RimWorld
[1.0] Combat Shields - Unofficial Sci-Fi Addon
100 comentarios
LarsSvengard 2 JUN 2024 a las 14:13 
lts's first mod
neat
Mlie 23 MAR 2020 a las 14:42 
Made an update of this for RimWorld 1.1
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2033036393
Hope this helps anyone!
kzs583 22 MAR 2020 a las 23:18 
please 1.1 ver
Sunlight88 16 MAR 2020 a las 12:41 
can you please update to 1.1? :)
kirbykibble 1 MAR 2020 a las 13:01 
Hey! So I love this mod, will there be a 1.1 version update?
TT5 26 FEB 2020 a las 9:54 
do we get a 1.1 version ?
Party.gif 2 FEB 2020 a las 21:20 
CE?
nevrax21 2 FEB 2020 a las 9:17 
I have pb with your mod, when i want craft a shield , nothing happens .
My pawn stay immobile ahead his workbench
LTS  [autor] 17 OCT 2019 a las 9:28 
that should happen with any weapon that's not marked as a shield sidearm, the same should happen with any shield from the base mod
Clunt the mighty warrior 17 OCT 2019 a las 7:27 
Now that I've figured out how to craft them, whenever I try to equip the energy shield my pawns just put it into their inventory. I haven't tried the other shields from this mod, but the regular shields from the base mod work fine. Is it something with what they have equipped or a bug probably from an incompatibility?
LTS  [autor] 16 OCT 2019 a las 4:20 
you craft them.
Clunt the mighty warrior 15 OCT 2019 a las 16:32 
How do you obtain these items?
Sean 16 SEP 2019 a las 11:30 
@pgames-food it kinda works with simple sidearms, it shouldn't crash or anything, but there's a problem with the pawns automatically taking shields off when they draw their ranged weapon. It makes enough sense, but the problem is that a pawn with it's ranged weapon out while undrafted will go endlessly swap shields if there's any lying around, never equipping one because it goes straight into their inventory.
If you're happy to micro, or don't keep a stockpile of shields around you should be fine. Maybe having no shields assigned in the outfit's list and then equipping manually might fix it too.
James Stone 16 SEP 2019 a las 9:38 
@Haineko so how does that work? Do I download this mod and the Combat Extended version of Combat Shields, or do I download the base Combat Shields and this mod?
LTS  [autor] 2 SEP 2019 a las 9:28 
thanks for the report but it doesn't mean much to me. most of the complicated stuff in the mod is '[1.0] combat shields'. It may be a problem caused by my addon but if it is I have no idea what
}EC{Menoske 1 SEP 2019 a las 15:00 
@Blake noticing an issue with raid creation. Not sure if its your mod or the original.

Exception while generating pawn group: System.NullReferenceException: Object reference not set to an instance of an object
at Shield.Harmonypatches.PawnHasShieldInInvnetory (Verse.Pawn) <0x000ab>
at Shield.Harmonypatches.ShieldPatchAddEquipment

To fit the character limit I shrank to 3 lines of the error. Can send full error on discord or DM if needed.
Looks like the PawnHasShieldInInventory call is mispelled which causes the raid to never form and error logs are written to the output log.
pgames-food 12 AGO 2019 a las 21:46 
hi sama, are you sure CE does not work with simple sidearms?
in one of my games with ce and a bunch of mods (including that one), it seems to work.
(unless i misunderstood something, on the CE mod page it also mentions that it has support for it.)
LTS  [autor] 31 JUL 2019 a las 1:25 
that's a bug. one person has reported it before but we couldn't find out the exact cause. likely some incompatibility with some other mod
AwesomeXav 30 JUL 2019 a las 14:12 
(or implement the system, like art, that progress gets saved.)
AwesomeXav 30 JUL 2019 a las 14:11 
One of my pawns has been trying to craft the energy shield for 10 days now.
Progress towards building it does not get saved and it takes too long to complete. He almost starves or reaches recreation breaking point and then gives up.

If you feel this is balanced correctly, would it be a possibility for you to adjust a "required work" slider in the mod options for those of us that would like to tweak the value?

