Team Fortress 2

Team Fortress 2

[OLD]CP Brooklynn
58 Comments
ludo 1 Aug, 2019 @ 8:51pm 
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░░░░░░▀▄▀░░░▄▄▄▄▄▀▀░░ THIS IS EMMET
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░░░█▀▄▄▄█░▀▀░░ COPY AND
░░░▌░▄▄▄▐▌▀▀▀░░ PASTE HIM
▄░▐░░░▄▄░█░▀▀ ░░ SO HE CAN
▀█▌░░░▄░▀█▀░▀ ░░ TAKE OVER
░░░░░░░▄▄▐▌▄▄░░░ THE WORKSHOP
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danny 25 Jul, 2019 @ 4:45pm 
Can't wait for it!
Kien (Keen) 16 Jul, 2019 @ 8:49am 
looks nice:steamhappy:
SoDIka 9 Jul, 2019 @ 7:16am 
great map not gonna lie
Distilled 25 Jun, 2019 @ 8:06am 
Just tryed it with bots, it relly good and should be put into casule in the heavy update, thiers lots of parts that could be stalmate, but could be worked out. five stares
Docteur Whoa  [author] 24 Jun, 2019 @ 3:36am 
Yup thanks
Jack5 24 Jun, 2019 @ 2:15am 
There are quite a few places that have not been clipped on this map, you may want to check those out. The majority of them are near the ceiling. Use r_drawclipbrushes 2 to help identify where these gaps are.
Docteur Whoa  [author] 14 Jun, 2019 @ 3:41am 
There it is, fixed
Docteur Whoa  [author] 14 Jun, 2019 @ 12:49am 
Oh, thanks for the notice, I might have forgotten to pack the custom content ^^' I'll fix that on the day asap.
Scoman! 13 Jun, 2019 @ 8:48pm 
I un-subbed, deleted the .bsp manually, re-subbed, but I'm still getting a crap-ton of errors and missing textures. I think you Goofed™ your latest update!
dingleton 9 Jun, 2019 @ 6:09am 
looks cool, as long as there are a fair (by fair i mean a lot) amount of supplies sprinkled around this map
Docteur Whoa  [author] 9 Jun, 2019 @ 1:28am 
Alright thanks for your feedback.
SunnieD_ 8 Jun, 2019 @ 8:53pm 
Heyo. We played this map on The Hovel and had a few issues.

-There were a few complaints about the capture times being too fast.
-One of the large ammo packs near the first point on the last stage will rarely ever spawn. (I believe.)
Deep Glock Gyattic 7 Jun, 2019 @ 12:38am 
Where Brooklyn at?!

Biggie smalls
Karlsson 6 Jun, 2019 @ 11:30pm 
You wouldn't really notice that with bullets and explosives flying all over the place.
Freesia, Ascended 6 Jun, 2019 @ 12:05pm 
Seems a bit empty for a city themed map.
Ᵽsɏȼħɨȼ 6 Jun, 2019 @ 11:33am 
like it
:steamhappy:
Docteur Whoa  [author] 6 Jun, 2019 @ 11:24am 
Sure, I'll have a look.
Ᵽsɏȼħɨȼ 6 Jun, 2019 @ 11:10am 
if u want to see it here
Ᵽsɏȼħɨȼ 6 Jun, 2019 @ 10:55am 
bro cool map i made a vid on this map
Chad Thundercock 6 Jun, 2019 @ 6:29am 
Maybe this could be added in as a map for the Heavy update as it has loads of both casual and competitive potential
nixthekid42 5 Jun, 2019 @ 5:15pm 
the map works great for the competitive scene as there is a lot buildings and cars for outplay potential, there is also enough rollouts on this map to be viable for soldiers as well
Docteur Whoa  [author] 5 Jun, 2019 @ 9:34am 
It is automatically downloaded when you click on subscribe. To start it in game, you can type : "map workshop/1757095080" in your console, in TF2.
From The River To The Sea 5 Jun, 2019 @ 9:28am 
How do I actually download and install it? I subscribed but I don't see anything to download it. Sorry, I'm new to this Steam Workshop thing. Anyway, the map looks good.
ken kaneku 4 Jun, 2019 @ 7:04pm 
E5ERT9RETR9TRTPFOGPRT-RTPRTY:steamhappy::steamfacepalm:
FlashFoxNine 4 Jun, 2019 @ 5:43pm 
i like this map. heres hoping itll be in the next update
Average Huey Long Enjoyer 4 Jun, 2019 @ 2:36pm 
You know, I'd like to see this map added in a map geared towards urban maps. Maybe the Heavy update will have an urban setting, as opposed to Pyro's jungle?
Negative Fibonacci 4 Jun, 2019 @ 2:09pm 
From Brooklyn myself
I love this map, I love the urban feel to it. Not many maps have it. I think maybe 3 have it, Not including MvM.

