ARK: Survival Evolved

ARK: Survival Evolved

Big Stacks Configurable (100k)
45 kommentarer
P.L.A.T 10 mar @ 8:31 
prime meat 100k stack?
TheRealUnknownGamerz 27 aug, 2022 @ 19:09 
how do i remove the custom engrams
Nacho 21 feb, 2022 @ 0:27 
Update please !! Could you add the new ressources like Ambragris and so on?
phlex 6 jul, 2021 @ 8:34 
"Charge Battery" is with this mod not learnable.
mazi 10 maj, 2021 @ 11:04 
Climbing Pick cannot used, please fix.
Dr. Orpheus 29 feb, 2020 @ 3:04 
Anyone having issues with this mod after Genesis?
123 19 aug, 2019 @ 9:05 
TurretTek can't use and is Black in the Engrams
Gr3y 12 aug, 2019 @ 21:07 
thank you for all your hard work most of us apprciate what you do keep up the good work
Osedax  [skapare] 10 aug, 2019 @ 22:28 
I'm so very sorry! I forgot that you are paying me money to make this mod, how rude of me to not personally message you about what's been updated to my mod.

/sarcasm
qq552328823 10 aug, 2019 @ 22:24 
Force updates every time
qq552328823 10 aug, 2019 @ 22:24 
I want to know what's updated every day and why it's updated frequently.
白嫖党永不落幕! 3 aug, 2019 @ 21:33 
Cheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_RareDrop_CorruptHeart.PrimalItemResource_RareDrop_CorruptHeart'" 1 1 0
Unavailable after server restart
Thanatos 29 jul, 2019 @ 23:35 
Confirming that Tek Grenade is not working. I just installed this and now the Tek Grenade is Black in the Engrams screen even though it was previously unlocked. Using cheat unlock does nothing. I am on Aberration and have done all the bosses on The Island, Scorched Earth on Alpha, Beta and Gamma.
Help?
778 28 jul, 2019 @ 11:52 
Very good mod But the problem is: Tek grenade can be made but not usable, the automatic turret is not stacked, and the unassembled mech cannot be made. Please fix, thank you
778 23 jul, 2019 @ 10:03 
Hello author Player feedback Tek grenade can not be used
Osedax  [skapare] 23 jul, 2019 @ 10:00 
"Blueprint'/Game/Mods/BigStacks/Consumables/Items/PrimalItemConsumable_Healing_BS.PrimalItemConsumable_Healing_BS'"
778 23 jul, 2019 @ 9:57 
Hello author, please tell me the class name of HealthPotion
Nomad 20 jul, 2019 @ 14:27 
Thank you for all your hard work on this mod
Osedax  [skapare] 8 jul, 2019 @ 16:05 
Just go to the INI CONFIG SETTINGS discussion page. Read and do what it says in there. No programming knowledge is needed :/
Sky 8 jul, 2019 @ 15:22 
1- Any tutorial how to edit all those things? I am not a programmer and do not understand how those things works.
2- If not edited what is the values when installed? The default ones or those above?
I was looking for a stack mod editable thx for create this.
Byolock 30 jun, 2019 @ 2:23 
Have you got a vanilla game config for any chance? Want to change only some items. Would be much appreciated. thanks!
ttv/eztactics 24 jun, 2019 @ 20:08 
Very good work. :cozyovercooked2:
Osedax  [skapare] 24 jun, 2019 @ 19:54 
The update later tonight to tomorrow will allow you to change the stack sizes and weight on all resources/consumables/seeds my mod has in it.
Sarah 24 jun, 2019 @ 19:52 
One more question, can i say do every thing ur mod changes to 100k and then plant y trap to 1000? and universaly lower they weight on everything?
Osedax  [skapare] 24 jun, 2019 @ 19:41 
@Sarah Yes, it changes them to 1k stack sizes

@[TW]EzTactic I found a work around for ini settings, I will hopefully get finished coding it all later tonight or tomorrow.
Sarah 24 jun, 2019 @ 19:35 
does this mod also change the stack size of plat y trap/seed?
Osedax  [skapare] 24 jun, 2019 @ 18:25 
I've been looking into that. A Dev Kit update a few months ago made it so resources can't use the PreInitialize or PostInitialize coding. So now I have to find a work around for it.
ttv/eztactics 24 jun, 2019 @ 17:16 
Any way to increase the stack size through ini settings at all?
Reeva! 23 jun, 2019 @ 3:06 
Sick mod, Rep
ArcTrooper 19 jun, 2019 @ 14:25 
Thanks
ArcTrooper 19 jun, 2019 @ 11:30 
@⛒𐍃𐌴𐌳𐌰𐍇: And where would that be?
Osedax  [skapare] 13 jun, 2019 @ 13:37 
Use the Vanilla Stack ini settings instead of a mod.
Nuverotic 12 jun, 2019 @ 23:25 
Anyway to remove the weight changes? I'd love 100k stacks but don't like the ridiculous low weight of everything. And for the trolls who are going to say "You can't carry 100k items without weight change"... Our max level is 1500. I can carry about a million pounds of weight. But I earned those weight gains through levels. I don't like being a low level who can carry 10 billion pounds of rocks.
SoulTaker4221 12 jun, 2019 @ 12:28 
yeah sry it fixed when i downloaded s+
Osedax  [skapare] 12 jun, 2019 @ 10:55 
That was fixed last update
SoulTaker4221 12 jun, 2019 @ 4:39 
sry not simthy the fabricator
SoulTaker4221 12 jun, 2019 @ 4:37 
when i go to make the batter smithy or indi forge it says it has no reqirments for resources and crashes when i try to craft them
John "Nigel" War Thunder 10 jun, 2019 @ 14:34 
Thanks
Osedax  [skapare] 10 jun, 2019 @ 14:31 
@Sentinel Winters Fixed
John "Nigel" War Thunder 8 jun, 2019 @ 8:44 
For some reason i cannot reload the flamethrower even though i have a lot of ammo for it, any idea why?
StrunVul 2 jun, 2019 @ 10:15 
Works good anyways
Good works dude :)
Osedax  [skapare] 2 jun, 2019 @ 10:12 
Use the vanilla stack size ini setting to override the size.
D1 2 jun, 2019 @ 5:42 
Is there any chance that the stacksizes can be modified? As example i'd like the shards to be in lower stacksizes so i can cap the amount of shards in the tek turrets on our x1000 servers.
StrunVul 2 jun, 2019 @ 0:49 
Interesting
i try to check it
Just i send before 100k stak bat this is old mod