Arma 3
JSHK Contamination Gear
54 Comments
Commando 12 Aug, 2024 @ 11:46pm 
I love your work, Phenosi!
Phenosi 26 Jul, 2024 @ 1:55pm 
Hello, I have send you a friend request. I have a question regarding this mod.
[+| CL rautamiekka 3 Aug, 2023 @ 9:41am 
@The Tardis
@Pirogi Railgun 3.0

Untested, but until that's fixed, you should be able to bypass by adding into `initServer.sqf` an `EntityCreated`/`EntityRespawned` mission EH (`addMissionEventHandler`) that runs `removeGoggles` on the unit if the `goggles` command matches any of the unwanted masks partially or fully (`_match in _gogglesName`). Be sure to get the capitalization right for performance.
BlackBeard 2 Aug, 2023 @ 3:30am 
the masks all have glitched MTP textures how do i fix this?
PacketCharmer 16 May, 2023 @ 11:34pm 
The fact that BLUFOR units auto-spawn with masks on means I literally can't use this mod with any of my stuff. And there's no CBA settings, either.
The Tardis 13 Feb, 2022 @ 5:59pm 
Why do all my BLUFOR units spawn with gas masks?
Phenosi 11 Jan, 2022 @ 12:49pm 
Hey I have send you a friend request!
ZimA 25 Sep, 2021 @ 10:42am 
No clue bud :stagrin:
[TFH] jaerbaer 25 Sep, 2021 @ 10:40am 
Anyone have any idea why it would not launch due to a missing addon "JHSK_contam_gear_suits"?? Friend has lost his mind trying to load, server wont start because of this. Mod has been loaded through proper procedure. Any help would be greatly appreciated.
Thomas - ASOT 2 Jul, 2021 @ 7:30pm 
Hey mate,
Would be interested in re-texturing these suits and making some more camo variants if you'd grant permission for it. We would need the templates from you to complete that and we would be happy to share our creations back to you.
Add me on steam and send me a message if you're interested.
Cheers dude.
Taurus (TCGM) 23 Jun, 2021 @ 2:17pm 
@sunny :A contamination gear with folded up sleeves is pointless. If it gives you heat and you don't need protection, you take it off.
Have you ever seen someone in your life wearing a protective suit that has rolled up sleeves? even in some movie? I never. Because it doesn't make sense.
SunnyBkk 1 Apr, 2021 @ 7:58am 
Can you make them folded up when unequipped like the rest of the uniforms in arma?
Iron Queen 2 Mar, 2021 @ 7:36am 
why the textures are all MTP?
davidaimd 6 Feb, 2021 @ 9:30pm 
Why does the mask not show up in the eden editor?
Antauri 13 Jan, 2021 @ 12:06pm 
after installing the JSHK contamination area mod along side this one in particular I noticed the hooded masks are been overwritten (all their variants) to the arid one, the uniforms are fine thou
J.Shock  [author] 15 Sep, 2020 @ 8:37pm 
@kevinlee4400: Feel free to use other mods or Contact for those. If you read my stance on models/textures above I have no clue how to make new stuff like that.
kevinlee4400 15 Sep, 2020 @ 4:48pm 
what about a air pack
Lastinthecentral 31 Jul, 2020 @ 3:27am 
what dlc does it require
J.Shock  [author] 8 Jun, 2020 @ 12:49am 
@AveryThrKitty: Fair point, I was learning a lot when pulling this from the original source as well as doing all that macro work to make adding future textures easier and hadn’t gone back to have a better inheritance setup. I’ll get around to it at some point. Thanks.
Willow 6 Jun, 2020 @ 11:58am 
Hiya, you might want to change the base class from 'G_Combat' to your own base class like 'JSHK_gasmask_base' or something.
LixLix 18 May, 2020 @ 10:44am 
ok
J.Shock  [author] 17 May, 2020 @ 3:58pm 
@Eliax: Well, it's a mod that everyone can download....so yes? As I've told people in the past, aside from the textures themselves and the alterations to the config that I've made, this project was pulled from an open source previously, so I have no rights limit it's shareable capacity. Do with it what you will, I would prefer you make sure to keep everyone credited where necessary too please.
LixLix 17 May, 2020 @ 1:32pm 
can is use this on my life server?
Inferno | M.D.F 3 May, 2020 @ 6:58pm 
Odd, for me when viewing them in the arsenal, the textures are all MTP, and the eyes are like a jumbled texture, might be an incompatible mod I was running alongside it
J.Shock  [author] 3 May, 2020 @ 2:53pm 
@Inferno | M.D.F: As of yesterday when I looked at all of them, they are all fine.
Inferno | M.D.F 3 May, 2020 @ 12:20pm 
The textures for most of the masks are completely broken
Soldier547 25 Apr, 2020 @ 7:55am 
Why when i spawn something in the editor they already are wearing a mask of this mod?,any way to turn it off?
RickOShay 15 Mar, 2020 @ 4:22am 
Great work - Thanks JShock ! This mod deserves a lot more support.
LeaTheVixy 25 Feb, 2020 @ 12:11pm 
Do you plan on adding any Israeli style gas masks any time soon?
J.Shock  [author] 10 Feb, 2020 @ 7:59am 
Ignoring a friend request isn’t really blocking. I used a publicly avaiable source to make this, so I wouldn’t have an issue if you wanted to do your own thing with it. I certainly don’t have the time. Could have just easy asked here in the first place, I can’t just assume that a random person on Steam that adds me wants to talk about those kinds of things anyhow.
Gryph 24 Jan, 2020 @ 7:29am 
@PresumingRob From the description:

