Sid Meier's Civilization V

Sid Meier's Civilization V

(RTP) (Gameplay) Epithets
39 Comments
rockofages8 2 May, 2020 @ 7:32am 
thanks a lot for the support continue the great work
JFD  [author] 2 May, 2020 @ 6:16am 
I'll check it out when I come back around to Epithets
rockofages8 2 May, 2020 @ 4:09am 
@JFD Same as hambil i use the version provided by steam when you subscribe to the mod.

PS: I also got a similar problem with great philosophers that i detailled in the corresponding comment section
hambil 1 May, 2020 @ 7:42am 
@JFD I am always using the latest RTP files from steam. I use the 4-17-20 vox-populi beta. Now that you mention it, while Epitaphs is still not working for me that specific bug (point accumulating and never being spent) hasn't been seen in a while.
JFD  [author] 1 May, 2020 @ 5:40am 
nordicwy refers to a version of the mod previous to the current version, in which it was significantly changed. Its hard to know what version you're referring to.
hambil 30 Apr, 2020 @ 4:32pm 
Also running vox-populi no eui, though the problem has occurred for me with and without eui.
hambil 30 Apr, 2020 @ 4:30pm 
Same as rockofages8 for me here, the one time I did get an epitaph it was for a wonder I didn't build.
rockofages8 19 Apr, 2020 @ 11:18am 
I'm playing with the vox populi so maybe it's that.
rockofages8 19 Apr, 2020 @ 11:17am 
Same as nordicwy epithet points never consumes out and no body get them it's a shame because it's a funny mechanic maybe because i'm not playing in english even tho i fixed all .sql files to work properly none the less.
nordicwy 14 Apr, 2020 @ 6:49pm 
To go with my previous post. I've also experienced the sov percentage icon change places with the epithets icon while waiting for other civs to complete their turns.
nordicwy 14 Apr, 2020 @ 3:30pm 
I've been trying to get this mod to work properly for me. No matter how many times I clear my cache and redownload the rtp mods I still can't get this one to work properly. I just keep collecting points and it never lets me do anything with them. The AI also doesn't get to choose them. Is there any way to trouble shoot this?
JFD  [author] 1 Mar, 2020 @ 2:40am 
Not with this mod, no
RoxyRiku94 1 Mar, 2020 @ 12:06am 
Since this mod's Epithets have been reworked, is it still possible to add Epithets through Events & Decisions?
Stef 24 Feb, 2020 @ 12:28pm 
Also noticed that every AI seems to get an Epithet really early, but can't imagine they managed to hit the threshold (since I'm still at 0 in turn 33 myself but already 3 AIs got Epithet). Do they get a bonus of some sort since otherwise this may be a bug.
Stef 24 Feb, 2020 @ 10:17am 
When the button pops up that another civ has earned an Epithet, it says "they are now known as...". However, Epithets seem to be about the leader, so wouldn't "he/she is now known as..." be better?
LazySoda 19 Feb, 2020 @ 12:56pm 
I have come across an odd issue. When I load a game, after I click the continue option on the bottom of my faction intro, I'm greeted with a blank Epithet pop-up that I can not click off away. I'm using many different mods but none that should cause issues as they are all new civilizations. Also using the Future Worlds mod but had both active before and caused no issues when testing.( If JFD makes a mod that adds tech and/or ages that work with the rest of the JFD mods, I would love to know. Future Worlds is an older mod but is still one of the best tech and age mods that I know of.)
4x-RT 13 Jan, 2020 @ 4:12am 
Okay thank you very much. I didnt see that
JFD  [author] 12 Jan, 2020 @ 7:10pm 
As it stats in the description, these mods should only be used together - they can't be used with JFDLC, which is now defunct.
4x-RT 12 Jan, 2020 @ 7:00pm 
Hello, thanks for making such great mods. I have a question. I dowloaded your JFDLC installer from your google drive(the one that installs JFD rise to power with communtiy patch and a host of other mods). For some reason it appears part of the mod is missing. Ex. Diginitaries are not present in the game or certain mechanics such as claims. I thought that I had to combine those mods with this collection of rise to power mods to attain those mechanics but my game is buggy and contains many ui errors when I did that. I am not sure what to do next.

