Titan Quest Anniversary Edition

Titan Quest Anniversary Edition

Loot Plus
750 Comments
Daikara 10 Aug @ 1:28pm 
Do I need to start a game with that lvl 1 character on epic or legendary if I want to play on this difficulties? Maybe it doesnt matter or it's needed to be on normal
darth.crevette 9 Aug @ 2:09am 
Sorry if this has been asked before, but I didn't see it mentioned in the description: does it affect drops from electrum orbs?
arezius 2 Aug @ 3:28am 
Ciągle działa i w naprawdę przyjemny sposób usprawnia rozgrywkę.
ミメミ  [author] 4 Jun @ 1:03pm 
@Barbatos
No, you can activate or deactivate the mod as you please, for new or existing characters. There's no risk compromising your savegame either.
Barbatos 3 Jun @ 5:10pm 
Do I need to start a new game for the mod to work? :MCCHELMET:
The Druid 19 May @ 2:21pm 
EDIT: seems like it was an issue because I'm using a controller. I pressed ALT on the keyboard and now I can see the names on the loot and can loot it with the controller too. Ah good old clunky interfaces...^_^
The Druid 19 May @ 2:18pm 
I feel dumb as I can't seem to be able to loot anything from the floor. After reading more carefully the mod description I started a custom game and got the "error" message about the bounce mod, I get bounced back to character creation and pressed play. Nothing changed, still can't loot. Any help would be greatly appreciated *-*
Внезакона 14 Apr @ 7:31am 
Everything fits in the same folder there, is there a difference in the order? I just never came close to creating my own mods, just thanks to your instructions, but it didn't work out(. I'm using it in a single player game, but I want to try it in Soulvizier
ミメミ  [author] 13 Apr @ 2:41pm 
@Внезакона
Soulvizier AERA is, from what I've seen, a rather complex mod, whereas Loot Plus is, in effect, quite simple. It would be a lot easier for the author of the former to merge with Loot Plus than for me to do the opposite.
Внезакона 11 Apr @ 8:36am 
I hope the author hears me and makes the dream of many here and unites the two (Loot Plus х2 and Soulvizier AERA). I tried to do everything according to the instructions and something didn't work out or the hands of a non-professional((
ミメミ  [author] 10 Jan @ 5:54am 
@chambellan-tayza
Sorry to say, but I doubt the mod will work with the old CD version.
What you could use instead is the TQ Defiler made by SoulSeekkor, it has options to increase loot in a similar fashion: tq.soulseekkor.com
chambellan-tayza 10 Jan @ 3:03am 
hello excuse me, I just downloaded LootPlus v1.4 Sneak Preview
because I have the game in CD version, the golden edition. After reading the comments, I feel like your mod completely changes the game experience, making it more fun. That said, I've never used a mod before. And I would like to test yours. But I don't know how to go about it. Could you please tell me how to use your mod?
Azaris 4 Jan @ 9:08am 
Thx for your mod, simple easy and attrative <3 loot is mine nowwwww =D

:spiffo:
Wese 26 Dec, 2024 @ 7:46am 
Thank you for this mod, this is amazing. As someone who played the game years ago, this change actually makes the game way more enjoyable. This is how the game should've been vanilla! There's so much cool gear and with unique art, without this mod you miss out on so much of it unless you play the game like 5 times in a row, which is a ridiculous ask. the devs definitely dropped the ball with the vanilla droprates on an otherwise amazing game.
The GhØst 22 Dec, 2024 @ 6:32pm 
Must have, love this mod
Ringel 21 Dec, 2024 @ 11:29pm 
works fine for me. You need to follow the discription: "Question: What's a bounce mod and how does it work?"
MUZZY 21 Dec, 2024 @ 1:55pm 
mod not work. Have 3 potions instead of 4
i 13 Nov, 2024 @ 11:03am 
qq
ミメミ  [author] 4 Nov, 2024 @ 6:47am 
@SpaceGodzilla4evr
If you mean the secret passage in Rhodos, then yes.
SpaceGodzilla4evr 25 Oct, 2024 @ 7:20pm 
Does this effect the drop rate of the Overlord, just curious.
Húrin Thalion 16 Sep, 2024 @ 1:30am 
@Lero you can only create lvl 1 characters in normal difficulty, epic and legendary are new game + runs you unlock. in TQ you play the game with the same character three times in raising difficulty before you can finish the run with that character.