""An imporant note is that I have zero clue when it comes to modeling or texturing anything and have 100 percent outsourced it. That being said if anyone would like to contribute items to this collection whether that's more camos, colors, mask models, backpack models (for air tanks, etc.), or anything else relatable reach out to me and I will try and accommodate as best I can.""
Dr. Colossus 7 Sep, 2019 @ 2:29am 
Mod looks great, could you put in an olive green variant?
Fireboy 31 Jul, 2019 @ 6:16pm 
Hello, i have a quick question,is it normal that when ever i place a character such as ai or player, they have the mask auto equipped? is there a way i can stop that?
Guardian 30 May, 2019 @ 8:24pm 
all the other face masks work other than the gas mask
Guardian 30 May, 2019 @ 8:24pm 
well I figured the mask out that for AI's it works but for players it disappears as if it was never placed on them
J.Shock  [author] 30 May, 2019 @ 8:16pm 
@[SOB-GUARD]Guardian: As far as the gas mask goes, your player profile overwrites the facewear that you apply in the editor unless you apply it via the unit init, see more on how to fix it here: https://forums.bohemia.net/forums/topic/197298-facewear-not-working/

For the placement, you can sync that module to objects or groups of objects to create areas on them (if you enable that option). If you don’t want that you can just ignore that option entirely. I had planned on making a video or something 2 years ago but life got in the way. I have some time at the moment but can’t promise anything.
Guardian 30 May, 2019 @ 7:54pm 
and also, the gas mask pull up in the editor and the arsenal but when i go back into the game as my character he doesn't have the gas mask on
Guardian 30 May, 2019 @ 7:47pm 
So im slightly confused about the Radiation placement stuff, it talking about Apply To: synced groups and all that. . . what is it talking about? and if its possible could you add a video or something so i could watch and all that? that'd be great!
Marshall V 21 May, 2019 @ 11:29pm 
I can confirm it was a mod conflict as I was running a pretty hefty mod list. I tried running the game vanilla with just this mod and it is now working.
J.Shock  [author] 21 May, 2019 @ 2:52am 
@Marshall V: Hm, strange. I also can't seem to replicate the issue. Are you running all vanilla plus this mod? Or are you running anything else that may interfere? If you're mission (or whatever) setup is basic enough I wouldn't mind taking a look.
Marshall V 20 May, 2019 @ 11:25pm 
The camo on the hoods for the gas masks dont change for me in the arsenal when attempting to cycle through the different options. Looks like it stuck on some woodland camo. However on the S10 gas masks the reflection on the eyewear seems to change, but not the hood itself.
J.Shock  [author] 20 May, 2019 @ 4:51pm 
@0UT0FAMM0: Sure it’s possible, you just need to convince anyone who can make textures lol. As stated in the description above I outsourced all of the texture work and pulled the models from an open source mod. I did a lot of the config work for my side of things, but otherwise I’m in an area that I have little to no experience :).
J.Shock  [author] 18 May, 2019 @ 5:45am 
@[XOF]nick_ross2011: Not really that well, I came across his stuff when I first started up JSHK CAM. I had a few questions on implementation and he followed my progress a bit as well.
Cascadian Patriot 18 May, 2019 @ 5:25am 
hey, do you and the Chemical warfare mod guy know each other??
J.Shock  [author] 18 May, 2019 @ 3:07am 
@ELANTitan: As stated in the description, I did not and could not make any of the models (also means I'm not the first to release the M40) I simply used a mod that was available to the community. Sorry if this M40 isn't compatible with your other mod.
Li 18 May, 2019 @ 12:44am 
It's a great mod. You seem to be the first person in the community to make an M40 mask. I really hope you can make an M40 gas mask compatible with DHI pagst helmet.
ærømagnetica 17 May, 2019 @ 1:01am 
incredible!
Nomad 15 May, 2019 @ 9:26am 
Great work! I love the work or the author who released these! great combined effort!
turkey bacon halal pasta 15 May, 2019 @ 4:47am 
These are really good, thanks bro!