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-AI got constantly stuck on fences and in the forest
-If you can make the resupply point closer to the last objective
-Maybe clear some of the fences and forests to have more clear open area for the tank battles
ty for this it was fun, literally I was the last and only tank that survived
2. Последняя задача не предполагает поиска последнего выжившего. Триггер срабатывает, когда в нем < 5 врагов. Плюс, обрати внимание, что они еще отходят на эту точку с более ранних, никому не охота в котле сидеть. Поэтому чем быстрее проскочишь - тем проще задание выполнить
Just found a nice tutorial on High Command feature - https://www.youtube.com/watch?v=HQ27YtjC9DQ It's sad that Bohemians does not include highcommand missions in they official campaign or the showcases and new community members can be little confused. I'll try to make a more detailed description in future missions. Thank you, hope you'll enjoy at last and the scenario idea will be fully revealed for you now :-)))
Read the ingame manual about High Commad if you're not familliar with this system. Unfortunatelly IDK which exatly key bound on the HighCommand menu by default. Shift+Space maybe, but better check ur own keybinding.
At the same time, the mission itself meant to be quite difficult to play in "modern" style, the player will be quickly PWNED if he'll try to perform the task too thoughtfully. The main point here is the good old tank rush, so hang out all the money and don't worry 'bout cassualities, this is freakin' WWIII. 12 vehicles can do nearly everything at the battlefield :-)) Hope yo'll enjoy it soon.
Вступление и ядерный удар классно сделаны. Играется даже бодрее предыдущих двух танковых бэнгеров :) Как-то души в этом сценарии и антуража в разы больше.
"По машинам ! На Запад !"
Вот тоже пришел к такому выводу. Я её добью !!! ; )))
Чем быстрее проскочишь в тыл - тем быстрее выщелкнешь там всех с более удобной позиции. А пробираться по сантиметру - смерти подобно.