Left 4 Dead 2

Left 4 Dead 2

Rocky's KF2 Desert Eagle (No Camera Shake Version)
36 Comments
Babayka 11 Jan @ 6:58am 
Unrealistic high recoil.
umbrella.vtf 26 Nov, 2024 @ 5:02am 
i beg your finest pardon?
BonePie 18 Oct, 2022 @ 5:35am 
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BECKBRU 13 Jul, 2022 @ 2:11pm 
You have to take this balance it seems that the arm of the doll and Maria Mole
๖ۣۜS1xxy༻࿌ 10 Apr, 2021 @ 11:34pm 
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worst 14 Jan, 2021 @ 1:03am 
I would be interested in removing camera shake from a few mods I have encountered. I'm curious about the level of skill involved. Is it "delete a file/edit a text document" hard or is it "oh no I need to install and learn Blender" hard?
Leon The Fox 6 Jan, 2021 @ 4:38pm 
@ched sowjet: you do realize this mod has it's own deployed and reload sound right?
Rackal 22 Mar, 2020 @ 3:51pm 
STOP SHOVING AND SHOOT IT
ched salvia | Бен чилин  [author] 3 Feb, 2020 @ 9:31am 
It will conflict with other deagle mods. Will also conflict with any audio mods.
Monad 2 Feb, 2020 @ 10:19pm 
Does this means the mod is an audio and Camera fix only? or does conflicts with other DEagle Reskins/Mods?
Shin Navideño 3 Jul, 2019 @ 7:13pm 
works with reskins?
ched salvia | Бен чилин  [author] 31 May, 2019 @ 10:50am 
steam will only act if it actually hurts their money-making businesses :) (hence the vac bans, because cheaters are driving away players)
ZombLivion 31 May, 2019 @ 10:48am 
really wish steam would do something about those animes since they're doing that, but knowing steam they won't
Jessica Jones 28 May, 2019 @ 2:24pm 
@Muse, you have serious mental problems!
ched salvia | Бен чилин  [author] 10 May, 2019 @ 5:10pm 
yup, sadly the anime modders use smurf accounts to upvote their own mods, thats why they are always on top, and non-anime mods (the ones published by Rocky, for example) are buried.
mzov 10 May, 2019 @ 5:04pm 
hey it ain't anime so it's gg
ched salvia | Бен чилин  [author] 10 May, 2019 @ 4:59pm 
( ͡° ͜ʖ ͡°)
mzov 10 May, 2019 @ 4:58pm 
boo/b
Doma 10 May, 2019 @ 1:40pm 
what the hell did i miss here
ched salvia | Бен чилин  [author] 10 May, 2019 @ 9:41am 
Anyways, I'm done spewing all the useless BS, on somebody I don't know, on a topic that bares no personal significance to me nor my life.
ched salvia | Бен чилин  [author] 10 May, 2019 @ 9:39am 
so I believe you got your priorities backwards. Don't use your sexual insecurity as a shield to justify the act of slander. Besides, guess which character model is the most popular made by Rocky? you guessed right.
ched salvia | Бен чилин  [author] 10 May, 2019 @ 9:37am 
In that case it won't matter. Views don't turn the mods front page, it's the rating.
Muse 10 May, 2019 @ 9:31am 
It doesn't matter if the link is there, you're still getting people to click FOR THE LINK.
Which means the PICTURE BAITED PEOPLE INTO CLICKING.
ched salvia | Бен чилин  [author] 10 May, 2019 @ 9:27am 
clickbait my ass, the link is in the description, can't you fcuking read? :steamfacepalm:
Muse 10 May, 2019 @ 7:59am 
downvoted for clickbait
猫的鱼不吃 10 May, 2019 @ 4:34am 

Doma 9 May, 2019 @ 6:38pm 
thats a thousand time better, thanks
Bizargh 9 May, 2019 @ 3:59pm 
KF2 definitely offers an Field of Vision slider, just not for the viewmodel. Surprisingly, a lot of them work very ideally at higher VFOV values, with the only issues I can consistently find being the values are all unique to each other & aiming resets them back to default, but maybe the newer bash & sprint animations that replaced the Early Access ones factored in Tripwire not pursing this Quality-of-Life feature, if not other issues I'm unaware of. Can't remember if the "Mag Clipping" was an issue in the game itself or tied to the animation port though.
IndyTheCommando 9 May, 2019 @ 3:42pm 
Ah, that would explain it then.
ched salvia | Бен чилин  [author] 9 May, 2019 @ 12:29pm 
ya, I noticed that on the 9mm as well. the animations made by Tripwire are clearly not intended for high fov and I believe they made a statement like that some time ago, saying that a fov slider for kf2 will not be possible (could still be enabled using cheats of course).
IndyTheCommando 8 May, 2019 @ 11:44am 
the only thing I don't like about the KF2 animations is that during the reload animation where you don't expend the entire mag, the mag clips out of the screen for a short second before the animation plays to pull the mag out of the gun. Other than that, the animations have some pretty neat semi-realistic shooting animations.
ched salvia | Бен чилин  [author] 6 May, 2019 @ 7:12pm 
For the deagle, the only disorienting shake comes from the melee shove. the reload and deploy are minimal / not very noticeable. The 9mm pistols however have much more violent shakes. I might release it in the future with Jax's textures... have to get his permission of course.
Bizargh 6 May, 2019 @ 6:56pm 
I've never found Lt. Rocky's camera shakes disorienting, as it's generally soft & keeps my focus on centre (Twilight Sparkle's camera animations for the M14 Insurgency animations would be one that REALLY wrestle with my orientation with it's strong swings off-centre), but Tripwire's animation work is already exceptional enough that camera animation is hardly a necessary companion, and I'm all for keeping eyes without strain or stomachs well settled.

Thanks for the steadier alternative!
ched salvia | Бен чилин  [author] 6 May, 2019 @ 6:33pm 
in the description, secret agent zoey, also made by Lt. Rocky
AMS Agent Eric Cartman🇺🇦 6 May, 2019 @ 6:31pm 
What mod is the catsuit for Zoey?
brometheus 6 May, 2019 @ 5:10pm 
nice work, f*ck weaboos