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Go to unsubscribe to all mods on the steam workshop. Then come back here and subscribe to all from this collection.
You now should have no other mods apart from in this collection. By fresh installing you insure to get the updated versions of the mods, as they don't always update fresh. Saying that some of the mods in the collection have not been updated in a while, and the author of this collection has not been troubleshooting the issues raised, i.e. Fog Isles.
Also some of the mods are not in the order as laid out in the 'load order guide'. This guide is based off the load order that the game reads as it was developed to.
1 Is the load order file, mod.cfg
When you validate, it resets your load order to zero.
The other 1 I am not sure about.
I read before someone mentioning that it is a game issue.
If you keep validating the game you will constantly get the message 1 file failed to validate and that it will add it. But it seems to not add it.
You will get 2 files failed the 1st time validating because of the load order file needing to be blank. The game includes this file(mod.cfg) in validation, and a new install has this blank.
I see Timesplitter hasn't managed to solve the issue with Mongrel, i.e. which mod is causing game breaking crashes.
I see some of the mods are now abandoned, although that doesn't mean they do not work, they just will not be further updated. Due to the large amount of mods in the collection, and the possible minor bugs with some of them, culminating in game breaking issues when combined together I will start to make a new load order.
Hopefully Timesplitter or another wise trouble-shooter can resolve which mods should be dropped or tweaked, as I do love this collection.
As for mongrel, verify your game files, theres probably a corrupted or missing asset trying to load
1. More Combat Animations recent update removed some animations that caused crashes:
granted what few crashes that happened were due to Huge fights but that brings me to next point
2. turning down all the view when distant settings and setting graphics lower: Kenshi can be clunky and large amounts of things being processed can cause it to struggle, the mods in this collection can add to that strain
3.please use the load order guide MajorSkakker posted: all of these mods work, the posted load order does lead to issues and I strongly urge the linked guide to tweak the mod order; granted if 1 and 2 solve your issues and you dont feel 3 is need then that's fine; but I have noticed on my end that changing the order helped a lot.
Just new armor mods, nothing else really, also the SW gate is where I CTD most of the time, related also when the fogmen start to attack the settlement or when they are killed. Other thing, I heve seen a heavy GPU spike in my task manager whenever I crash, I don't know if this has something to do
Like an expansion on the Iron Skimmer mod.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1846898077
I have been reluctant to report it here, as I do.
But I have seen others before mention increased crashes in this area, Fog Islands/Dreggs
I know there is a lot spawning in, but I think Vain would be more RAM and CPU intensive due to the rain, Beak nests, Gorillo nests, trader caravans and hive villages etc.
Also Tony from which direction are you trying to enter the fog islands?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1850250979
Simplified Load order list.
[Ui, Graphics, Performance]
[Animations]
[New Races, Race edits, (combination starts/races mods)]
[Game starts]
[Faction edits, simple additions]
[Buildings]
[Armor/weapons]
[Overhauls & Big additions/world changes]
[Patches]
[Economy]
Seems to happen more from the SW entrance.
Once I made it to the gate of Mongrel, then it crashed.
Only way I can get to Mongrel is from the NE (Obedience)
Still many crashes but not as bad as SW from the Dreggs.
I normally play with max squad size, max npc's, max nests.
But even when i put all them to 1, I still keep crashing there.
Seems there is a conflict effecting this. Noticed others post the same issue in the Fogs and Dreggs.
I wasn't having this problem before.
I uninstalled the game a while back making space on my SSD, but now its redownloaded I'm not sure of the correct order i had Gen-Mod and another 20 mods not from your collection in.
Not sure if its the order is wrong, or an update to one of the mods has caused this issue.
I also saw you had 2 or 3 more mods in the collection when i came back.
I got instructions from the mod author of Military Craft(fight animations) on how to add the animations. Although Gen-Mod has a compatibility patch so it should work. May need to drop the compatibility patch and mod Gen-Mod to be compatible myself.
If that fails I will have to drop Gen-Mod as you suggest.
Thanks again.
Must be one of the mods I added.
@Timesplitter - Any reason you chose not to use Gen-Mod, i.e. unstable, not compatible, etc?
I saw some posts about it on mod pages in the collection.
Gen-Mod has a compatibility mod for fight animations, but I still have the issue.
Is anyone else having this issue?
Will moving some mods order fix this?
The mod Military Craft mentions how to add animations to new races, but I couldn't figure it out properly with the instructions given.
To fix that just put NWDM above Machinigia in the load order and it should fix the problem.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1507749929
you are welcome to anyone this helps xD. took me 2 hours of testing lol
why did you choose to go with Purchasable AI Cores over Artifact Traders: AI Cores, Ancient Books?
and why not use Minor Factions Amplified when we are using the Hive, Shek, HN, and UC expansions by the same author?
I tried running about 10 minutes at 3x speed south down the coast line and then heading directly east with the same result. Whatever is in that area is making me crash for whatever reason.
Black is where I headed towards, and between where the black line starts and where the X is, I crash repeatedly. Image and Save file coming up buddo. Mod list is in the order you specified. Maybe it's just me, but this is a decent way to find out if you're willing to give it a whirl.
https://i.imgur.com/0zNjWvY.png
https://www.media fire.com/file/4qb6twttbis9cb0/KenshiSaveCrash.zip/file
Had to add the space or steam deletes the url
edit: https://i.imgur.com/EohWUV1.png This is the exact location. Spammed screenshot along the way. I know it doesn't really help. All the crash logs tell me is warning loading this or that Ark Haircut.
Last lines before crash are these
Haircut_Female15.mesh has multiple uv sets.
{0x0000239c} 2019-07-11 10:07:01 [warning]: [ResourceLoader::SetMeshData] Mesh Beard12.mesh has multiple uv sets.
{0x0000239c} 2019-07-11 10:09:22 [warning]: [ResourceLoader::SetMeshData] Mesh Haircut_Male17.mesh has multiple uv sets.
{0x0000239c} 2019-07-11 10:10:43 [warning]: [ResourceLoader::SetMeshData] Mesh Haircut_Female12.mesh has multiple uv sets.
{0x0000239c} 2019-07-11 10:11:31 [warning]: [ResourceLoader::SetMeshData] Mesh Haircut_Male16.mesh has multiple uv sets.
I'll try a fresh start for a bit and see what goes on.