Starbound

Starbound

Lepidia: Gloamfall Pt. 1
184 Comments
Velocity 16 Jun @ 6:50pm 
can someone remind me to come back here once they put in the villages? thanks
Oмεяυıп 23 May @ 10:39pm 
May I add my random-gen moths to the biome in this mod for my (WIP) moth mod (internal support)?
They won't be super common, will only spawn at night, and will be in their own separate monster pool so they won't affect other monsters' spawn rates. Since they're random gen, they'll use colors listed under monsterParameters in the biome file - and if not, there's a default vanilla one.

Reasoning: These giant moths are super hardy thanks to some Miniknog experimenting, and can survive pretty much anywhere.
Axolotl Overlord 18 Mar, 2024 @ 12:31am 
@Voryn Dagoth: Thank you so much!! I really appreciate it
Voryn Dagoth  [author] 15 Mar, 2024 @ 5:10pm 
@Axolotl Overlord: Wanted to let you know, I updated the mod today to move the Lepidia Forge into the empty hands menu along with the Fabricator for consistency! :)

It should also be much easier to access!
Voryn Dagoth  [author] 14 Mar, 2024 @ 5:23pm 
@Axolotl Overlord: Lepidia Silk is going to be easier to get in the future when it drops from village chests and such, but for the time being, it will currently drop from Autumnal Chests (which can be found scattered on the surface of Gloamfall planets)

as it stands currently, its admittedly a bit rare and hard to gather enough to craft silks and then clothes afterwards (it was meant to be more common, i just havent put in the villages yet)

but no, the items in the fabricator are just cosmetic clothing, the armour is in the lepidia forge. it might be in a higher tier of the inventor's table, which might be a mistake on my part (it was supposed to be available immediately)
Axolotl Overlord 14 Mar, 2024 @ 3:41pm 
Hey I am sorry I'm still confused about getting armor lol, is it the clothing in the last tab of the Lepidia fabricator? if so how do I get lepidia silks vs normal silk?
Axolotl Overlord 12 Mar, 2024 @ 10:53pm 
@Voryn Dagoth: Thank you!
Voryn Dagoth  [author] 12 Mar, 2024 @ 10:01pm 
@Axolotl Overlord: ye! they'll be available in the Lepidia Forge crafting station, which is available at the inventor's table!

all the armours currently have placeholder graphics though, so they just look like various vanilla armours for the time being, until i update them all!
Axolotl Overlord 12 Mar, 2024 @ 6:49pm 
hey should I be able to make armor for the Lepidia race?
DeadlyStrike 8 Feb, 2024 @ 11:16am 
@Voryn Dagoth Sure, Discord sounds great, I'll send you a friend request and the fact that you do have diet lore for them as well is great, cause I'll try to represent them as close as possible to the vision you provide!
Voryn Dagoth  [author] 7 Feb, 2024 @ 6:06pm 
@DeadlyStrike: I can send them to you thru Discord if that's alright! (username voryndagoth)

Funny enough, I also have relevant diet lore if that's helpful for FU stats!
DeadlyStrike 7 Feb, 2024 @ 7:18am 
@Voryn Dagoth thank you so much for this opportunity and the amazing content you create!

As for the stats, I think both mod's systems have enough similarities that the stats from one can be implemented in another, FU has a bunch of stats and things that can be incorporated into the character traits, ranging from simple diet types, resistances, immunities and movement modifiers up to more sophisticated stuff like different stat changes for day and night and so on, so I'm certain that whatever it is you have in mind for the race, I can implement!

How would you like me to recieve the stats you have planned, via comments here, steam pms or Discord? If there is any other way that is more convenient to you, feel free to suggest and I'll contact you through there :smile:
Voryn Dagoth  [author] 6 Feb, 2024 @ 5:39pm 
@DeadlyStrike: I also wanna say thank you so much for the offer to make a patch btw! It's very kind of you!
Voryn Dagoth  [author] 6 Feb, 2024 @ 5:38pm 
@DeadlyStrike: Hi!! Thank you so much for the kind words! :)

I think it's be awesome actually for you to offer your time and effort to make an FU patch for them! I don't use FU myself, so I wouldn't even know where to begin lol

I have stats for them made for another race traits mod, which I can definitely pass along to you if it helps! Not sure if FU uses all the same stats, but I think it'd be a good reference.
DeadlyStrike 6 Feb, 2024 @ 9:09am 
Hey, @Voryn Dagoth, first of all, thanks for an amazing and in-depth species mod for Starbound!

I've read through the comments and noticed you didn't plan to add a race patch for Frackin Universe specifically, so I would like to request a permission to make a patch and upload it to the workshop, as I'm going through a bunch of species mods that didn't recieve one and want to make a compilation of patches for them. Would something like that be okay with you?

