Oxygen Not Included

Oxygen Not Included

Meteor Defense Laser
138 Comments
Sneaky Demon117 6 Apr, 2024 @ 1:00pm 
please update or can someone remake.
mel.bruckner 4 Nov, 2022 @ 2:02am 
update please!!
tonimark 8 Jan, 2022 @ 12:54pm 
please update!
Wolves Hero 10 Sep, 2021 @ 7:14pm 
Dead mod
Taco 5 Sep, 2021 @ 10:37am 
update pls
3GuB 27 Aug, 2021 @ 7:06am 
Update please
Torchy1234 20 Aug, 2021 @ 8:46pm 
just to add to my previous comment the mod no longer works since the new update
Torchy1234 20 Aug, 2021 @ 6:36pm 
can you update this mod to be compatible with the new update here is a link for what changed and what you need to do to make it work https://forums.kleientertainment.com/forums/topic/130712-oni-is-upgrading-to-harmony-20/
Rosi 7 Aug, 2021 @ 1:57am 
pls Update ;)
LuckyEye 30 Jul, 2021 @ 10:20am 
Version up please
Quasar 18 Mar, 2021 @ 3:19am 
update please
Rosi 11 Mar, 2021 @ 6:01am 
Bug:
After Loading Savegame and Crash

I don`t have a Github Account...

NullReferenceException

KMonoBehaviour.get_transform () (at <0d40b7a61082479dbab7c6c487345e10>:0)
rlane.CometTracker.GetClosestComet (UnityEngine.Vector2 position, System.Single range) (at <4b6fcddb59a8473984673da31c8dea41>:0)
rlane.MeteorDefenseLaser.Sim33ms (System.Single dt) (at <4b6fcddb59a8473984673da31c8dea41>:0)
SimAndRenderScheduler+Sim33msUpdater.Update (ISim33ms updater, System.Single dt) (at <0d40b7a61082479dbab7c6c487345e10>:0)
UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) (at <0d40b7a61082479dbab7c6c487345e10>:0)
StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) (at <0d40b7a61082479dbab7c6c487345e10>:0)
StateMachineUpdater.AdvanceOneSimSubTick () (at <0d40b7a61082479dbab7c6c487345e10>:0)
Game.SimEveryTick (System.Single dt) (at <2507cf492ae34feab5862aedf6f8059a>:0)
Game.Update () (at <2507cf492ae34feab5862aedf6f8059a>:0)
Captain Stupid 2 Mar, 2021 @ 4:05am 
Is it only me or is the game crashing now when the meteors are beeing shot?
Robo_Tyrantrum_2 28 Feb, 2021 @ 7:26pm 
hey quick question, when it destroys meteors, does it drop regolith? if not is there a way to get them to drop regolith and iron?
zerassar 19 Dec, 2020 @ 3:55pm 
@Wolves Hero then like anything else in space... Figure out how to cool it down ;-).
A pool of liquid, back plates, and some active cooling.
Wolves Hero 19 Dec, 2020 @ 3:21pm 
Always overheat when shooting meteors after 7 or 8 kill
Mr. Twinsen 17 Dec, 2020 @ 7:17am 
Please fix the MOD. It crashes when shooting. Important MOD :lunar2019grinningpig:
Tag98 8 Dec, 2020 @ 12:17pm 
hi I have a problem as soon as the mod shoots the meteorites the game crashes
 outseeker (au) 6 Dec, 2020 @ 4:56am 
just to be clear, the comments read from bottom to top in order 'cause i had a character limit- everything beyond just getting 'er working again is code i will be adding to github as a suggestion for future updates, which will hopefully be included in the next version :) hope u enjoy rlane's fine mod in the meantime and in future
Lailani01 6 Dec, 2020 @ 1:25am 
Thanks for the update!
TheGungeonologist 5 Dec, 2020 @ 10:02pm 
holy shit I post one damn comment 4 days ago not expecting anything, and yet my mind was blown when I check the page again and bam! Big updates and fixes. rlane and outseeker, Thank you so much!
I got accepted to playtest the Spaced Out DLC, so I can't really turn that off without making something bad happen to both my save files, but as soon as I can, I'll let you know if it's fixed or not.
 outseeker (au) 5 Dec, 2020 @ 9:46pm 
oh yeah and the option to drop the hot or cooled regolith, or just destroy regolith :) sorry for a long one, i really got into it once i started lol
 outseeker (au) 5 Dec, 2020 @ 9:45pm 
- added ability to drop materials from the meteors! :D
i know a few ppl asked for this and i kinda agree i want loot lol so i did it. not sure how to deal with the heat, i was gonna just give everything a generic temperature since it is created at the meteor temperature (+1k degrees) but config options would be sweet so u can choose do u want loot to drop, do u want it to be at 1k+ degrees like it probably should, or do u want it to spawn at a "comfy" temperature for immediate storage.

