Cities: Skylines

Cities: Skylines

Invisible Path Bridge & Tunnel
7 Comments
Lokon  [author] 4 Mar @ 2:28am 
@Droopy_Nipz In my case everything is working properly. Are you using mods? Some mods (or their settings) affecting nodes/paths placement etc. can cause these issues.
Droopy_Nipz 2 Mar @ 2:27pm 
This seems broken... I'm getting weird terrain issues even with the elevated version, and most of the time the pedestrians don't seem to recognize the path, or they get stuck at a node.
ematt69 13 Jan, 2022 @ 3:19am 
Could you make a version for bike paths, too, please? The ones I found are only for ground level.
Sp3ctre18 10 Nov, 2019 @ 4:53am 
You should really highlight in your description that this doesn't deform terrain at all!! I was almost about to give up doing a cliff-side walkway until I realized I hadn't tried your path yet. I think it's the ONLY invisible path whose ELEVATED version doesn't deform terrain at all!! :steamhappy:
Sp3ctre18 31 May, 2019 @ 4:13am 
Thanks, deform is the better word. Ok, I did think it must be practically hard coded like that. The picture made me doubt it, haha.
Lokon  [author] 30 May, 2019 @ 11:10am 
@Sp3ctre18 Entrance do not cut into terrain, there is no empty hole. Unfortunately tunnel entrance deforms terrain. I think its hard coded in engine.
Sp3ctre18 30 May, 2019 @ 8:03am 
Do your pictures show all 3 paths? I'm wondering about the tunnel. Does the entrance not deform or otherwise cut into the terrain?