Thank you in advance for any help.
JFD  [author] 5 Jan, 2020 @ 5:31am 
Will check it out, thanks
Stef 5 Jan, 2020 @ 12:58am 
Got pop-up screen for the Epithet relating to Great Works/Cultural Great People (believe "the Illustrious") which would grant me free social policy, but then the button to the right was indicating "the Wise" and gave me a free technology
nicovallejos 31 Dec, 2019 @ 9:39pm 
Runtime Error: C:\Users\ADMIN\Documents\My Games\Sid Meier's Civilization 5\MODS\JFD's Rise to Power - (Misc.) Epithets (v 2)\Lua\Utilities\JFD_Epithets_Utils.lua:206: attempt to index global 'JFD_Epithet' (a nil value) :steamsad:
angelo378 21 Jun, 2019 @ 6:13am 
:D thanks! And yes it was magnanimous. Ottomans and nords wiped me hahahaa!
JFD  [author] 21 Jun, 2019 @ 5:39am 
Whoops. Magnanimous was accidentally doing that. Have uploaded a fix; nothing to do with VP compatibility.
angelo378 21 Jun, 2019 @ 4:54am 
BTW it didn't happen with the AI! Two civs declared war oncme immediately! Hahaha
angelo378 21 Jun, 2019 @ 4:52am 
@Lucius @JFD, I don't think it works well. Just tried doing that and when I got in classical era all my cities gained 10 population out of nowhere
JFD  [author] 17 May, 2019 @ 8:34pm 
I can't be sure about VP support since VP itself is too large and pervasive an overhaul to really say, but other standalone mods should be fine. If you do run into trouble, I'm always happy to take a look to see if I can resolve them anyway
Lucius, the Heavenly Dragon 17 May, 2019 @ 8:00pm 
I have a few questions, I would appreciate it if you could answer them, but if you don't want to that's fine too.

Would this mod work with VP, since it works with the community patch?
Would this mod work with other(non-VP) mods that don't add/alter the same the kinds of things?
Is there a mod that you know for sure will not work with this mod?
Filipe 13 May, 2019 @ 7:46pm 
Now is working! Great!!! 5 stars!
Filipe 13 May, 2019 @ 6:55pm 
My diplomacy screen does not appear when I talk to a leader
Rev 13 May, 2019 @ 6:41am 
Love these mods man always makes the game better for me
SilentSkye 12 May, 2019 @ 6:04pm 
I've had an issue where my Epiteph generation was going up and back down over and over during the course of the game. I never got an epiteph even tho I had enough points going into a new era.

Also. Not sure if this is intennonal but City-States and even Barbarians can get these new titles.
Usernamehere 12 May, 2019 @ 2:41pm 
What happens if you begin the game in the Information Era?
JFD  [author] 12 May, 2019 @ 12:32pm 
@[Void]beewyka819 Yes, custom eras are fine
The Grimwar 12 May, 2019 @ 10:07am 
Do you epithet points decrease when your city is attacked? Or when your improvements get plundered? Civilians captured?

Awesome mod btw!
inkyant 12 May, 2019 @ 10:00am 
Is this similiar to the golden/dark ages of civ 6? What are the differences?
dninemfive 12 May, 2019 @ 7:47am 
@troodon25 Just guessing at this mod's implementation, but that mod will likely override the epithets themselves but not the bonuses you get from them.
troodon25 12 May, 2019 @ 7:42am 
What’s the compatibility with the civilization names by social policies mod?
beewyka819 12 May, 2019 @ 7:40am 
Does this work with custom eras, such as pre-historic and enlightenment?