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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2096338681
Hope this helps anyone!
@Mau5stick: Will be changed on update. You don't have to fear them though, theyre very squishy healthwise. You can punch them to death on tribe level.
@maff: Consider the Holy Hand grenade ^_^
@TrueAvarus: Needs time, which i have very few of atm. Have patience with me fellas.
I do know from the below comments, the option only disables its incident, so I would appreciate if a separate option is there for us to completely disable it from spawning in game.
@Lights & Un pefhiolino: I'll look over the Killer Rabbits too then :-)
@Black Goat: Yeah as a standard event. But not as a triggered hidden incident.
Most grenades have already an included protection on that.
Well i cant include that, but its a good recommendation.
Link to original mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1244286194&searchtext=firefoam+grenades
**Update: Vats, i rewrote the Research. Can you check if its working now for you?
Thanks Darkagma for your great help on testing!
Killer Rabbits: You can easily just punch them to death with 5 pawns (no efforts). They're only strong 1v1. If you think those bunnies are still too op, try to get one and or make it your friend or use the new settings Menu to adjust. Hope this is helpful for people, who want a Grenades related addon only. Have fun
https://www.youtube.com/watch?v=J5wmw_Ro4pM (Example for a foul tempered rodent)
@Vats: Definately working for me, check for mod incompatibility maybe?
@megabot: Vanilla friendly, but i have one with more power planned too.