Kenshi
Wolverine - Military Craft - Compatibility MOD
4 Comments
Zheyron  [author] 14 Aug, 2019 @ 1:41pm 
Hi @Acre2234 . I think there was an step-by-step that a modder released out there in one of the Animations mod that explained with images how to set a race patch for an animation mod. You can dig those around! I think it was More Combat Animation. Hope it helps!
Cockatrice 3 Aug, 2019 @ 12:54am 
Just a question. How do you add additional races into the military craft mod? I have little to no experience in this and the mod author for Military Craft isn't the most fluent in English. I just want to add one to fix the jrpg_race mod. Thanks!
Zheyron  [author] 17 May, 2019 @ 7:46am 
Hello @rider15. Thank you! If you have subscribed for e.g. to Military Craft mod, then in order to have Wolverine mod races inherit the animations you will need this compatibility mod. In the case you are using multiple animation mods, you should check the load orders. Let me know how it goes ;)
shadycat3 17 May, 2019 @ 7:25am 
Loving the Wolverine mod. Are these additional mods needed if you already subscribe to Military Craft and More Combat mods?