Cities: Skylines

Cities: Skylines

Piers
49 Comments
Cotif11 9 Nov, 2023 @ 12:01pm 
The ferry piers keep trying to accept cargo and then spin around forever. The ferry depot won't connect to the ferry lines despite it being connected. This mod needs work.
harambe 27 Jul, 2022 @ 7:28am 
this asset shows up red in the loading screen mod, could you try to fix it? i already use it in my project so its seems that there are no solutions for my project, pls fix it
Helshad 13 Jul, 2022 @ 11:54pm 
Regarding the terrain popup problem. Use Terraform Networks to flatten them out. Works under water.
Personally I´d like to have a color map on the piers. :) So I can change the colours.
W4Li-E 7 Jun, 2022 @ 11:06pm 
Buggy as hell
FortyTwoShrooms 21 May, 2022 @ 3:47am 
Lovely assets but my sims flatly refuse to use the ferry stops. The moment I replace this stop with any other they start using it again.
lili032wang 27 Jan, 2022 @ 8:59pm 
After airport DLC updated, the assets have few problems now:
Broken assets:
Custom Assets: 1744890326.R69 Pier Gazebo_Data: NetInfo missing
Custom Assets: 1745159452.R69 Pier Ferry Depot_Data: NetInfo missing
Custom Assets: 1745159452.R69 Pier Ferry Stop_Data: NetInfo missing [BrokenAssetException]
Details:
No details
Volus Liberation Front 27 Nov, 2021 @ 11:12pm 
Anyone have suggestions to Malcolm and others' terrain popup problem? I'm trying to build a yacht club boat parking layout and these are perfect because they're draggable (a lot of the other pier packs have very long individual pieces), but I keep having the same issue.
derwoda(wiederwas)sagt 11 Oct, 2021 @ 1:04am 
Have any one else the Problem just to see to single Wood Sticks instead of a Fence when you will place the Pier Fence?
BevansDesign 7 Jul, 2021 @ 4:04pm 
@MrBr0fessor: Did you pay for these mods, or did the person who made them ever promise to always fix all the problems? No? Then they don't owe you anything.
Chodey Muncher Qualcomm 28 Jun, 2021 @ 10:42pm 
Just like others, having the issue with ground coming up to the level of the network at the end node.
nkrisc 26 Feb, 2021 @ 3:10pm 
For everyone complaining about the ground coming up to meet the end of the pier: just use the terraforming network to flatten it, or don't use this asset.
Canadian Moose 17 Feb, 2021 @ 2:46pm 
ronyx you ever gonna address any of the issues this amazing pack has or just keep ignoring everyone?
Staffy50 3 Jan, 2021 @ 10:48am 
yep dont function at all. amazing looking assets that just dont work, like the roads.
Nickvet419 24 Nov, 2020 @ 2:53pm 
Still an issue with raised ground at end of the pier.
秀くん 24 Oct, 2020 @ 5:04pm 
u should add pier road where the car can drive too, not the fake one, can't use it on the water
jonschaller 28 Jul, 2020 @ 8:07pm 
I too am having an issue with the pier height raising the ground. I thought maybe I could level it out after the piers were placed but I can't unless I delete the piers.
Silk Boxer Wedgie 31 May, 2020 @ 8:06am 
I second the call for a modest expansion of these excellent assets. 2m and 4m wide pedestrian paths would be great!
kreaturen 17 May, 2020 @ 12:48pm 
Correction, it is whenever I move or change height, using moveit
kreaturen 17 May, 2020 @ 12:46pm 
I have a problem. If I try to lower an end node, the ground raises to that height as well - like a sharp rock sticking up from the water, touching the pier. Don't remember it behaving like this before... The ground even remains raised after I delete the pier. It is strange
joegeske 13 Apr, 2020 @ 5:14pm 
Ronyx, ive always really enjoyed these, but they can be a bit large and troublesome with making marinas and such. Would there be a way to convince you to make a set of these that are not considered paths so that the game doesn't get confused when close to sealevel and try to attach them to the ground. Along with that adding a 2m and 4m wide version would be incredible. Waterfronts need marinas, and your networks are the best out there for making them.
Playerguy11 10 Apr, 2020 @ 4:58pm 
this is amazing thank you. How do I get the fence to show up on the fenced version?
joni56 9 Apr, 2020 @ 4:51am 
i have death people at the pier , how could i solve this problem?
EmeraldMoth 5 Apr, 2020 @ 12:41pm 
Is there a way to convert the "pier end" to a station/stop?
Sophannah 1 Mar, 2020 @ 7:45am 
I really like these but struggling to use, wondering if someone can help. The large deck when trying to place says distance too short. I've tried putting in ferry paths etc to no avail. The video doesn't really help, as I have tried to replicate to no avail.
SA547PH 15 Feb, 2020 @ 9:41pm 
About the problem with the crime/health/death: about the only way to resolve this problem is to turn the walkways into roads accessible only by services.