you can create a lvl 40 character starting in act V and if you own the eternal embers DLC you can start in legendary with a lvl 70 character at the beginning of that DLC but that's for experienced players with a good stock of legendary items
Húrin Thalion 16 Sep, 2024 @ 1:26am 
are merchants covered by this mod? do they get more green items for sale?
Lero 8 Sep, 2024 @ 7:25pm 
I cant create chars in EPIC dificulty... i create in MAIN titan, upload the mod in Custom Game and after the first error message "bounced bla bla" when i click again in "Start" crash the game.

im new in TQ. I can create a lvl 1 char in EPIC or Legen?
??? 6 Sep, 2024 @ 12:26pm 
Not always, but most of the time. It is very consistent. I will try if changing the language will help, I played TQ on german, but I doubt it will be any different
ミメミ  [author] 6 Sep, 2024 @ 6:35am 
@Roach
Does the game always crash the second time you try to load a bounce mod during a session? Because that's exactly what's happening in my game and yes, it's very annoying.
??? 5 Sep, 2024 @ 9:29pm 
I have constant crashes with Bounce Mods these days. If I stop using them, I experience no crashes at all - I tried using a Database.arz replacer mod, that one had no problems aswell. Sucks, since this mod is great but the crashes annoy me :D
ミメミ  [author] 18 Aug, 2024 @ 4:56am 
@Zorha
No, but from my experience it is still very much playable. The only problems I encountered myself were unreasonable key drops from bosses. I couldn't find any reason why this happens, though.
Zorha Morningstar 11 Aug, 2024 @ 7:05am 
Is this updated for vTQ Anniversary v2.10.214.15?
ミメミ  [author] 14 Jul, 2024 @ 2:04am 
@Diverclaim
The database files are all plain text, auto-editing them before building a mod shoudn't be too hard if you know what you're doing. For loot containers it should actually be fairly simple, monster drops are a bit more situational.
There used to be a program named TQ Defiler that let you edit many things without the need to make a mod, so maybe you want to look into that. It hasn't been updated for 10 years but it should still be working for the appropriate TQ version (search for SoulSeekkor's TQ Defiler, the page still exists).
Diverclaim 14 Jul, 2024 @ 1:19am 
Hm thats exactly what i wanted to do - create a program where you could just use some sliders to control how much of each stuff you get, for example one could want more charms/relics drops from enemies. Well as of right now i'm looking into tools that read/write game's resources - to see if they are UI-only or programmable.
ミメミ  [author] 13 Jul, 2024 @ 4:03pm 
@Diverclaim
Manually. I suppose you could automate it with sufficient programming knowledge (which I don't have). But condering I trialed and errored my way here, automation would have only been possible after most of the work was done anyway.
Diverclaim 13 Jul, 2024 @ 6:52am 
Hi. Nice mod. One question - do you make it manually, or is it somehow automated?
simonov-89 5 Jul, 2024 @ 5:44pm 
Yes, thanks, figured it out yesterday already. Apparently the age of the game doesn't give a simpler solution)
ミメミ  [author] 5 Jul, 2024 @ 1:04pm 
@simonov-89
After signing up in the Workshop, you have to "bounce" the mod ingame for it to load into the current session. How that work is explained in the FAQ -> Question: What's a bounce mod and how does it work?

