Call of Duty: Black Ops III

Call of Duty: Black Ops III

Dungeon Keeper II - Silverstream
34 Comments
Crossfire 27 May, 2024 @ 1:16am 
newmanj94, did you not read? it says low power up drop rate, and to use the buyable powerup drops.
Crossfire 14 May, 2024 @ 3:21pm 
not sure what happened when I was playing, but a few rounds in I got permanently stuck to less than 50 fps.
Spartan01 19 Aug, 2023 @ 1:32pm 
Muy bueno bro, gracias por tu trabajo...
Farhan 19 Apr, 2023 @ 1:46am 
VERY BUGGY!!!!
newmanj94 22 Feb, 2022 @ 6:22am 
buyable weapons on the wals Fu%king SUCK!!!!!
newmanj94 22 Feb, 2022 @ 6:18am 
NOT ENOUGH AMMO DROPS!!!!!!! I ALWAYS RUN OUT OF F*CKING AMMO!!!!
alyLawz 16 May, 2021 @ 3:15am 
great map. good job
Lost Dream(lilcan) 26 Feb, 2020 @ 6:08pm 
OMG! This is so cool, i have not even played and i am already in love, i loved DK and DK2, and the fact you made a Zombies map out of it 10/10 even if it turns out to be a bad zombies map (which i doubt)
Z1620 20 May, 2019 @ 7:04am 
Awesome map had an absolute blast completing this on stream tonight! Keep up the good work. Looking forward to your next map👍
turban terry 19 May, 2019 @ 8:43pm 
whare chikem
TheDawnFox 13 May, 2019 @ 3:45pm 
One person you worked with popped on my streams and told me he could fix for multiplayer, cant remember his name. He seem to know how to make it work for coop :)
SE | Mr.Yellow  [author] 13 May, 2019 @ 2:28pm 
TheDawnFox; Thx man, and Yes, I wanted to make the wall came back after going though to the next level, but it would destroy for Multiplayers, Yes, in Single its awesome, I wanted it, but in Multiplayer, idk :/ But is easy to take back a wall, I just don't need to "delete" it, just need to move it and move it back. Easy work, but as I said, I think it disturbing in Multiplayer :/
TheDawnFox 13 May, 2019 @ 1:41pm 
Here my coop walkthrough of the map with 100k buyable ending completion.
https://www.youtube.com/watch?v=7J5e1eNUP_k

The concept is fantastic, the fact that you gotta survive rounds to unlock new areas is very fun, however, theres only one thing to change and that would be locking the previous areas as you progress, specially when doing flags (this would increase difficulty and would make the map more interesting to play.

Well done Bullen, keep it up!
SE | Mr.Yellow  [author] 11 May, 2019 @ 12:21pm 
Update: 11 May @ 9:10pm
#Removed a Chicken that had no trigger. [The Chicken EE worked fine, just one that you thought didn't work. You just missed one that is working! Think; One in every level! Two At start!]
#Clips on the big Grave-stones.
#Tesla & Thundergun in box!
nothinglikeuuu 10 May, 2019 @ 9:10am 
dude, so i got in the map, was having a near perfect run. I have just upgraded the mauser and grabbed the bow then when i run past the lamp infront of the first box thing that give you power ups (right-side of stamin up), it took away my bow and some of my points, the second time i ran through it took away my mauser and took all of my points away. Hope up fix this, i was so mad when i realized what was happening.
also game doesnt crash anymore
nothinglikeuuu 10 May, 2019 @ 7:44am 
My game always crashes when i try to open this map, idk why
Origionalgmf 9 May, 2019 @ 7:26pm 
Good concept. but needs refining. Doesn't run smoothly and doesn't render all of the graphics. I about fell through the map after leaving the 3rd guard post. Also the skeletons are on crack and steroids. Drop the health and speed back where they belong.
Jeitpz 9 May, 2019 @ 3:16pm 
really good map!
swag nest 9 May, 2019 @ 2:13pm 
runs really bad
AK1NG09 9 May, 2019 @ 12:42pm 
check out my video
https://youtu.be/QH9B3Pj6LVk
SE | Mr.Yellow  [author] 9 May, 2019 @ 2:19am 
Thank you James. I appreciate it, but haven't got any Donations yet, but I hope so xD I always hated when people asking for money, when they are tousends of people who need it more, but my best friend forced me to fix paypal xD Because he saying like you, that I deserve it xD lolz. Any if my maps isn't good as the real modders, but my "Bullen's Tower" was a catch ;)
James 8 May, 2019 @ 5:31pm 
i like what you do and i half to say, i scoffed at the donation thing you set up, then i relized, you deserve it. you deserve all of the donations if you are making what you love for "free" so just know if you anyone hate on you for having a donation bin, dont listen to them it may be no one but just know that okay.
SE | Mr.Yellow  [author] 8 May, 2019 @ 9:20am 
The EE glitch :/ Humm, weard, works for some other players:/
SE | Mr.Yellow  [author] 8 May, 2019 @ 9:19am 
Someone; I got the same, but it is just the sound, the dog is still running around to catch you, just wait.
LB 8 May, 2019 @ 9:15am 
Also I took the teleporter to spawn for the first time and now I have glitched dogs outside the teleporter. They are invisible, take no dmg, stand still, and don't attack me. Can hear them and collide with them. They are preventing the next round to start.
LB 8 May, 2019 @ 9:02am 
Chicken EE seems glitched.

Can't shoot the chicken outside the 3rd flag room in the corner.
SE | Mr.Yellow  [author] 8 May, 2019 @ 8:37am 
And 17British Pie defeated it :/
Stone Sour 7 May, 2019 @ 8:34pm 
high gpu utilization and game crash at round 20
callofdutyrepo 7 May, 2019 @ 8:30pm 
2 and a half hours in, in the last room and got connection interrupt.
BritishPie 7 May, 2019 @ 12:06pm 
Maybe for another map you could bring up the variety a bit? So you could base the whole map on a singular adventure (lets say fighting through an infected city) And the player would go through multiple areas like fields or office buildings etc etc until they reach the end which would be a helipad to call for help. I enjoyed the gameplay here and I would love to it expanded ^^

But besides from the repetitive flag rooms, I had a lot of fun! Cool concept and would definitely recommend to people who want a different zombies experience
BritishPie 7 May, 2019 @ 12:06pm 
Just beaten it today :)
https://steamhost.cn/steamcommunity_com/profiles/76561198140034382/screenshot/802115169415130184

this is a really cool map! Its nice to get something that strays away from the zombies formula for something new, makes the map stand out well!

Whilst I enjoyed the progression on this map and its different turn in gameplay, It did begin to feel a bit repetitive at points. Mainly the flag rooms since you would do the same thing in the same rooms, but the rooms in between made it more capable.
Elgaming 7 May, 2019 @ 10:17am 
Pretty sweet map man, I will try to beat it today :steamhappy:. There's some places that need to be optimized though I was playing fine 60 fps and then my game dropped to 30 fps in the area next to mule kick
SE | Mr.Yellow  [author] 7 May, 2019 @ 9:25am 
Mega; Oh, thx man, but I loved it because it looks like light-flames xD Didn't know it was the eyes ^^
Mega 7 May, 2019 @ 8:58am 
A pretty cool map and a good idea.

It´s a bit distracting that the zombie eyes effect is displayed on the ground.
If you want to fix it this should help:
- open APE
- if you created you own .character file open it and scroll down till you see Zombie FX and add to "tag_eye" to Eye glow bone . (i wouldnt recommend changing it in the original file tho)

Hope that helped :)