RimWorld

RimWorld

unofficial patch - Elite Bionic Framework + Archotech Expanded Prosthetics
52 Comments
Thetaprime 14 Apr, 2024 @ 9:18am 
Works great with 1.3 and 1.4. Been using it through both those versions. I imagine it will also work with 1.5.
Thundercraft 19 Mar, 2024 @ 6:03am 
Has anyone tested this with RimWorld 1.3...?
...or 1.4?
...or 1.5?
Red-Eyed_Gelynome 4 May, 2022 @ 10:22pm 
1.3?
FrenPat 4 Feb, 2022 @ 7:09am 
Going to test it with 1.3.
Abel1470 26 Nov, 2020 @ 10:02am 
so far it seems to do so
LTS  [author] 25 Nov, 2020 @ 8:46am 
No idea
Abel1470 25 Nov, 2020 @ 5:17am 
sup, does it work well with 1.2?
LTS  [author] 18 Mar, 2020 @ 5:47am 
to my knowledge, this patch is compatible with both versions of the mod. it's got 'Archotech Expanded Prosthetics' in the name because that's the one I use but it should also work 'Archotech Expanded'.
Latex Santa 18 Mar, 2020 @ 5:40am 
@blake Not that version of the mod. That one only includes the body parts themselves. It does NOT include the materials, and therefore, they are NOT craftable in that version. Archotech Expanded is the version where they are craftable.

If you find the time, could you make a compatible version for Archotech Expanded as well, please? I like this patch, but I also like being able to actually MAKE my bionics, instead of relying on traders and dumb luck.
LTS  [author] 18 Mar, 2020 @ 5:21am 
as far as I'm aware, it already does
Latex Santa 18 Mar, 2020 @ 1:10am 
@blake Could you please make this patch work with the full version of Archotech Expanded as well, the one that includes the nano-, pico-, and attomachinery?
Deth 12 Mar, 2020 @ 11:47am 
yay
LTS  [author] 12 Mar, 2020 @ 10:54am 
now properly updated to 1.1
LTS  [author] 7 Mar, 2020 @ 7:49am 
now that AEP has been updated and I can test it, I see that this is going to require some additional modification
LTS  [author] 6 Mar, 2020 @ 1:41pm 
in some cases it is, in others, it isn't. the more complex mods tend to need a lot more work to update.
Deth 6 Mar, 2020 @ 1:23pm 
shit soz i actually thought it was more comp than that
LTS  [author] 6 Mar, 2020 @ 8:39am 
ok, well, I've changed the version number to 1.1 and added a <packageId>. that seems to be all that simple mods need to update.
Deth 6 Mar, 2020 @ 6:21am 
The standalone one with the prosthetics exclusively has been abandoned, but the full mod isn't
Deth 6 Mar, 2020 @ 6:20am 
Thanks for helping those that can't do it themselves
Deth 6 Mar, 2020 @ 6:19am 
Both Alite Bionics Framework and Archotech expanded were upgraded to 1.1, so, if you still want to update, please do
LTS  [author] 5 Mar, 2020 @ 2:05pm 
ah, cool, I'll probably update this when that's been updated then
Deth 5 Mar, 2020 @ 1:58pm 
The author said he's not going to update the mod any further, but he's updated it to 1.1
LTS  [author] 5 Mar, 2020 @ 8:34am 
Archotech Expanded Prosthetics seems to be an abandoned mod so there wouldn't be much point
Deth 5 Mar, 2020 @ 6:53am 
update plx
LTS  [author] 14 Dec, 2019 @ 12:07pm 
that's good
LS-Swapped HMT Olympic 14 Dec, 2019 @ 8:45am 
It seems to, anyways.
LS-Swapped HMT Olympic 14 Dec, 2019 @ 8:44am 
I just got everything set up. It works fine.
LTS  [author] 14 Dec, 2019 @ 2:31am 
erm... your guess is as good as mine. I'd assume so but I can't guarantee it
LS-Swapped HMT Olympic 13 Dec, 2019 @ 5:16pm 
I'm guessing this works with regular Archotech Expanded too? I like having the other stuff so I can make OP super soldiers in Attomachinery marine armor during very late game.
☥⛧your ghoulfriend⛧☥ 16 Sep, 2019 @ 12:57pm 
Got it, I just hadn't ever noticed one in that mod, I've only ever seen it here in the thumbnail of your mod, so I wasn't sure if maybe it was a little something you added yourself or not.
LTS  [author] 16 Sep, 2019 @ 8:58am 
for a question like that last one, you may wish to ask 'archotech expanded' 's dev
☥⛧your ghoulfriend⛧☥ 15 Sep, 2019 @ 7:05pm 
Where does one find the archotech chest membrane? I haven't been able to find anything in the game about such a thing.
☥⛧your ghoulfriend⛧☥ 15 Sep, 2019 @ 6:05pm 
@Mr. Rooty Tooty Point and Shooty I'm getting the same exact error as Booral King, but I haven't seen any other comment from you about how to fix it.
☥⛧your ghoulfriend⛧☥ 15 Sep, 2019 @ 6:04pm 
@ronhin375 This mod has always worked perfectly fine for Archotech Expanded for me.
LTS  [author] 29 Aug, 2019 @ 11:14am 
evolved organs has bionics? not at the minute 'cause I'm not currently playing rimworld but I'll consider it when/if I get back round to playing rimworld. if you want, you can simply open this mod from the folder steam stores downloaded mods in and change the names of the 'Archotech Expanded Prosthetics' to whatever things you want changing in evolved organs.
Deth 29 Aug, 2019 @ 9:45am 
hey blake, can you make a patch for evolved organs too?
dyer 16 Jul, 2019 @ 7:43am 
many thanks
LTS  [author] 16 Jul, 2019 @ 7:42am 
its a UHMG from my 'niche tactical weaponry' mod
dyer 16 Jul, 2019 @ 7:24am 
What kind of weapon on the screen?
Xion 19 Jun, 2019 @ 2:02pm 
@Booral King I believe you're getting that error because the original mod Archotech Expanded Prosthetics is missing the ArchotechChestMembrane in its patch file, check my comment about how to fix it and see if the error stops.
LTS  [author] 5 Jun, 2019 @ 11:08am 
erm... hopefully not? just checking but you do have this mod loaded after both of it's required other mods?
BooralKing 5 Jun, 2019 @ 5:18am 
hello should i care this error?

