ARK: Survival Evolved

ARK: Survival Evolved

Big Stacks Configurable (100k)
45 Kommentare
P.L.A.T 10. März um 8:31 
prime meat 100k stack?
TheRealUnknownGamerz 27. Aug. 2022 um 19:09 
how do i remove the custom engrams
Nacho 21. Feb. 2022 um 0:27 
Update please !! Could you add the new ressources like Ambragris and so on?
phlex 6. Juli 2021 um 8:34 
"Charge Battery" is with this mod not learnable.
mazi 10. Mai 2021 um 11:04 
Climbing Pick cannot used, please fix.
Dr. Orpheus 29. Feb. 2020 um 3:04 
Anyone having issues with this mod after Genesis?
123 19. Aug. 2019 um 9:05 
TurretTek can't use and is Black in the Engrams
Gr3y 12. Aug. 2019 um 21:07 
thank you for all your hard work most of us apprciate what you do keep up the good work
Osedax  [Autor] 10. Aug. 2019 um 22:28 
I'm so very sorry! I forgot that you are paying me money to make this mod, how rude of me to not personally message you about what's been updated to my mod.

/sarcasm
qq552328823 10. Aug. 2019 um 22:24 
Force updates every time
qq552328823 10. Aug. 2019 um 22:24 
I want to know what's updated every day and why it's updated frequently.
白嫖党永不落幕! 3. Aug. 2019 um 21:33 
Cheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_RareDrop_CorruptHeart.PrimalItemResource_RareDrop_CorruptHeart'" 1 1 0
Unavailable after server restart
Thanatos 29. Juli 2019 um 23:35 
Confirming that Tek Grenade is not working. I just installed this and now the Tek Grenade is Black in the Engrams screen even though it was previously unlocked. Using cheat unlock does nothing. I am on Aberration and have done all the bosses on The Island, Scorched Earth on Alpha, Beta and Gamma.
Help?
778 28. Juli 2019 um 11:52 
Very good mod But the problem is: Tek grenade can be made but not usable, the automatic turret is not stacked, and the unassembled mech cannot be made. Please fix, thank you
778 23. Juli 2019 um 10:03 
Hello author Player feedback Tek grenade can not be used
Osedax  [Autor] 23. Juli 2019 um 10:00 
"Blueprint'/Game/Mods/BigStacks/Consumables/Items/PrimalItemConsumable_Healing_BS.PrimalItemConsumable_Healing_BS'"
778 23. Juli 2019 um 9:57 
Hello author, please tell me the class name of HealthPotion
Nomad 20. Juli 2019 um 14:27 
Thank you for all your hard work on this mod
Osedax  [Autor] 8. Juli 2019 um 16:05 
Just go to the INI CONFIG SETTINGS discussion page. Read and do what it says in there. No programming knowledge is needed :/
Sky 8. Juli 2019 um 15:22 
1- Any tutorial how to edit all those things? I am not a programmer and do not understand how those things works.
2- If not edited what is the values when installed? The default ones or those above?
I was looking for a stack mod editable thx for create this.
Byolock 30. Juni 2019 um 2:23 
Have you got a vanilla game config for any chance? Want to change only some items. Would be much appreciated. thanks!
ttv/eztactics 24. Juni 2019 um 20:08 
Very good work. :cozyovercooked2:
Osedax  [Autor] 24. Juni 2019 um 19:54 
The update later tonight to tomorrow will allow you to change the stack sizes and weight on all resources/consumables/seeds my mod has in it.
Sarah 24. Juni 2019 um 19:52 
One more question, can i say do every thing ur mod changes to 100k and then plant y trap to 1000? and universaly lower they weight on everything?
Osedax  [Autor] 24. Juni 2019 um 19:41 
@Sarah Yes, it changes them to 1k stack sizes

@[TW]EzTactic I found a work around for ini settings, I will hopefully get finished coding it all later tonight or tomorrow.
Sarah 24. Juni 2019 um 19:35 
does this mod also change the stack size of plat y trap/seed?
Osedax  [Autor] 24. Juni 2019 um 18:25 
I've been looking into that. A Dev Kit update a few months ago made it so resources can't use the PreInitialize or PostInitialize coding. So now I have to find a work around for it.
ttv/eztactics 24. Juni 2019 um 17:16 
Any way to increase the stack size through ini settings at all?
Reeva! 23. Juni 2019 um 3:06 
Sick mod, Rep
ArcTrooper 19. Juni 2019 um 14:25 
Thanks
ArcTrooper 19. Juni 2019 um 11:30 
@⛒𐍃𐌴𐌳𐌰𐍇: And where would that be?
Osedax  [Autor] 13. Juni 2019 um 13:37 
Use the Vanilla Stack ini settings instead of a mod.
Nuverotic 12. Juni 2019 um 23:25 
Anyway to remove the weight changes? I'd love 100k stacks but don't like the ridiculous low weight of everything. And for the trolls who are going to say "You can't carry 100k items without weight change"... Our max level is 1500. I can carry about a million pounds of weight. But I earned those weight gains through levels. I don't like being a low level who can carry 10 billion pounds of rocks.
SoulTaker4221 12. Juni 2019 um 12:28 
yeah sry it fixed when i downloaded s+
Osedax  [Autor] 12. Juni 2019 um 10:55 
That was fixed last update
SoulTaker4221 12. Juni 2019 um 4:39 
sry not simthy the fabricator
SoulTaker4221 12. Juni 2019 um 4:37 
when i go to make the batter smithy or indi forge it says it has no reqirments for resources and crashes when i try to craft them
John "Nigel" War Thunder 10. Juni 2019 um 14:34 
Thanks
Osedax  [Autor] 10. Juni 2019 um 14:31 
@Sentinel Winters Fixed
John "Nigel" War Thunder 8. Juni 2019 um 8:44 
For some reason i cannot reload the flamethrower even though i have a lot of ammo for it, any idea why?
StrunVul 2. Juni 2019 um 10:15 
Works good anyways
Good works dude :)
Osedax  [Autor] 2. Juni 2019 um 10:12 
Use the vanilla stack size ini setting to override the size.
D1 2. Juni 2019 um 5:42 
Is there any chance that the stacksizes can be modified? As example i'd like the shards to be in lower stacksizes so i can cap the amount of shards in the tek turrets on our x1000 servers.
StrunVul 2. Juni 2019 um 0:49 
Interesting
i try to check it
Just i send before 100k stak bat this is old mod