Stellaris

Stellaris

All Unique Systems
96 Comments
rostedthegamer 18 Jul @ 11:47am 
This working for vr4?
lnsane hobo 15 Dec, 2024 @ 2:06pm 
this mod working?
Dogmatika 19 Mar, 2023 @ 7:17am 
dosent work anymore, for everyone whos locking.
Titus Aquila 6 Oct, 2021 @ 1:02pm 
Tiyana Vek and Amor Alveo (Tiyanki and Amoeba home systems respectively) don't spawn with this mod active. Any chance that can change?
LogicMage3 14 Sep, 2021 @ 7:12pm 
Has this been updated for 3.1.1?
Dr Nilsson 🖖 20 Mar, 2020 @ 6:00am 
I would also love an update of this great mod :)
SmallMouse 19 Mar, 2020 @ 4:47pm 
i compared the files with the game files
i'm sure the mod need update the files about ancient_relics distant_stars special_system and federations
shams42 19 Mar, 2020 @ 2:09am 
dont know i activated it i saw more mega structures but dont know about the systems @megumin
Bleiser 17 Mar, 2020 @ 7:40am 
Still working?
LordHawke 4 Feb, 2020 @ 7:59pm 
Please please please update - this mod is god
키으기 6 Jan, 2020 @ 1:56pm 
Thank you I'll use it well
M4st3rM_  [author] 25 Dec, 2019 @ 10:25pm 
@dimgam7
I've never actually played multiplayer, so I don't know. I think that technically only the person who made the map would need it, but the game might not like that.
Cross Dimensional Joke 25 Dec, 2019 @ 1:13pm 
If I were to host a lobby and were to use it to create a galaxy, do my friends need this mod to play?
Space! 27 Nov, 2019 @ 6:02am 
update plz
Mattie AH 7 Nov, 2019 @ 3:13pm 
update plz
TRON 27 Oct, 2019 @ 10:38am 
update ?????????????????
flamehunter742 20 Oct, 2019 @ 12:27am 
Is this compatible with v2.4?
M4st3rM_  [author] 12 Sep, 2019 @ 9:07pm 
People have been reporting things occasionally not spawning when they should. I suspect that there might be an issue with special systems not getting spawned or being overwritten when in crowded galaxies, but I don't have a way to test or fix that. I am sorry.
HaiFeng 12 Sep, 2019 @ 11:13am 
Junkheap Ratling Home System doesn't show up. It did show up most of times.
Maybe bad luck :(
M4st3rM_  [author] 11 Aug, 2019 @ 9:15pm 
This mod does not affect the relics or digsites.
Kastalia 11 Aug, 2019 @ 7:17am 
Will all vanilla relics/digsites be spawned forcefully?
Im4zoos 21 Jul, 2019 @ 12:04pm 
I assume not ironman compatible
tassader 20 Jul, 2019 @ 5:25am 
thanks your L gate.
M4st3rM_  [author] 20 Jul, 2019 @ 12:03am 
Are you using any other mods? I tested after I finished updating the mod, and they spawned for me. This mod does not change the L-gate spawning, so it should not effect that.
jeff 19 Jul, 2019 @ 4:10pm 
L Gate dont spawn for me as well
M4st3rM_  [author] 18 Jul, 2019 @ 1:38pm 
We are updated and ready to go! Let me know of any issues.
Ragnarr Loðbrók 16 Jul, 2019 @ 3:06pm 
Thanks for taking a look to update it :) :lunar2019wavingpig:
M4st3rM_  [author] 14 Jul, 2019 @ 9:12am 
So, I've been away for a bit, so I wasn't able to update. I should have a new version in a day or three. I need to look at the files to see how much has changed.
JenkoRun 14 Jul, 2019 @ 6:05am 
@Edge I'm not sure if this is the mod causing it or not, but I recently ran a vanilla test game and the L-Gates spawned fine, so *shrug*
Naggafen 14 Jul, 2019 @ 3:34am 
i can conferm L gate dont spwan
Naggafen 14 Jul, 2019 @ 3:12am 
nice with an update on it for the latest patch
EdgelordOfEdginess 14 Jul, 2019 @ 2:19am 
@OldSkies Oh is this mod responsible for why there are no L-gates, cause i try to find the reason why i cant seem to find an L-gate in my game, so it would be nice if you know it
JenkoRun 12 Jul, 2019 @ 2:28am 
I just ran a vanilla 2.3.3 games and I've have no problems with L-Gates, so there must be a mod problem somewhere
tassader 12 Jul, 2019 @ 1:59am 
L-gate disappear in 2.3.3....just now.
TheProtagonists 12 Jul, 2019 @ 1:10am 
L gates also no longer appear in 2.3.3 for me...
However if I revert to 2.3.2 and use this mod to generate the galaxy and play in 2.3.3 it seems to work fine
Kyllian 11 Jul, 2019 @ 2:40pm 
still bugged for l-gates :( with 2.3.3 beta branch
MYHORSEISAMAZING 11 Jul, 2019 @ 1:08pm 
is there version for 1.9?
Prolbo 11 Jul, 2019 @ 12:52pm 
Version update? Think there is nothing really changed.
CrimsonMonk 11 Jul, 2019 @ 9:57am 
Love this mod! Hoping for a 2.3.3 patch when you get the time! I was using it in my latest game and now it's incompatible - I presume it's only needed in the beginning for galaxy generation?
joschua34 6 Jul, 2019 @ 9:52am 
Can confirm that with 2.3.3 beta no L-Gate spawns. If we get a fix for that this will be my new favorite q.of l. mod.
Zag14 4 Jul, 2019 @ 5:02pm 
Thats strange, but when i play with this mod on 2.3.3 beta i dont have any L-Gates on galaxy map
Prolbo 1 Jul, 2019 @ 9:01am 
Looks like nice mod. I feel like I'm now can "Catch them all!"
Nirva 29 Jun, 2019 @ 12:44pm 
Awesome!
Razilator 23 Jun, 2019 @ 6:18am 
i like this, tnx!
ponsemen_bg 22 Jun, 2019 @ 12:45am 
Thanks mate!
Tim Shady 21 Jun, 2019 @ 1:56am 
Thnx for the update! :steamhappy:
M4st3rM_  [author] 20 Jun, 2019 @ 11:59pm 
Updated, and problem solved! Enjoy, everyone.
For those who had problems before, the issue should be fixed. Let me know if it isn't.
M4st3rM_  [author] 20 Jun, 2019 @ 11:21pm 
Something changed in the way systems spawn last update, and now the mod doesn't work. Unfortunately, Paradox didn't mention this in the patch notes, so still trying to figure out how to fix it. More news soon, hopefully.
ponsemen_bg 19 Jun, 2019 @ 4:40am 
Well maybe updating him could work mate couse i did not have problems before the new patch but now ya know for me is working exactly the opposite like there is not 1 Sistem from the uniques !