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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2966940337&searchtext=portal
You've been doing a lot of work the past year with your Modloader and dealing with the zillion updates.
Hopefully, this is the last update that destroys mods.
Some might want more updates, I'd just enjoy the many mods and try different styles of play.
When i quit my world and join it again all the warper stop working, so i have to shut down the mod and tur it back on.
I hope you can fix it.
wanted to instatt this mod but after reading of how much stuff i lose everytime i log it , its not worth it , cant u remove it ?
Basically the idea is transit tubes that teleport your duplicants without the need of the tubes OR a delay.
I'm thinking the power would scale up more for each one in a single channel. With five in one channel, each one would take 5x the amount the previous one took, which was four in a channel, which meant 4x of 3x of 2x of 100 W. This means 2.4 KW for four in a channel, or 12 KW for five in a channel.
They could travel between ANY in a channel to get to where they want to be---five in a channel means a duplicant can pick between five places to go to, picking the one that would make the easiest path to their goal (that wouldn't suffocate them or melt them into a puddle of blood or kill them by any other means).
在你的殖民地传送液体和气体。
2K精炼金属。又吵又丑。
类别:管道和通风
研究:改进液体管道和改进气体管道
如何使用:
一个提供输入,另一个提供输出管道。
使用频道滑块将两者调到同一频道。
频道10000有特殊含义:此频道禁用建筑物,默认设置。
笔记
这个模型仍然是一个在制品。请在Github或讨论选项卡中报告任何问题。
这些扭曲的建筑看起来像阀门。
液体储存在高达100千克的液体中,气体储存在50千克的液体中(每个通道)。退出游戏时,此存储将被删除。
未来计划
为建筑增加大量的电力消耗,也许还能产生一些热量。
The same behavior applies to the gas warp as well.
在你的殖民地传送液体和气体。
2K精炼金属。又吵又丑。
类别:管道和通风
研究:改进液体管道和改进气体管道
如何使用:
一个提供输入,另一个提供输出管道。
使用频道滑块将两者调到同一频道。
频道10000有特殊含义:此频道禁用建筑物,默认设置。
笔记
这个模型仍然是一个在制品。请在Github或讨论选项卡中报告任何问题。
这些扭曲的建筑看起来像阀门。
液体储存在高达100千克的液体中,气体储存在50千克的液体中(每个通道)。退出游戏时,此存储将被删除。
未来计划
为建筑增加大量的电力消耗,也许还能产生一些热量。
贡献者
@贾维萨尔[ github.com ]
@蒙眼布
@makotech222[ github.com ]
其他
github[ github.com ]
Klei论坛[论坛 .kleintertainment.com ]
For anyone else who was wondering, adding multiple 'receivers' (on a single channel) splits the output among them. For example: one channel with one 'sender' with 1000g packets would 250g to four receivers (or 500g to two). Likewise multiple 'senders' can be used to combine flows to a single or multiple 'receiver'. Worthwhile for this feature alone! Thanks!
In description "This storage is deleted when you exit the game"
Even with this downside it's awesome mods, reducing performance hogging long pipes / space vents.