[unofficial patch - Elite Bionic Framework + Archotech Expanded Prosthetics] Patch operation Verse.PatchOperationAdd(/Defs/HediffDef[defName="ArchotechChestMembrane"]/comps) failed
file: D:\Game\Publisher\Steam\steamapps\workshop\content\294100\1746071278\Patches\Patches_Modded.xml
Verse.Log:Error(String, Boolean)
Verse.PatchOperation:Complete(String)
RIMMSLoadUp.ApplyPatchesPatch:Prefix(XmlDocument, Dictionary`2)
Verse.LoadedModManager:ApplyPatches_Patch1(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
LTS  [author] 4 Jun, 2019 @ 9:21am 
I shan't promise anything and I'm not currently modding rimworld but....
ronhin375 4 Jun, 2019 @ 5:39am 
could you pretty please make a patch for the full mod if you have the time for it?
LTS  [author] 1 Jun, 2019 @ 7:28am 
ah, I see
ronhin375 1 Jun, 2019 @ 6:34am 
nope only works properly with the prosthetics only mod
LTS  [author] 24 May, 2019 @ 9:00am 
I've only tested it with 'prosthetics' but it probably works for both
Z-2552 24 May, 2019 @ 1:38am 
So is it Archotech Expanded Prosthetics only or Archotech Expanded or both? Just want to confirm.
9bananas 20 May, 2019 @ 10:27am 
great thanks! :)