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As I see in building files:
building_automation_1 (icon building_automation_1, tier I) upgrades to building_automation_2 (icon building_automation_2, tier II)
building_robot_assembly_plant (icon building_robot_assembly_plant, tier I) upgrades to building_robot_assembly_complex (icon building_machine_assembly_complex, tier II)
building_machine_assembly_plant (icon building_robot_assembly_plant, tier I) upgrades to building_machine_assembly_complex (icon building_machine_assembly_complex, tier II)
This is three different upgrade chains and automation building doesn't use icons from robot/machine assembly.
But robot/machine assemblies use the same icons.
They reuse building icons for other buildings. It'd take five seconds to copy icon with a new name to avoid it, but no.
Icon names are not matched to building names for newly added buildings. They name buildings with "building_" prefix, but don't add it to icon name, what is the point of it?
They create building chain "building_natural_furnace_0-1-2-3" and add icons with names
"natural_furnace_1-2-3-4" to them. As a result, for example, building_natural_furnace_2 has icon natural_furnace_3.
It looks like they delegated these tasks to some junior programmer with no experience.
There could be a problem with unity buildings.
It seems buildings like building_bureaucratic_1-2-3 and their machine, hive and other equivalents are not upgradable now?
Idk, I don't remove it yet.
If you will find any problems, write here.
I don't play the game anymore and can't test it.
See change log for details.
Updated for 3.13, added some new buildings, see change log.
There was a lot of changes and probability of error is high. Report if any building tier is wrong or if I've missed something.
Added bio-reactor upgrade