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[code]
YOSHI, 19.11 2020 18:01:41
Can't compile "World" script module!
BetterBarbedWire/Scripts/4_World/barbedwire.c(72): Overloaded function 'OnPlacementComplete' not compatible
[/code]
barbedwirefence doesn't cause bleeding or damage
and still drop 2 wooden sticks when placing the kit
An no I have not inserted it into the xml, so thank you for that
Dismantle time is currently tied to the action, but i hope to make it configurable soon.
As far as the Barbed Wire disapearing, have you added the necessary entry in types xml ?
Its not been disapearing on my public server.
As far as you having issues updating, no idea mate sorry, nothing i can do to influence that
Im going to increase the size of the barrier so that its not possible to jump over it easliy
but i noticed, when i place the kit i also drop 2 wooden sticks
thats not a mature issue, just wondering
It will be removed soon. The bleeding when touching the wire is the new damage effect that dayz introduced for barbed wire, to fix the old bug.
Im hoping to start updating this mod very soon, and adding new features
is there a next stepp?
It currently causes infinite bleeding when you get hit from the barbed wire. PLEASE FIX !!!!
Maybe I can help ypu
As far as fixing the mount.demount issue, i will look into that asap.
I would love to develop this mod more, as soon as they fix barbed wire :/
Is there a way for you to ensure that ALL of these situations correctly unmount the barbed wire to the floor when you open the gate:
- barbed wire installed top only
- barbed wire installed bottom only
- barbed wire installed top & bottom (working now)
Love your mod and presently just encouraging players to always use barbed wire top and bottom!
They did implement some fixes for it in 1.05.....but there still appears to be lots of issues with it :/
Anything i can figure out little fixes for to help i will add to the mod, but ran out of ideas at the moment.
They said it was fixed....but its not