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make sure its
MACHINE = {
species_trait_points = @machine_trait_points
species_max_traits = @machine_max_traits
}
PRESAPIENT = {
species_trait_points = @species_trait_points
species_max_traits = @species_max_traits
}
LITHOID = {
inherit_trait_points_from = BIOLOGICAL
}
OTHER = {}
and not
MACHINE = {
species_trait_points = @machine_trait_points
species_max_traits = @machine_max_traits
}
PRESAPIENT = {
species_trait_points = @species_trait_points
species_max_traits = @species_max_traits
LITHOID = {
inherit_trait_points_from = BIOLOGICAL
}
OTHER = {}
missing a } will cause it to not work
navigate to
Documents\Paradox Interactive\Stellaris\mod
then find the .mod file that says
"name="Tyrfang's Custom Trait Points & Picks"
archive="[.....]tyrfangstpnp.zip" <- is the location of the tyrfangstpnp.zip file
( use text editors for .mod files)
navigate to above location
extract the tyrfangstpnp.zip, add
"LITHOID = {
inherit_trait_points_from = BIOLOGICAL"
to the page, so that it looks like below
MACHINE = {
species_trait_points = @machine_trait_points
species_max_traits = @machine_max_traits
}
PRESAPIENT = {
species_trait_points = @species_trait_points
species_max_traits = @species_max_traits
LITHOID = {
inherit_trait_points_from = BIOLOGICAL
}
OTHER = {}
save it and zip the whole package (the common folder + descriptor) and rename it to the original tyrfangstpnp.zip
My objective will be adding traits that are creative and interesting gameplay wise as well as creating some that are more powerful while costing more points. Ideas include reducing minimum age, immortality at the cost of pop growth speed, pop growth speed at the cost of leader age, balanced latent psionics, etc etc.