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-citizen_17
1. unknown - lua/weapons/weapon_firem.lua:645
2. StripWeapons - [C]:-1
3. PunishPlayer - lua/gm13/events/tier1/general/minge/sv_minge_g.lua:74
4. FinishPlayer - lua/gm13/events/tier1/general/minge/sv_minge_g.lua:254
5. v - lua/gm13/events/tier1/general/minge/sv_minge_g.lua:287
6. Run - lua/includes/modules/hook.lua:102
7. onsuccess - lua/sandev/libs/lobby/sv_lobby.lua:545
8. unknown - lua/includes/modules/http.lua:59
1. unknown - lua/weapons/weapon_firem.lua:672
2. StripWeapons - [C]:-1
3. PunishPlayer - lua/gm13/events/tier1/general/minge/sv_minge_g.lua:74
4. FinishPlayer - lua/gm13/events/tier1/general/minge/sv_minge_g.lua:254
5. v - lua/gm13/events/tier1/general/minge/sv_minge_g.lua:287
6. Run - lua/includes/modules/hook.lua:102
7. onsuccess - lua/sandev/libs/lobby/sv_lobby.lua:545
8. unknown - lua/includes/modules/http.lua:59
MARISA
Touhou : )
Game clearly detects it, so maybe some addon has SilverLan's base incorporated in them, or you installed it as a legacy addon. (Inside addons folder in your garrysmod directory)
2. FollowBone - lua/autorun/slvbase/shared/slvbase_sh_meta.lua:48
3. unknown - lua/autorun/server/npc_combat_dog.lua:539
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Yea, 3rd person view with animations akin to prototype or infamous.
I'm planning to rework all my previous magic SWEPs as well as adding new magic. Like choose abilities with radial menu, etc. A lot of abilities for each magic, special effects and animations. But I don't have skills at 3d moddelling and animating at the moment and no free time.
And I have an idea for how Dragoness Isabella's suggestion could be implemented: change the key for the nuke to a different key, maybe the "c" key.
Also, as a Pyro main, I approve of this weapon!
Thanks, I'm currently making mods for other games but maybe I'll return someday to make more for Garry's Mod.
Fire fighting style
Awakening key (Bindable)
Fire breath