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When you use Fluffys Mod Manager the copies of MODs will be here: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
Hope this helps you learn on your own.
Personally, I like all the rug styles shown in the preview pics, but then I'm kind of a fan of options....
Personally I'm partial to middle eastern style rug patterns, just regular rugs really, stuff that won't look too out of place anywhere. The Megasloth and the Thrumbo are too big to be used as rugs imo, and keeping the horn isn't very practical or realistic. A lion rug would be nice though.
But if it's just a matter of removing a few lines of text in a file, that would be doable, as long as there aren't other files referencing/calling to those lines anywhere else.
All of what you want to do is completely possible if you know what to remove from the files. Sorry but it's not one file per rug they are all in the same file. Spend a little time hacking at it and you'll pick it up quickly i'm sure. There is tons of info out there on editing or creating new mods for rimworld that I've never used so i'm not sure where to point you.
I am currently (not rushing) re-working this mod, removing 3D bear rugs, they don't fit the vanilla game, adding a megasloth rug, removing dyed cloth as that's been ported recently and I hate it, creating a new rug table, making a couple hugs a$$ rugs 6 and 8 by 10 I think they were, and just tidying up some other things. Its in testing phase now but looks OK.
Anyone else have any rug ideas/requests? No human rug requests I won't do it. The Lady rug is as close as i'll go.
Thinking about the 2.5D bears, the Thrumbo rug and the rug with the arms, legs and face on it.
And probably the welcome mats and the sherrif star rugs as well, likely won't be using those.
And if I remove the dyed cloth, is this at all compatible with Dub's Paint Shop?
Thank you! Laptop screen broke and only recently got it fixed
Also just pushed an update with a new Thrumbo Rug. :) Enjoy Everyone
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1574977528
(if they do upadte theirs, please dont just take yours down :)
its always a bit worrying (as a player) if a modder suddenly zaps one of their mods, or to merge it with another mod, as what do we do? (zap the original, and add the new, before loading a
savegame.. or load the savegame, realise a mod has been auto steam zapped, and try to delete anything made by that mod, etc etc :) (thats why i keep running out of space making backups lol)
if possible (and if that event takes place), maybe just mentioning a link back to theirs would be best instead of zapping this one :)