Portal 2

Portal 2

Archetype #5
38 Comments
TB-DK 31 Jul, 2024 @ 8:30am 
I can get to reversebutton with/without cube, but no idear how to proceed :-( Please make a walkthrough-video :steamthumbsup:
c4shurik 25 Nov, 2023 @ 8:58am 
Cool! :steamhappy:
conni (one of two buns) 29 Jun, 2020 @ 11:47am 
I enjoyed this puzzle, however there were a few aesthetic problems I noticed. Primarily, a different door model should be used instead of the push door, since those are always meant to open. Second, the catwalk stairs do not automatically combine with the catwalks. You need to place a catwalk end piece before and after stairs, because if you look closely, the ends of the catwalks don't have textures and are invisible. Apart from that, I liked it.
NoNameGamer 29 May, 2020 @ 10:15am 
dammmmn. Nice chamber
henpitts 25 May, 2020 @ 4:49pm 
Good puzzle. I assume that riding the lift is the end of the puzzle. On my computer the lift just stops.
Cosmic 21 May, 2020 @ 3:02am 
My favourite of the Archetype levels so far. Now that I've played most of the others, and I know how to beat #7, it's given me some good perspective on the way you design these. Great Job!
joe98 19 May, 2020 @ 3:49pm 
I have tried this many times over many months and suddenly it came to me. Great puzzle thank you!
Winnie Wheatley 9 Oct, 2019 @ 3:14am 
:theta: Excellent adventure! Beautiful visuals. Great job! Enjoyed. Thanks for creating! :steamhappy:
B1v4Lv4n 15 Sep, 2019 @ 8:55am 
Nod bad!
Čolibri 7 Sep, 2019 @ 10:42am 
Very good puzzle... after a long approach. I brought the cube to the end as a bonus!
contact 23 Aug, 2019 @ 2:13pm 
A pretty map and a clever puzzle, very nice! Thank you for the good time :-)
zeo1337 31 Jul, 2019 @ 4:39pm 
Love it
ALiC3m 29 Jun, 2019 @ 2:04am 
Not so easy, I took 45 minutes to solve this map, and a big thank you for your archetype collection and I want more!
gallgael 19 Jun, 2019 @ 2:43pm 
Great puzzle. Challenging. Good atmosphere. Many thanks
quatrus 4 Jun, 2019 @ 7:03am 
Really like the large chambers and finding my way around. look for ward to more. Thanks for creating.
s36e175 2 Jun, 2019 @ 8:23pm 
@davidray That's not the right move
chornbuc 30 May, 2019 @ 6:13pm 
Great puzzle
gordo 27 May, 2019 @ 11:10am 
Just fascinated by the graphics. The final step in the puzzle took some time for it to click into my brain. Really enjoyed the challenge. Thanks.
Swedish Firefighter 26 May, 2019 @ 10:22am 
Good puzzel.

The long walk in the begining is only bad. Do not add to the puzzel. Only a wast of time.:steamfacepalm:

But the puzzel is good,:steamhappy:
David Ray 25 May, 2019 @ 11:42pm 
Once we use the block on the reverse button, then what? There's no clear indication what I should do next.
Frag 25 May, 2019 @ 11:07am 
One of the best looking maps I have ever seen, if you worked at VALVe, this map would be in the single-player campaign without a doubt because of its quality.
Frag 25 May, 2019 @ 12:37am 
oh my
Skyferret 24 May, 2019 @ 11:19pm 
I also noticed incomplete antlines to the polarity reverser. I would suggest a flat piece of would stuck to the gantry beam with an overlay indicator on it. The sound on the tractor beam went wonky on the last ride, but that's happened to me as well. I'm thinking perhaps the sound bugs out when it has to go a long distance and not much we can do about it. Other than that, excellent Hammer work.
Nobody No-One 24 May, 2019 @ 8:40pm 
The Hammer work is definitely an improvement over some of your previous maps, and I really like the skybox especially. I only have a few little comments:

- generally, the push bar doors are only used when you can actually open them — if the door's just for decoration, it's clearer to use a door model that doesn't have a clear handle.
- the antline from the funnel reverse button to the funnel is incomplete
- indeed, the fizzler emitters' animations are a bit bugged, as < blank > already mentioned.

Anyway, good work overall. Thumbs up.
Sigma 24 May, 2019 @ 12:31pm 
Wtf its impossible
Phoenix 24 May, 2019 @ 11:32am 
Very cool! I love this test!:cozybethesda:
portal addict 24 May, 2019 @ 10:45am 
I love big ass map. Please more!
Mr. Walker 24 May, 2019 @ 9:24am 
man thats asome
Robo SK. 24 May, 2019 @ 4:55am 
Nice visuals :SpRad_ThumbsUp:
maggot.macdonald 23 May, 2019 @ 11:26pm 
I may have brought some contraband out...
ZAEROS 23 May, 2019 @ 4:59am 
Good fun map, Looks stunning, Enjoyed, Thank you.
EndOfPortal 22 May, 2019 @ 2:11pm 
Fun map. Good hammer job.
null 22 May, 2019 @ 7:59am 
Good map! Fizzler animations are backwards but that's fine!
kwinten 21 May, 2019 @ 10:29am 
cool map, that was fun, thumbs up!
Malfaction 21 May, 2019 @ 9:42am 
Very nice visuals; lots of fun to solve. Thumbs up!
GrottoLova 20 May, 2019 @ 5:05pm 
Ditto. Great atmosphere
Jade BGE 20 May, 2019 @ 11:19am 
Great looking chamber! Fun to solve. Thanks
jgaultney 20 May, 2019 @ 9:03am 
That was fun and not as easy as I was expecting. :) Thumbs up.