Rusted Warfare - RTS

Rusted Warfare - RTS

Zombie Survival | v2.1.2 Rebirth
200 Comments
MAXIPERRADIVAZA 12 Jul @ 11:23am 
gracias amigo eres alguien muy interesante gracias porlos mods:steambored:
Essential Strategy  [author] 9 Jul @ 8:19am 
It may require a fix patch
SankaZen 6 Jul @ 11:30pm 
i didnt realize the infected terrain take up pop
Const 22 Mar @ 7:23am 
can confirm, survival mode zombies

they stop at catalyst at most, and only maintains 2 squads of zombies at all times
Phaggodcytohsys 4 Feb @ 8:51am 
Is there something wrong with the infected side in the survival mode? They never seem to launch any attacks unless I have my troops near their spawn.
Zkiller691 28 Jan @ 4:33am 
Really cool mod, although the drones are absurdly tanky.
Redeye 27 Jan @ 12:14pm 
@ceilingfan - playing other mods where arty is long range, best way to deal is to send weak units first for the arty to target, and faster units to counter it.
Essential Strategy  [author] 26 Jan @ 1:41pm 
Technology tree is made to reduce monotony on the game, so every time you pla with a faction you can try new units and technologies, that is why You cannot unlock every technology. On the other side, A230 artillery guns are stationary turrets weak against siege units, their range might be annoying but the best defense against it is an offensive.
Ceiling Fan 24 Jan @ 3:26pm 
By long range turrets I mean the A 230 arty gun, if you didn't know what I meant
Ceiling Fan 24 Jan @ 3:20pm 
My friend and I are having a lot of fun with your mod, but he is having trouble dealing with the long range PCC turrets. Do you have any advice for how to deal with them? Thanks a lot for making this mod!
BayHalbert (Pyro Gaming) 19 Jan @ 9:25am 
I can't unlock every technology, which is sad because having no access to other units and buildings makes the mod less fun
Essential Strategy  [author] 31 Dec, 2024 @ 11:40am 
ZS v2.1.2 has been released with a lot of quality of life improvements and some spoilers! Check out now the new version of the first campaign pack: The Deep Base Chronicles which has been enhanced with new mechanics and game objectives!
Essential Strategy  [author] 22 Nov, 2024 @ 5:21pm 
Survival mode requires AI as player 2 (red), if you add AIs on other player slots you should not unless ou want allies. Map includes instructions to play.
Erikstory9 22 Nov, 2024 @ 10:56am 
im picking survival and started fighting against scavengers, bruh

cool concept but if i cant fight zombies in a zombie mode... kinda misses the point. cant find the infected ai neither
Knuckle 16 Nov, 2024 @ 3:40pm 
Thanks! Love the mod btw :)
Essential Strategy  [author] 16 Nov, 2024 @ 11:03am 
I will keep that on mind for the next update.
Knuckle 16 Nov, 2024 @ 10:00am 
Can you create a starting unit set that only has the zombie faction so that in skirmish you get a bit more control over which AI players will be infected faction? Doesnt matter so much for human factions but itd be cool if you could get a bit more control of where zombies will be on a map
Essential Strategy  [author] 14 Nov, 2024 @ 5:50am 
The first number is how many you are using, and the second is how many you have.
Maxene 12 Nov, 2024 @ 6:49pm 
So with supplies, is the first number how many I have or how many I can support?
Char 27 Oct, 2024 @ 4:54am 
How do you get the Survival AI to be zombies
Hatredb 23 Sep, 2024 @ 10:02am 
I try to play this in skirmish with impossible AI and it's too easy is there a way to make the ai more powerfull or i am missing something
A911 15 Sep, 2024 @ 12:15pm 
how the hell do i make them pick the zombies
Essential Strategy  [author] 11 Sep, 2024 @ 11:27am 
Resources are finite to make a game limit.
Neutronium 10 Sep, 2024 @ 9:30pm 
Are the trees ever supposed to respawn or is resources just finite?
PizzaPig2010 9 Sep, 2024 @ 9:04am 
plus the zombies dont seem to have anti aircraft of any sort, at least ive never seen the survival mode ones build any, meaning that a fleet of drones can just easily win
PizzaPig2010 9 Sep, 2024 @ 8:55am 
the survival mode zombies seem to have an issue with the protectors walls and water, with the walls they seem to just run into them without attacking them, and with water if you set up a tiny base on an island the zombies will try and path find there and just get stuck running at water
Rosespanner Fixer Meursault 22 Aug, 2024 @ 2:47pm 
OMG THE PCC ARE ACTUALLY VIABLE NOW???? YAY!!!!!!!
Essential Strategy  [author] 4 Aug, 2024 @ 6:22am 
I do not plan to change how it works as the point of making it single use is adding an additional feeling of survival.
rithicae.monroe 26 Jul, 2024 @ 3:03am 
Ah, right. That makes sense.
Simplifying the resource system will allow players to focus more on playing the game rather than playing "resource finding simulator." I can respect that change. Kudos my man.