in testing i found the tiny meteors (dust i think) were smashed into molten material and splash to the ground / turn into igneous chunks- is that normal? cause that is kinda awesome lol love this mod!

let me know if u want me to github u those changes for your consideration (and optionally completion- ideas are not 100% coded yet)
 outseeker (au) 5 Dec, 2020 @ 9:45pm 
w00t! ty <3
i also made a couple of lil changes while i was playing around with it- idk if ur interested in generally updating the mod or if ur too busy? or if u even like the proposed changes :)

- changed damage calc hax from flat *100 heat for larger meteors to heat based on mass (more mass = more destructive force) cause i was finding things still get thru and wreck the defences

- changed the visual effect from sparklies to the meteor impact effect, so it looks like the laser is really smashing it out of the sky, and the fx disappears quickly instead of lingering in a trail
rlane  [author] 5 Dec, 2020 @ 6:21pm 
Thanks outseeker, I've pushed a new build with your fix.
Bernabon 5 Dec, 2020 @ 9:03am 
Now it's broken. Maybe the last update are incompatible. The mod was very usefull.
 outseeker (au) 2 Dec, 2020 @ 4:13am 
ok done! the source code wouldn't compile and was throwing an error, and once i changed that line of code, the compiled dll worked as intended. i tried using github technologies to make the change, or notify you of the change to approve or deny, idk precisely how all that works XD

i guess if we don't hear from you in say a month(?), i will publish a "new" Meteor Defence Laser mod so people are able to just subscribe to that and have a working laser? naturally it will explain itself and its origins properly.
 outseeker (au) 2 Dec, 2020 @ 12:35am 
@TheGungeoneer i started a github issue and did some speculating but apparently i can't use .net 4.0 with visual studio 2008 so i can't compile and test sht myself :<
ima try and fix it myself if i can work out some kinda decent coding environment, else we need rlane to save us!
TheGungeonologist 1 Dec, 2020 @ 7:06pm 
Does anyone know how to fix the crash when it shoots the beam?
kingepic84 | hm 26 Sep, 2020 @ 5:40pm 
so this mod no longer works, and i really liked it please fix it so it's compatible again thx
CyberWizard 3 Sep, 2020 @ 3:27am 
How about changing it to fragment meteors and spread its resources around harmlessly? It would solve the deleting resources problem
Mr.Ficarazzi 30 Jul, 2020 @ 11:18am 
had to uninstall it. unfortunately it will delete all resources dropping from meteors as well.
If it was a "mine on the fly" kind of mod, with all the resources provided fully, it would have been the best. To me is unplayable as it is cuz i'm in dire need of such resources!
ND 23 Jul, 2020 @ 11:10pm 
nice mod
Zannen 7 Jul, 2020 @ 12:31pm 
Would be great if this has its own building texture.
Whitecold 21 May, 2020 @ 12:40pm 
Any news if this works on OSX? Is it a rare bug, or does it crash for everyone?
rlane  [author] 20 May, 2020 @ 4:09pm 
Yes, it can destroy metal meteors.
ironboy32 20 May, 2020 @ 9:27am 
does this destroy metal meteors as well?
1275789320 28 Apr, 2020 @ 8:33pm 
very useful when the rocket is launching or landing, no longer need to worry about meteor
recommend to use together with Thermal Interface Plate
rlane  [author] 21 Apr, 2020 @ 12:41pm 
Do you have a liquid or gas atmosphere to allow heat transfer?
agedwisdom 21 Apr, 2020 @ 9:33am 
Meteors work great, but they seem to sustain a rising temperature. I have cooling across 4 temp-plates at -421 F. They lasers start off at a base heat, rise and then drop but stabilze at a heat higher than original. This happens with every shot, raising the heat 1-3 degrees until eventually they cannot be cooled and overheat. Any suggestions?
Uyless 13 Apr, 2020 @ 1:54am 
Currently this one is broken. No, i wont paste any logs. Just add your own mod to the current game...
Bjorn Ironside 8 Apr, 2020 @ 12:48pm 
Does the mod still work in the latest version?
rlane  [author] 8 Mar, 2020 @ 4:17pm 
If you hit a crash, please post the ONI log following the instructions at https://support.klei.com/hc/en-us/articles/360029555392-Logs-and-Useful-Information-for-Bug-Reports .
kezza596 8 Mar, 2020 @ 12:57am 
I'm still getting a crash on startup when using the updated version. I've disabled all other mods but if this one is enabled, it crashes every time.
Teirdalin 7 Mar, 2020 @ 10:41pm 
Can confirm this works in the latest update.
Storm[HUN] 6 Mar, 2020 @ 1:57am 
Hey. This crashes my game on the new patch.
Kiolp 6 Mar, 2020 @ 12:54am 
Don't work
rlane  [author] 5 Mar, 2020 @ 9:51pm 
Updated for AP-398142.
kezza596 5 Mar, 2020 @ 2:36pm 
Causing a crash with the latest update for me
meep 12 Jan, 2020 @ 4:45am 
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