Sid Meier's Civilization VI

Sid Meier's Civilization VI

Gedemo Mantova City-State
7 Comments
Tabooharmony578 2 Feb, 2024 @ 7:56pm 
Great concept for a city state! I would recommend removing or lowering the +3 influence point gain because classical and medieval governments get +3 and +5 respectively, so you're literally doubling your envoy generation compared to all other civs. That's not including civ abilities, wonders, the monarchy buff, etc which can allow you to easily suzerain every single CS. Nevertheless, very well done.
aqn 5 Jun, 2022 @ 12:53am 
It seems that it is not "cultural +1 for each delegation" but "cultural +1 for each suzerain".
DeadWeatherDrums 3 Nov, 2021 @ 7:11pm 
Okay, je comprends.

Btw, you are a mega stud of modding. Ben fatto, signore. This main crew that provides the 4star and 5star mods, you guys and girls blow me away. Just...wow. That's some top tier Service To Others consciousness.
Gedemo  [author] 3 Nov, 2021 @ 8:22am 
Buritaca is not the name of the city-state, but the name of the city of the civ (my tairona civ mod) that is playing in the screenshots.
Gedemo  [author] 3 Nov, 2021 @ 8:20am 
In game, my italian city-states all have their original italian name. Mantova is the name of the mod, for understanding purpose of the english audience. The city is called Mantoue for french people that play with the french language.
DeadWeatherDrums 3 Nov, 2021 @ 12:02am 
This CS has three names apparently: Mantova, Mantua, and in the in-game picture you call Buritanca or something.
the-twist 10 May, 2021 @ 1:14am 
This seems EXTREMELY broken. Maybe change it to "Each City State you are Suzerain of provides 4 culture"?