Thanks for the explanation Mod Dev.
Keep Up the Good Work!

P.S.
I wanted to know if you plan to change how items work in the mod. As it is now, when I am controlling a group of units and equip collected items, it seems that only one of them actually recieves the benefits while the rest don't get buffed. Thanks again my dude, You and your mod rock!
Essential Strategy  [author] 23 Jul, 2024 @ 1:30pm 
It is a bug I will fix as soon as possible.

About the resource changes, I was looking for a way to make the game a survival game, so I had to bring a greater importance to every unit, allowing you to micro them by making them more resistant. The use of a metal resource was out of sense as well, so I merged it with the Wood to make just materials. The point of the changes was making you feel you are surviving while playing a RTS game.
steelwork 16 Jul, 2024 @ 3:55pm 
when playing the bandits, the supply limit doesn't show the right amount. i can always have way more troops than whatthe supply limit shows.
steelwork 9 Jul, 2024 @ 3:26pm 
i don't see any zombie wolf or zombie bear in the buildings after doing the upgrade.
Rubifox 9 Jul, 2024 @ 11:32am 
lo mas op de este mod son los barcos cuando subes a los lansagranadas o lansallamas
rithicae.monroe 8 Jun, 2024 @ 11:27pm 
Hey dev, just wanted to ask, do you plan on updating the mod even further?
Its one heck of a total conversion mod, usually I wouldn't care about my units in an ordinary match.
Now, everyone (and every building) I lose feels like a massive setback (which is a good thing)

Though I would like to ask why you made the changes pertaining to the resource management side of things. It kinda threw me off the first time I updated your mod to 2.1.1.

Thanks in advance my dude.
Vinnie 14 May, 2024 @ 1:23am 
Why I can make units more than the limit of suplies after build 1 "chicken corral" (played as Renegades). It is bug?
Essential Strategy  [author] 5 May, 2024 @ 7:57am 
Thanks for reporting.
{ZET} Inflitor 3 May, 2024 @ 5:09am 
hey i think i found a bug in the mod. evry time when i send a Hero into vehicle (boat or apc etc) they just despawn and i also cant call them anymore.
Essential Strategy  [author] 20 Apr, 2024 @ 6:07am 
Go to advanced match settings and select it as starting unit.
Durnadle 20 Apr, 2024 @ 1:53am 
I'm not seeing the game mode or new stuff in game. There is no Survival game mode. Am I missing something?
1급 해결사 네모 10 Apr, 2024 @ 1:23am 
how to make engineer?
pessstilence 9 Apr, 2024 @ 6:05pm 
oh
Essential Strategy  [author] 9 Apr, 2024 @ 5:44pm 
Mutate it on the Sewer, it is a level tech tier 2.
pessstilence 9 Apr, 2024 @ 1:42pm 
how do you get infection pheromones to upgrade zombies?
Vinnie 9 Apr, 2024 @ 4:48am 
Is it bug? When i train a "huntsdog" I getting 1 suply
Essential Strategy  [author] 7 Apr, 2024 @ 1:18pm 
Zombie Survival v2.1 Rebirth is finally out! This is a very big update that includes a lot of quality-of-life improvements, more than 20 new units, new mechanics, item looting system and a complete rework on gameplay that brings more balance and apocalyptic feeling.
pessstilence 4 Apr, 2024 @ 12:22am 
alright i thought my game was buggin lol
Vinnie 3 Apr, 2024 @ 8:18am 
:( well no problem, u are cool mate, i will waiting
Essential Strategy  [author] 3 Apr, 2024 @ 7:58am 
I'm sorry. There was an update error and I had to revert the update, will be released as soon as possible.
pessstilence 2 Apr, 2024 @ 11:44pm 
my game still says this mod is in 2.0 do yall know how to fix this?
Vinnie 31 Mar, 2024 @ 10:11am 
Woah update! thank you dev <3