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The fact that a close combat character requires INT scaling means they aren't often going to be doing much damage, even with points into warfare sadly.
Still, a neat take on monk regardless.
Thanks, Snick
I believe you unlock the hybrid stances at level 9, though I could be off; it's been a while since I revisited this unfortunately.
My only critique is that I wish it didn't cost chi to enter a form, but the form ability cost chi. It's a little tedious to run all the way to an opponent and attack them just to enter your first form.
I'm also using the "Joyless Beginnings" to skip act 1 (for various reasons), I hope that doesn't impact this mod.
Your mod looks really cool, but I would hate to be cc'ing my own characters, heh
I still don't seem to get much value out of stance switching - it's easier just to melee everything right away after entering Mantis. At lvl 20 I have around 88% crit before Mantis, and Mantis seems to put me at 118% after the wits and crit boost. The other stances (Boar, Turtle) don't seem to add as much value - the 20% damage bonus from Boar is easily made up by using Challenge at the start of a fight, for instance. Turtle's armor boosts probably should be higher or Mantis' crit-chance boost should be turned down, I guess. I have been playing purely physical damage, so I can't say whether the magic school boosts are worth it or not. The aero boost one seems to only give me +3 aero so perhaps they're not really worth it for a hybrid build.
Anyway, it's been a fun run, so thanks again for the mod and the creativity behind it!
Can you clarify where the Monk vendor is in Arx? I looked around the market areas and couldn't find him/her. I've been using the same Staff since Fort Joy (upgrading it) and I wanted to see if the vendor had any new ones.
What I'm noticing so far is that the Int requirement for staves is forcing me into Int armor which doesn't have enough physical armor to handle being in melee very well. Need to think about stat tradeoffs. Also movement skills become key to making the build work. Interesting so far.