Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://web.archive.org/web/20190917201400/https://garrysmods.org/download/16630/gm-new-republiczip
Hopefully that still exists somewhere out there in the wilds, as I don't know that I still have a copy, (and I doubt I still have any of the assets either).
I had most of the past emerald shrine and the bridge leading to it built, but the displacements for the rest of that land just proved too much. Same thing with the Mystic Ruins station. I had the platform, train tracks and most of Tail's workshop all built, but the terrain was just agonizing. I had the part of Station Square built but I was pretty burnt out by then.
What I did to create this level was convert the entire SA level into a model that I could see in the Source Hammer editor, scaled it to roughly the right size, (I was using GMOD sonic player models as reference), and painstakingly built brushes around each part of the model. Then I converted all the SA textures into something Hammer could use and painted all the surfaces. I used displacement maps on the oddly shaped land masses and a skybox with the model of the sky from the game. Anything I couldn't replicate with brushes, (the snake head door, the trees, etc), imported directly as a static prop model.
The other issue is I was getting burnt out trying to get all those displacements to cover the hills and mountains placed right. Even the temple map that was mostly square had a large number of them, probably took me longer to do those than the rest of the map. I had the altar structure and bridge mostly done, but I think I was discouraged by the displacements. Did work a bit on station square for a bit, but never got anything playable.
I was wondering if you potentially still have the egg carrier map from 09, when you were working on it (or helping) with whats-his-face.
The one in this video. https://www.youtube.com/watch?v=iI_rAqnoDdk
I want to re-make the E101 Beta mk II battle (or at least try to with some tricky lua magic :v), but have no mapping experience of my own to try to make that.
Nice map by the way.