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Amazing work
I advise everyone to beat Point Symmetry first before entering this puzzle. In my opinion, it is more comfortable this way.
Here's my 2 part blind playthrough : https://www.youtube.com/watch?v=5NquwBTgGpQ
But i think that's how true portal 2 puzzle should be. So i dropped award for this!
Mike stated the 'rules' in the map description and abiding by those rules is the way to get the most enjoyment from this map. It is only pathetic to 'solve' it by breaking those 'rules'.
There are no rules, only clever (and sometimes tricky) usage of game mechanisms
I dont know what is possible to do in hammer, but wouldnt it be possible to edit a map so the laser doesnt reach the catcher unless the cube is set on the ground ? would fix the issue
awwwwwwwwwwwwwwwwwww ok then hehehe
I guess solving your Talos series and Point symmetry helped a lot in this one. There were like lemmas I used in solving this one!
Also, The radio in the end was so much comforting after solving this Giant!
and lastly I believe there's some issue with quick saves in this map. The game crashed almost 10 times in this map. I'm not sure why though.
At the end, such a Great Work! I'm really happy that I solved this without any hints this time. Really enjoyed it!
You did mention that the ''backing up with cubes'' annoyed you, but maybe you missed the line in the description saying that ''quickly pulling or slowly dragging cubes through fizzlers is neither necessary nor intended''. As surprising as it may be, the map is perfectly possible without ever doing that! Again, there's playthrough videos available to ''back up'' my claim :P
ADVICE: every map can be deduced essentially: Start from the end what do you need to get there and when you figure it out, figure how to that and than how to do next thing...
This map is difficulty too, because if you don't think ahead and make mistake you have to start over. So think it through, before you do anything, before you know all steps from start to end.. You can use exclusion method, sometimes there is nothing else, so you know you are doing right step.
name of map is kinda clue, but i didn't assumed everything will be symmetrical, because map itself is little bit different on both sides. Only thing which annoys me is backing up with cubes, you have to be so careful, but without it map wouldn't be possible i guess
It is depressing, that someone spends hundreds of hours, creating these maps and than no one plays it.
Good job :)
This may not be relevant, but reloading saves only crashed when the save was made while standing on a hard light bridge (in case I shot the wrong portal and fell to a gooey death).
And yeah this map sometimes crashes when reloading saves :[ It happens to some players occasionally. Not sure why, and republishing the map didn't fix it, so I hope it wasn't overly annoying
BTW, this map crashed my Steam a few times when trying to load saves. Don't know if it's the map or my machine, mentioning it FYI.
Blind Run: https://www.youtube.com/watch?v=RYuQLVMDL1o
https://youtu.be/TStKbCCSdCc