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seems relevant
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=812653710&searchtext=Power+Logic
My mod is an IED that explodes harmlessly when an enemy triggers it and leaves behind a single wire. Your colonists can trigger it, but very less likely since that's how Rimworld works. It should work in multiplayer no problem. The power logic mod unfortunately desyncs with its similar behaving feature.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1716015131&searchtext=trap