If I get the greenlight and you want them presented in any specific way via the stats and traits, feel free to conact me in any way that is convenient for you: here, via Steam DMs or Discord (DeadlyStr1ke#1257) and we can discuss their stats. If you'll leave it up to me, I'll be glad to study their lore and your vision of them through the available materials and make their stats based on that.
Voryn Dagoth  [author] 28 Jan, 2024 @ 9:38pm 
@Mythophile: All the daylight colour settings and trees are specific to gloamfall-type planets in the files as far as I'm aware, but if forest-type planets are also being affected, I'll take a look into it and see if anything's awry! :)

Thanks for letting me know!
Mythophile 28 Jan, 2024 @ 4:21pm 
Does this make all forests autumn colored? I was hoping it would just be occasional, but all of them see to be fall themed now.
Voryn Dagoth  [author] 25 Dec, 2023 @ 7:41pm 
@OllieOnMollie: Huh, that's sort of weird! But I'll try to check that out when I get around to uploading the next update (TRYING to make villages/dungeons so i can add everything all at once lol)

Thanks for letting me know! :3
Nekomancing 25 Dec, 2023 @ 3:04pm 
Hi! I do a lot of farming, but it seems like the farmables from your mod do not work with the terramart shipping container. They sell just fine at the outpost, but have zero value in the shipment container
Voryn Dagoth  [author] 21 Sep, 2023 @ 8:01pm 
I'd call Gloamfall Pt. 2 something like a "long-term goal" for the time being, as the criteria milestone I've set for myself with it is that I should have Lepidia villages and Fayents (a 2nd playable race) implemented!

But that won't be the end of the mod's total development, there's still more I'd like to add after that point as well. I'm calling it "part 2" to the initial Gloamfall update (which added the planet type) because part 2 was meant to "finish" the planet implementation by adding the villages

After part 2, I'll probably drop the "parts" to the more major updates, since I'll also want to add Fayent villages, etc. After that point, it'll just be called "Gloamfall" normally
Voryn Dagoth  [author] 21 Sep, 2023 @ 7:29pm 
@Phantom: That's the general goal I'm working towards.
Zylaz 20 Sep, 2023 @ 11:25am 
Will there be an Update for Gloamfall pt.2 ?
Komodo 3 Aug, 2023 @ 11:49pm 
Glad to hear that, very appreciated
Voryn Dagoth  [author] 3 Aug, 2023 @ 9:06pm 
@Komodo: there is no gloamfall terraformer as of yet, but it shouldnt be too difficult for me to make one! :)
ill add one in the next update along with some of the other suggestions ive gotten here!
Komodo 3 Aug, 2023 @ 3:08pm 
Is there a way to terraform planet into gloamfall?
Caca 15 Jul, 2023 @ 3:07pm 
No problem! I appreciate the dedication! Hope it goes well!
Voryn Dagoth  [author] 15 Jul, 2023 @ 1:24pm 
@Caca: yes, villages are not yet implemented in this version! (i am taking a long time i know, i just keep changing my mind about designs, etc 😭)

silk fibres will be an incredibly common item to come across in villages once ive finished them, but admittedly they are a little scarce right now because they only drop in autumnal chests currently.

autumnal chests can be found on the surface of the gloamfall biome, like other biome chests! (they also have fullbright elements and are easy to spot in dark areas)

next time i update, i might increase the fibre drop rate in chests or add it to monster drop pools to make up for how difficult it is to obtain, until i have villages. thats a bit of an oversight on my part, so thanks for mentioning it!
Caca 14 Jul, 2023 @ 3:15pm 
Hey, just a quick question. How are we supposed to get Lepidia Silk to make clothing?
Like, I understand you have to craft it from Lepidia Silk Fibre, but I haven't found a way to obtain them either - previously I thought both were found in Lepi villages, but they don't (afaik) seem to be implemented as of yet, so I'm a bit stumped on how to make Lepi clothing. Thanks in advance!
Voryn Dagoth  [author] 9 Jul, 2023 @ 5:20pm 
@Caca: i actually kinda wanted to give them a custom SAIL anyways, either with a moth face or something else related to their -as-of-yet unimplemented- lore. i havent gotten around to fully doing that yet tho, its a smaller thing thats slipped my mind. i'll probably update the beams when i remember to update the SAIL :)

im not sure, but i may have made it so the fabricator crafting station might only appear in the fully upgraded inventor's table. If that's the case, i'll bump it down to being accessible in the 1st-level inventor's table, or maybe even with empty hands, so it can be accessed earlier. thanks for the suggests! ✌️😌
Caca 9 Jul, 2023 @ 1:38pm 
It's a minor tweak, but for the next update you could match the beam colours (loading and the beam-up - found in the species file afaik) to the SAIL ones like the Vanilla races.

