Starbound

Starbound

FU Kitsune Mech Patch
35 Comments
SpardaCR 23 Feb, 2024 @ 12:06pm 
All Kitsune Mech parts has mass 1. This was supposed to be correct?
MkioTNT  [author] 11 Apr, 2021 @ 1:12am 
if Frackin Universe made more changes on how mechs operates that might be the case, i have to see if they announced anything involving mechs
TX-492 11 Apr, 2021 @ 1:10am 
Leave me alone and let me look for the reason
TX-492 11 Apr, 2021 @ 1:00am 
Hey, Hello, this mod has been normal, but it doesn't seem to be able to refuel my machine Armor now. Is it in conflict with Fu now?
嘿,你好,这个mod一直都很正常,但是现在似乎不能够给我的机甲加油了.现在与 FU冲突了吗?
ghostrdr213 9 Apr, 2021 @ 9:07pm 
aand i just realized they are part of the mod lol
MkioTNT  [author] 9 Apr, 2021 @ 11:04am 
the miniguns? i made them, you can craft it in the mech part crafting table in the outpost
ghostrdr213 9 Apr, 2021 @ 8:01am 
what are those arms from?
MkioTNT  [author] 3 Jul, 2020 @ 7:04am 
this patch shouldn't effect any other race mech because it only readjusts some offsets of the kitsune mech
about the issue you are having, you are aware that mechs in Frackin Universe requires refueling and that you need a special tool to do it?
Whim 3 Jul, 2020 @ 2:55am 
that aside, i do love your other works, keep it up :steamhappy:
Whim 3 Jul, 2020 @ 2:54am 
This patch breaks mechs for all races, custom or not. I've tested on both Avian and Viera (issue presented initially in Viera, but wanted to download this patch for posterity). it doesnt crash my game, it did make mech's completely unresponsive. You would initially see the health and energy bar, but both would disappear and you couldnt aim, move, or preform any kind of action while in the mech. getting out of the mech, properly displays the mech in it's powered down animation. however when you get back inside the same issue occurs. happens in planet or space deployment.
Mirasame 6 Jun, 2020 @ 12:24pm 
I can also confirm wierdness, as crashing to desktop on launch and removing and readding this mod appears to have resolved it. Just a note for anyone, if you are getting crash to desktop try unsubbing and resubbing, atleast in some cases like mine this appears to work. Mabie when FU updated it broke a file for this mod which is why reinstalling it fixes it.
Timewhisper 14 Apr, 2020 @ 6:51pm 
Hi, I got the unauthorized user message, and by removing this mod it worked as normal. I added it after again and it has caused no further issues. Thanks for checking.
MkioTNT  [author] 14 Apr, 2020 @ 6:15pm 
nothing wrong on my end, what happens to you?
MkioTNT  [author] 14 Apr, 2020 @ 4:42pm 
ok, i'm going to check it
Timewhisper 13 Apr, 2020 @ 4:38pm 
As of april 2020 this mod caused issues with the Mech tutorial with FU :steamsad:
Someone 4 Jul, 2019 @ 9:06am 
( ͡° ͜ʖ ͡° ) oh yes:cleanfloppy::cleanfloppy::cleanfloppy::cleanfloppy:
VOSA 1 Jul, 2019 @ 10:08am 
Thank you again.Now i got it.What a pit that player can't enjoy multiple mechs simultaneously.It seems that i can only put it in my building for a decorate.
By the way ,the command is /spawnvehicle modularmech
if you don't add image to it,it will be invisible.
MkioTNT  [author] 1 Jul, 2019 @ 9:51am 
yeah, i don't know how to spawn a mech that way, but based on what the wiki says, i think the spawned mech will not be connected to the player, and since you can only refuel a mech that is connected, you will not be able to move the one you spawned.
MkioTNT  [author] 1 Jul, 2019 @ 9:23am 
hmm... i don't know
You are using Frackin Universe, right? you can only refuel the mech via the console they added
i'll try spawning a mech via the command and see how it works
VOSA 1 Jul, 2019 @ 8:32am 
I tried to kill some spacemonsters beside the spawned modularmech to charge it,but it doesn't work.Is there any code i can write in the modularmech'code to add it's initial fuel?
MkioTNT  [author] 1 Jul, 2019 @ 8:27am 
Frackin Universe made some changes on how mechs works, you will need to craft a mech console thing or get it from the mech introduction mission, then use it to add fuel to the mech, the one you spawned probably don't have any fuel.
VOSA 1 Jul, 2019 @ 4:39am 
Amazing mod!Mech is really a fantastic part in the game. I find that the modularmech I spawned via "/spawnvehicle" can't move,could you tell me how to solve it please?
Merick 1 Jun, 2019 @ 4:41pm 
I think it is. Called Mech Overhaul
*Yuki* 1 Jun, 2019 @ 3:43am 
wish this bars stuff was a standalone mod, rather than part of FU
Zodifrias 31 May, 2019 @ 3:50pm 
good mech
just why anime girls
tanning korosu 31 May, 2019 @ 10:29am 
yeh
*Yuki* 31 May, 2019 @ 4:08am 
wait, did FU split energy bar and HP for mechs?
YoRHa No.13 Type S 30 May, 2019 @ 5:27pm 
lovely desing
Ganzerberus 29 May, 2019 @ 8:48pm 
FUkit... sune... lol
sethtnt 29 May, 2019 @ 6:52pm 
I meant overhaul, Woops XD, basically it's the part that messes with the fuel and health difference along with other things, but thanks for the fast reply
MkioTNT  [author] 29 May, 2019 @ 6:34pm 
i don't know about mech overdrive mod, but this patch is only to adjust the alignment of the mech parts to fit in the changes from Frackin Universe and XS-Mechs and it is only for my mech, so it should probably be fine
sethtnt 29 May, 2019 @ 6:07pm 
Alright so I am wondering if this works with the Mech overdrive as well, I don't know if FU did anything to the version they have to make it different, if they didn't then this should work fine to patch that instead
MkioTNT  [author] 28 May, 2019 @ 1:05pm 
ok, i've added the recipe and it didn't give any problems with the quest
MkioTNT  [author] 28 May, 2019 @ 10:46am 
if i give the recipe for it together with the character creation like the other parts, but idk if it will mess with the mech quests, i'll take a look
Algester 28 May, 2019 @ 5:34am 
is it possible to make the Defiant-00 mech body part craftable to those who already unlocked their mechs?