RimWorld

RimWorld

Jello People
94 Comments
PlayerZeroFour 19 Jul, 2023 @ 5:14pm 
This was one of the best not QoL mods... :(
Dekar_Serverbot 11 Feb, 2023 @ 7:21pm 
hope it gets updated
Solus 14 Nov, 2022 @ 5:29am 
Hopefully this mod gets updated, love it to bits
Halloerik 3 May, 2022 @ 1:28am 
For some reason any quests by this faction, that would give me colonists as a reward, only ever gives me humans. Is this a bug?
Kazzier 2 Nov, 2021 @ 5:32am 
Love this mod. Hope it gets a facial animation update by someone one day.
Great work!
The Bard of Hearts 29 Jul, 2021 @ 3:54pm 
Yay!! Welcome back?? :d5_prinny:
hoia 29 Jul, 2021 @ 2:13pm 
@Squish love it, thanks!
Squish  [author] 29 Jul, 2021 @ 2:05pm 
update for 1.3 coming soon :slimeamazed:
The Bard of Hearts 29 Jul, 2021 @ 12:59pm 
Squish hasn't responded since February... might be time to call on Mlie or have someone else take over. :steamsad:
hoia 21 Jul, 2021 @ 10:19am 
Hi, are you planning to update this mod to 1.3, now that the DLC is out? :)
The Bard of Hearts 20 Jul, 2021 @ 7:12pm 
+1 for a 1.3 update! :steamhappy:
I can say the same as "test" below me. The do that quite often.
test 12 Jul, 2021 @ 7:06am 
they keep spawning with hair from mods instead of transparent slime hair
The Bard of Hearts 11 Jul, 2021 @ 4:57pm 
Hello, Squish! Gotta say, I love this mod. I thought of something that might make a cool addition or possible patch. Psychology has a trait called Pluviophile that says the character actually enjoys being in the rain rather than not. Thought it would be cool if ALL the jello people had that trait by default if the player is using psychology. :megamanjump: Just an idea.
5katz 28 Apr, 2021 @ 3:04am 
is there a way to disable the custom names?
Squish  [author] 15 Feb, 2021 @ 8:26am 
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DigitalHare 15 Feb, 2021 @ 2:43am 
Just an idle question before I start tinkering on a local copy as this might be something some others might like. Is there a way to disable the unique name generation? I mean, for the sake of the race and lore, something to be kept on by default but that's just one thing that I'd love on my own colony, standard named slimes people. If not, thank you! I'll figure something out and all that. Seriously enjoy the mod either way!
ParasiticSquid 8 Feb, 2021 @ 1:16pm 
No clue why this race doesn't seem to have babies with certain mods that add colonist children so might be a lifestate issue on that front. So far happens with CSL and the updated version of babies and children:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2373187996

They are born fully grown which is a bit.. weird when your trying to avoid that for obvious reasons
MoonlitShade 2 Jan, 2021 @ 5:17pm 
@Squish, thank you, that'll work for me ^^
Squish  [author] 2 Jan, 2021 @ 3:39pm 
I made a version that works with L-Slimes, the link for it is in the description
couldn't figure out how to make it work without breaking existing save files, so that will have to do for now
MoonlitShade 2 Jan, 2021 @ 2:32pm 
Nevermind, L-Slimes is still broken by this mod. I can't start a game when preparing carefully with slimes, and they look like this: https://i.imgur.com/b6cCSll.png
MoonlitShade 2 Jan, 2021 @ 9:53am 
@Squish, just tested it out, the bugs do indeed seem to be fixed. I'm impressed, thank you very much!

@Pywackt figured I'd tag you to come check it out again also
Squish  [author] 2 Jan, 2021 @ 1:42am 
should be compatible with L-Slimes now
MoonlitShade 1 Jan, 2021 @ 11:35pm 
Nevermind, reading past comments seems to indicate that this mod is incompatible with L-Slimes, there's issues no matter which of the two is loaded first. Shame, but sadly I have to unsubscribe.
MoonlitShade 1 Jan, 2021 @ 11:23pm 
I have this weird issue where all slime people are headless. Only happens for this race.
Squish  [author] 27 Dec, 2020 @ 12:09pm 
i'll add bionics for them soon, so they will have more than just one organ
hovershift 27 Dec, 2020 @ 11:47am 
can you add more things to the mod so my slimes arent crippled when their core gets damaged?
Coyoyoyoy 31 Oct, 2020 @ 7:52am 
That thumbnail is hilarious xD <3
Zeress 17 Sep, 2020 @ 7:55am 
Is it intentional that they start at -100 with the Empire?
test 17 Aug, 2020 @ 2:00am 
is there anything that can affect performance
jtjumper 13 Aug, 2020 @ 6:53pm 
@Pootis That's sad. They were great wealth generators... as long as they were kept warm. Also, thanks for the 1.2 update!
Squish  [author] 13 Aug, 2020 @ 6:06pm 
they caused performance issues for some people
jtjumper 12 Aug, 2020 @ 11:56pm 
Whatever happened to the slimes that would make insect jelly?
Squish  [author] 12 Aug, 2020 @ 4:46pm 
soon, something broke regarding the colour of the jello people, gonna update to 1.2 if I find out a solution to the problem
jtjumper 12 Aug, 2020 @ 4:19pm 
1.2?
ironstag 2 Jun, 2020 @ 9:55pm 
that just makes them strictly worse than humans lategame, which is a shame
Squish  [author] 29 May, 2020 @ 3:32pm 
arms, hands, legs, and feet can be replaced with bionics
darkzero 29 May, 2020 @ 11:50am 
Can they use any type of bionics?
bees 11 May, 2020 @ 8:30pm 
I guess you could say theyre not squishy enough ba dum tiss
bees 11 May, 2020 @ 8:24pm 
I feel like jello people die way to easily, i can never seem to get them to down so if they go beserk theyre basically dead, even just punching them wont down em
Squish  [author] 11 Apr, 2020 @ 7:12pm 
no, but you can change the starting faction of the tribal start via the scenario editor if you want to start with jello people
masterbuilder040 11 Apr, 2020 @ 6:38pm 
does it have a custom scenario
Squish  [author] 11 Mar, 2020 @ 12:30am 
:slimeamazed:
White Rabbit 10 Mar, 2020 @ 8:53pm 
:slimehappy:
VoidRose 11 Feb, 2020 @ 11:29am 
never fight against a swarm of jello they got the numbers, but very tasty once you win.
Urban 13 Dec, 2019 @ 9:18am 
For now I just banned them from wearing them. Slime's clothing restriction, must expose your jiggly butt.
Emperor 12 Dec, 2019 @ 3:08pm 
Someone should draw a picture of that.
Squish  [author] 12 Dec, 2019 @ 3:04pm 
dunno how to fix that since I never had that issue, but it might be the fact that they have leg membrane instead of regular legs
Urban 12 Dec, 2019 @ 1:26pm 
My slime people wont stop wearing pants. I wondered where all my cloth went.. 2 slime people wearing 8 pairs of pants each
Pywackt 11 Dec, 2019 @ 8:27am 
Seems to conflict with the L-Slimes mod. If placed above, their heads don't render at all. If placed below, then the Wildlife button doesn't work. :steamsad: