but issues to people for months. You can try put it manually into your data folder or use Kaedrins Mod Manager which works like a charm.
Red Eclipse 3 May, 2019 @ 7:13pm 
Works for me, but I have a weird glitch when playing as Malekith. When I enter encamp stance and try to recruit, it says I require military buildings in order to recruit globally, even though I am standing right next to Naggarond which starts with a lvl 1 military barracks.
Tauntingwolf 3 May, 2019 @ 2:09pm 
Doesn't work on my current run