Thank you and best regards.
LTS  [autor] 28 JUL 2019 a las 13:53 
I guess combat shields doesn't patch the weapons from rimsenal enhanced vanilla. all weapons are by default not wieldable with shields unless the shield_sidearm tag is added to them. maybe there's a patch for rimsenal enhanced vanilla and combat shields somewhere on the workshop.
Mousenary 28 JUL 2019 a las 12:37 
aye. that explains it.
and btw, i just tried to equip the energy shield with charge pistol(which is from rimsenal enhanced vanilla pack) and it's not holding shield with it.
is it bug, or maybe it is consider as two handed weapon?
and modular hybrid pistol(rimsenal graydale weapon) seems not working either, but that one's not working with original shields, so imma going to forget about it.
LTS  [autor] 28 JUL 2019 a las 12:04 
(although the assault rifles in the screenshot are actually the assault rifles with bayonets from a different mod I made, which have the shield sidearm tag)
LTS  [autor] 28 JUL 2019 a las 12:02 
any weapon with the shield sidearm tag should be wieldable with shields. the base combat shield mod patches most vanilla weapons to have this tag
Mousenary 28 JUL 2019 a las 9:45 
i wonder how did you put shield and assault rifle together in that screenshot.
just curious :D
孕妇·米娅·SAMA 10 JUL 2019 a las 18:45 
@Haineko Combat Extended Mod is not compatible with simple sidearms Mod. I can't bear to carry more weapons unless you have a way to make Combat Extended Mod compatible with simple sidearms Mod.
Haineko 9 JUL 2019 a las 19:29 
@孕妇·米娅·SAMA Combat Extended works with this mod if you also have my mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1794940350
孕妇·米娅·SAMA 9 JUL 2019 a las 18:17 
RT MOD military backpack, shield and gun can not coexist, only loading Combat Extended can take gun shield, but Combat Extended compatibility is poor, incompatible with the sub-weapon Mod, I hope you can modify your Mod, so that your shield in Mod can hold gun and shield, and will not let players shield and backpack two choices, Thank you
LTS  [autor] 9 JUL 2019 a las 10:24 
I've got no idea what backpack mod you're using but it likely uses the 'accessory' slot, which is the same slot these shields use. and yes, as long as it's got the shield-sidearm tag (most vanilla weapons have been given it by the base combat shields mod) then guns should work with them
孕妇·米娅·SAMA 8 JUL 2019 a las 21:02 
Can guns be fired with shield? Submit a BUG. Shield is incompatible with backpack. If equipped with shield, backpack will be removed. I hope you can repair this BUG.
Haineko 7 JUL 2019 a las 2:29 
@bEgAyDoCrimE -- No, but I made a patch for them.
LTS  [autor] 5 JUL 2019 a las 4:18 
no idea, never heard of that mod
Atreidi 4 JUL 2019 a las 21:53 
Does it work with the mod infused? I have not been able to trigger any infused properties yet.
LTS  [autor] 28 JUN 2019 a las 0:13 
42
Ratnips 27 JUN 2019 a las 13:15 
will my wife come back to me someday?
LTS  [autor] 25 JUN 2019 a las 0:43 
read the comment below
Junebug 24 JUN 2019 a las 16:47 
Do these work with combat extended?
LTS  [autor] 16 JUN 2019 a las 3:09 
probably not. but maybe.
LungeVilkas 16 JUN 2019 a las 0:09 
Will this work with the Combat Extended version of the mod?
SET_SET 2 JUN 2019 a las 3:32 
@blake
Thank you! I will upload the MOD immediately.
LTS  [autor] 2 JUN 2019 a las 2:42 
sure, please do
SET_SET 1 JUN 2019 a las 20:09 
It's a very cool MOD, I love it!
If you don't mind, may I publish this mod Japanese translation data as SteamMOD add-on?

[I'm not good at English, so I rely on machine translation for this sentence, sorry.]
LTS  [autor] 1 JUN 2019 a las 2:47 
they'd be a bit pointless otherwise. yes, as long as it's a 'shield sidearm' gun. (so no, for rocket launchers and some modded guns)
CrispY_Omega 1 JUN 2019 a las 1:48 
Can pawns use a shield with a gun?
Miss Mocha 31 MAY 2019 a las 11:00 
aaaah the fabrication bench...thanks blake i feel like a bloody idiot now haha, i never bother building fab benches because tbh i always end up with a weed farm so profitable i can buy out entire ships worth of supplies in no problem lol
LTS  [autor] 31 MAY 2019 a las 2:57 
my shields are made at the fabrication bench. the missing body part and not picking up bugs, I'll try to think about what may be causing them
DaddyBigBear 30 MAY 2019 a las 15:52 
I'm having another issue where Some people cant pick it up because they're missing a body part even though theyre not. And others who I can set to pick it up run over and cant pick it up for no listed reason
Miss Mocha 30 MAY 2019 a las 13:48 
i love this mod, adds a bit more depth to the lacking combat system and allows me to create late game fire lines without looking like my power armour infused army is holding a stick as defence, however i've got an issue which is rather ridiculous and im almost certain is just me not being good at navigating menus, i can't seem to find the right crafting table to be able to build the shields haha, if anyone could drop me a little bit of info id be very appreciative lol
LTS  [autor] 30 MAY 2019 a las 11:55 
I'm not sure what's causing it and I can't replicate it. If you have any idea, please share.
Keldaaas 30 MAY 2019 a las 10:18 
Same issue as Rider here :/