Also, you don't necessarily have to do this, but it would be nice if there was a way to get Lepidia furniture/items before doing the numerous ship quests to leave the starter planet.
Maybe a merchant could spawn in the outpost? Perhaps there could be some saplings/blocks in the ship locker?
Voryn Dagoth  [author] 8 Jul, 2023 @ 10:28pm 
@AquilosEnd: they SHOULD have one, but there's always a chance something's messed up and it might not be loading correctly. i will definitely investigate this and see if something's amiss, and i'll fix it next i update!

thanks for letting me know! :)
AquilosEnd 8 Jul, 2023 @ 8:00pm 
Do the gloamfall planets have a core? I feel like I've been endlessly digging down on one
Purr-ple cat 7 Jul, 2023 @ 4:58am 
is there fracking race support?
Caca 1 Jul, 2023 @ 1:13am 
No problem! Always happy to help! :)
Voryn Dagoth  [author] 30 Jun, 2023 @ 6:22pm 
@Caca: Oh noo, i didn't realise that was a problem with them, sorry about that. :)

I should actually make that an update to the mod instead of an addon tbh, just for convenience. Since the Florans bypass this as you mentioned, I'll just trim the female lepi sprites down to match the size of the female Floran bodies (plus bug abdomen, lol). Hopefully it'll look better after that!

(idk when exactly I might upload that update tho, bc I might wanna try to finish up more content to include in the same update so it's not just 1 or 2 small things, lol)

Thanks for pointing it out! :SBchicken:
Caca 30 Jun, 2023 @ 3:26pm 
Hey, I've noticed that while playing as a 'female' lepi character, their body shape slightly differs from the default race and it causes extra waist/side pixels to jut out when wearing vanilla/other modded clothing.

While I do understand that it's intended to be a single-sex race like the Florans, and that moths are kind of chubby irl, as well as the lore implications, the extra addition of pixels kinda messes with the immersion as it's incredibly noticeable. (The Florans remedied this by having the 'female' option possess a subtly smaller hip size to fit with other non-floran clothing!)
Would it ever be possible if you could potentially change this? (It doesn't necessarily have to be in this mod, a separate addon would be nice!)
Thanks! :)
Voryn Dagoth  [author] 10 Jun, 2023 @ 9:39am 
@MandoDB: hello! i'm aware of this typo, I just havent uploaded the fix quite yet, apologies

I just wanted to have more content to add to the mod before another update, rather than updating it just for fixing the typo, (dont wanna annoy people lol) but since its been a while i should just upload my tiny update soon

i will try to upload the tiny fix today or tomorrow! i just need to move some unpolished wip-content i was working on first so the upload is clean and uncluttered :)
thanks for reminding me!
MandoDB 8 Jun, 2023 @ 3:02am 
Update about the error ? [Error] Could not load recipe /recipes/stuff/tab3/lepienrageddye.recipe: (ItemException) No such item 'greyedye'
Voryn Dagoth  [author] 21 Dec, 2022 @ 6:14pm 
@Lukiwarble: thanks for pointing out the typo! it will be corrected in the next update!
Lukiwarble 21 Dec, 2022 @ 6:00pm 
[Error] Could not load recipe /recipes/stuff/tab3/lepienrageddye.recipe: (ItemException) No such item 'greyedye'
JaxxWasHere 13 Nov, 2022 @ 8:23pm 
Moths are very nice.
GeekyRaptorStudios 11 Nov, 2022 @ 7:28pm 
cool I'll get right on that!
Voryn Dagoth  [author] 11 Nov, 2022 @ 6:24pm 
@GeekyRaptorStudios: oooo: that sounds amazing tbh! u can absolutely make it as a separate mod, i'd love to see your work when you're done!
GeekyRaptorStudios 11 Nov, 2022 @ 4:24pm 
Hey, if it's alright with you, could I freehand large mountable versions of your petalbug pets? If you'd rather me work with you and add it to your mod then I'm down for that to, so is it okay?
Johann 9 Nov, 2022 @ 1:14am 
@Voryn Dagoth, Thank you. I had to uninstall and then reinstall Lepida but now its all good. I see the blocks. Don't worry about it taking a while. I know all about how busy it can get.
Voryn Dagoth  [author] 7 Nov, 2022 @ 11:47am 
@Johann: hello! sorry for the delay, i became very very busy during last week. i just updated the mod so that block recipes should now be accessible under the fabricator's furniture tab, as intended. let me know if this fixed the issue for you! :>
Johann 31 Oct, 2022 @ 12:06pm 
@Voryn Dagoth
Thank you, I was like "Sweet, blocks that match the aesthetic. Just gotta find a wheel and I can try my hand". Then I didn't find the blocks lol
Voryn Dagoth  [author] 31 Oct, 2022 @ 11:37am 
@Johann: funny u should mention that, because i actually wanted to make a vardo furniture item later, for when i make villages and more furniture for them, lmao

the blocks /should/ have been in the fabricator's furniture tab, but if theyre not there, it might be something wrong on my end! I will check it out and try to upload a fix after work today! :)
Johann 31 Oct, 2022 @ 10:36am 
I do absolutely love the aesthetic, but I want to make a vardo lol.
Johann 31 Oct, 2022 @ 2:32am 
Hmm, I have a bit of an issue. You mention blocks in your update notes, but, for the life of me, I cannot find out how to craft them. I have the lepidian fabricator but I'm not seeing these blocks. Any idea what I'm doing wrong?