@DLC Prophet
I'm not really too familiar with online play, so I can't help you with that. I have played multiplayer with the mod in the past though and it worked fine as long all players and the host bounced the mod before joining.
simonov-89 4 Jul, 2024 @ 11:35pm 
Hi. I just need to sign up in the Workshop and the mod will work, right?
DLC Prophet 21 Jun, 2024 @ 3:09pm 
why cant join multipalyers session if game version shows as OK green ?
Dzik 20 Jun, 2024 @ 2:46pm 
@ミメミ
Hey, thanks for the info! That's really interesting and pretty much confirms what I'm experiencing, your mod makes it very easy to notice. It's a really weird design, even if by accident.
Again props for the mod and for not overdoing loot to the extreme. Although nevertheless I'm having hard time finding storage space for all the cool items :D
ミメミ  [author] 20 Jun, 2024 @ 11:29am 
@Dzik
Since the earlier days of Titan Quest, way before Anniversary Edition was a thing, there existed something called the Seed Theory. Devs denied this as far as I'm aware, but the theory is that at the start of each session, a variable is created that forms the base of TQ's RNG. So every time you start a new game, your chance to receive uniques, monster infrequents, charms and the like would vary, sometimes drastically.
I've never tried to quantify this, but I have the same experiences as you do, sometimes very bad runs, sometimes very good runs, some things drop in abundance, the next time something else. This behavior isn't intended by the mod, and I couldn't find any plausible hint inside the game files why some items just won't drop while others are bargain bin tier (and I'm not just talking about throwing weaopons, that's a problem of its own).
In that regard, I would describe your experience as "normal".
Dzik 20 Jun, 2024 @ 9:24am 
Awesome mod, there's nothing I hate more in games than RNG and grind. One odd thing I've noticed, I get slightly different results each time I load the mod. I play daily, and one day I get a lot of one item, but none of another. Next day I've got several copies of that another item, but none of the first. For example, I've never found any Stonebinder Cuffs despite running the 1st act several times (like 6 different characters and minor attempts to farm them), and today suddenly I've dropped 2 pieces over a single run.

Not complaining, I'm just wondering if this is intended and maybe tables get mixed randomly every time I start the mod?
ミメミ  [author] 15 Jun, 2024 @ 9:48am 
@EnjiXY
Thanks :tq_hero:

@kerlam
Titan Quest uses the same files to determine general loot and merchant inventory it seems, so increasing green items from merchants would mean either increasing green items everywhere or creating new affix tables exclusively for merchants and rerouting references.
Right now Loot Plus does neither, but option one would be something to consider in an eventual update.
kerlami 15 Jun, 2024 @ 7:52am 
hey i was wondering if this mod increases the probability of green items from merchants
EnjiXY 13 Jun, 2024 @ 10:59am 
NICE job
Cat Soup 13 Mar, 2024 @ 8:30am 
як це немає, тобі для кого написано на зрозумілій мові ? хохлRра ти бл..

Question: What's a bounce mod and how does it work?
After subscribing, start the game, select "custom game" in the game menu. Create a new dummy character if you don't have one already, then start the mod (you'll be bounced back to the regular character selection). You will get an "error" message, but this is perfectly normal and just means the game is aware you're using a bounce mod. Select your character and start the game. You'll have to repeat this every time you go back to the main menu.
nikita23200208 2 Mar, 2024 @ 2:10am 
я дуже вибачаюсь, можливо питання дивне, але: куди закидувати мод? маю ліцензію, тут підписався, на сам мод підписався, моду немає
Парфюмер 10 Jan, 2024 @ 10:25am 
@Arkshija Have you solved this problem? I just have exactly the same one...And not only on this mod. Although everything was fine before.
SkyZorg™ 9 Jan, 2024 @ 1:00pm 
С этим модом игра вылетает, если выйти в главное меню и снова зайти в свою игру и запустить карту.
z3488453562 27 Dec, 2023 @ 8:42am 
1
Arkshija 2 Dec, 2023 @ 12:26pm 
It works only on the first run for me, then when I exit to the main menu and I do the custom game to get the error when i select the difficulty the game crashes.
FearLess 12 Nov, 2023 @ 6:26am 
When I import my normal character into custom play and start the game, the game completely closes on the loading screen. What could be the reason for this?
Lawnwake 11 Nov, 2023 @ 4:43am 
I understand, thanks for taking the time to answer my questions!