Also, it takes a bit of wiggling the nodes and/or rebuilding the segments to remove the mounds. Yeah, it's pretty much a common problem with networked assets.
mitchellgosse91 1 Feb, 2020 @ 5:39pm 
Here's a photo of the issue I'm having. Whenever I use move it the ground lifts at the ends of each section.

https://drive.google.com/file/d/1LqWlQiXmKvE2ZKTq5oFMTaT6w8qJKu12/view?usp=sharing

Big fan of all your assets. Thanks for all the amazing work!
Sakuro 31 Jan, 2020 @ 11:47am 
I love the models. Unfortunately, it doesn't want to work for me... Noboby wants to use ferries... :'(
mitchellgosse91 26 Jan, 2020 @ 4:56pm 
Issue: Every time I try to modify height or position using Move It a hill of terrain pops up at the end of each segment. Is anyone else experiencing this problem?
D "Coffee" 2.3 7 Jan, 2020 @ 12:22am 
I found two problems.
1) Pier Deck - A dead person is waiting for transport! How to fix that? The pier path is pedestrian path...
2) Also, terrain/hill generated after using Move It on the nodes.
Charlie.Decker 20 Sep, 2019 @ 9:16am 
finally dued youre a fucking genius thanks for all you do game would be shit without ya
Oldhip 17 Jul, 2019 @ 3:45am 
Good but should not be tagged as a Park Area
NikiTos_UA 🟦🟨 12 Jul, 2019 @ 9:52am 
неужели трудно было сделать скрин на превью в игре?
internetfamousdog 11 Jul, 2019 @ 10:35am 
I've been working on a massive waterfront park and these are EXACTLY what I needed!
鳕熊 2 Jul, 2019 @ 5:00pm 
码头相关资产包括:
道具 - 长凳,栅栏梁,高跷,木箱,贴花
假路和建筑内路径(在建筑物内使用)
路径A(地面,高架(无围栏),桥梁(带围栏))
路径B(高架)
建筑物 - 甲板大/侧/端和凉亭

渡轮停靠站(Mass Transit DLC)的建筑物:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1745159452


使用Find It搜索“r69 pier”!


您可能想要精细的道路无政府状态,精细的道路工具,并将其移动到所有建筑物并在路径A的不同高度之间升级。


已知问题:

交叉点节点看起来很愚蠢,你可以将盒子支柱放在它们上面。

建筑非常hacky,会为警察/医疗保健覆盖而哭泣,我猜你需要使用像隐藏问题或没有问题通知的mod,我不确定他们是否可以因为问题而实际停止运行。


主要:20 - 1782 tris / 1024x512或512x512或32x512

LOD:8 - 80 tris / 32x32


茄子委员会18。
Klopfer 24 Jun, 2019 @ 3:45pm 
they are really nice
the only problem i have is that the ferry stops arent working for me.... nobody wants to drive with my ferries :<
and some hills at the nodes after using move it! that are too big to hide XD
Shredra 19 Jun, 2019 @ 6:24pm 
Thank you for all of your hard work making these assets. These are really nice looking assets and they are perfect with outrigger canoes I am working on. But I've spent hours trying figure out how to make these work. My problem is I cannot connect any of the paths to any pedestrian nor road networks. No cims are able to go to the stops. Would it be possible for you to look into this? Please.
turtles4life84 18 Jun, 2019 @ 6:20am 
Where is the tutorial how to place them correctly?
Tysk 11 Jun, 2019 @ 12:59am 
@Alecthelm, ok thank you :)
malepilot 5 Jun, 2019 @ 6:46am 
Does anyone know how to place them ? I tried for couple of hours with different placements and watched the video again and again and read the description again and again but to no avail!
Alecthelm 29 May, 2019 @ 12:13am 
@Love, like mentioned in the Description above, use No Problem Notification. for me, they work fine even if demanding all the Time.
Tysk 28 May, 2019 @ 2:33am 
Anybody knows how I can stop crime, death and everything else happening on these things? It seems that service workers can not get there?
Strategy Nerd 21 May, 2019 @ 7:35pm 
If I didn't know better, I'd say there's a conspiracy to fill my pagefile going on here.
girlfromverona 19 May, 2019 @ 2:47pm 
This looks great! Thanks so much.
Agathorn (SH) 19 May, 2019 @ 12:18pm 
Also is there any way to lay down a pier without supports? Setting None in network extensions doesn't appear to actually work.
Agathorn (SH) 19 May, 2019 @ 10:51am 
Just started playing around with these to see what I can do. Some thumbnails missing but I assume that is just because its new and in work. However one problem I did have is I can't seem to get the pier with railings. The one with the thumbnail showing railings has nothing. The other one has smaller pilings as shown in the thumbnail.
MikeFoxy 18 May, 2019 @ 3:18pm 
Good lookin' piers! Definitely going to put these to good use, thanks!
Charlie.Decker 18 May, 2019 @ 2:21pm 
awesome stuff dude thx
Leeijo 18 May, 2019 @ 12:49pm 
Ah man, I just finished my big waterside build! Real nice though! :)
Lost Gecko 18 May, 2019 @ 12:30pm 
rico?