I hope this map makes it.
RenTide4 4 Jun, 2019 @ 1:55pm 
░░░░▄█▌▀▄▓▓▄▄▄▄▀▀▀▄▓▓▓▓▓▌█ you
░░░▄█▀▀▄▓█▓▓▓▓▓▓▓▓▓▓▓▓▀░▓▌█ suck
░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ spammers
░█▌▓▓▓▀▀▓▓▓▓███▓▓▓▓▓▓▓▄▀▓▓▐█ now
▐█▐██▐░▄▓▓▓▓▓▀▄░▀▓▓▓▓▓▓▓▓▓▌█▌ fuck
█▌███▓▓▓▓▓▓▓▓▐░░▄▓▓███▓▓▓▄▀▐█ off
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CHOZARD 4 Jun, 2019 @ 1:08pm 
stfu
SGT Sphincter 4 Jun, 2019 @ 12:48am 
░░░░▄█▌▀▄▓▓▄▄▄▄▀▀▀▄▓▓▓▓▓▌█ Dead Memes
░░░▄█▀▀▄▓█▓▓▓▓▓▓▓▓▓▓▓▓▀░▓▌█ Can
░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ Take
░█▌▓▓▓▀▀▓▓▓▓███▓▓▓▓▓▓▓▄▀▓▓▐█ Over
▐█▐██▐░▄▓▓▓▓▓▀▄░▀▓▓▓▓▓▓▓▓▓▌█▌ Steam
█▌███▓▓▓▓▓▓▓▓▐░░▄▓▓███▓▓▓▄▀▐█ So
█▐█▓▀░░▀▓▓▓▓▓▓▓▓▓██████▓▓▓▓▐█ Do
▌▓▄▌▀░▀░▐▀█▄▓▓██████████▓▓▓▌█▌Copy
▌▓▓▓▄▄▀▀▓▓▓▀▓▓▓▓▓▓▓▓█▓█▓█▓▓▌█▌ And
█▐▓▓▓▓▓▓▄▄▄▓▓▓▓▓▓█▓█▓█▓█▓▓▓ Paste
jose_dylan2008 3 Jun, 2019 @ 12:21pm 
This kinda looks like a MvM map. Kinda...
lp 3 Jun, 2019 @ 12:16pm 
NO SLEEP TILL...

BROOKLYNNNNNNN
Wicked_Spooder 3 Jun, 2019 @ 9:30am 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS Kenny
▄░▐░░░▄▄░█░▀▀
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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Beans 3 Jun, 2019 @ 2:49am 
Friendly heavy gets killed "Ey, i'm walkin here!"
Idolon 2 Jun, 2019 @ 8:28pm 
Different kinds of brick on the same building is fine, especially when comparing naturally-colored textures to painted textures. You just have to be careful to differentiate between the finished facades of buildings versus the unfinished "party" walls (structural walls shared by adjacent buildings). I don't agree with all of the brick texturing on this map, but it is pretty accurate to NYC architecture.
XxXiNev3rShow3rXxX #aromafarm 2 Jun, 2019 @ 1:19pm 
Stick to one type of brick per building. Otherwise looks pretty cool!
the frugal gamer 2 Jun, 2019 @ 1:17pm 
Like they say in brooklyn, early to bed, early to catch the worm! Or is it the bagel?
Distilled 2 Jun, 2019 @ 9:12am 
thanks Whoa
Eshyyyyy 2 Jun, 2019 @ 9:02am 
Map looks good. I'll try it out and provide some feedback
MensRestRoom 1 Jun, 2019 @ 11:04pm 
O O



W
treks 1 Jun, 2019 @ 10:31pm 
@Sneet yea itll only take about 2 years for that to come out
Karlsson 1 Jun, 2019 @ 10:26pm 
Too bad Valve doesn't care of TF2 anymore
Myahster 1 Jun, 2019 @ 9:06pm 
I noticed the missing reflection cubemaps specifically in the blu spawns
Though it seems to be with windows and other things as well.

I'd also recommend swapping some of the Black Ops zombie posters (ex: jugger nog) with stuff made by the tf2 community.
Docteur Whoa  [author] 1 Jun, 2019 @ 8:02pm 
Oh weird. The map is going to be updated tomorrow. I'm removing some unfitting props. I'll rebuild the cubemap in the meantime, thanks !
Myahster 1 Jun, 2019 @ 7:46pm 
I think it's missing some cubemaps? The reflective textures are broken on my end
Sneet 1 Jun, 2019 @ 7:23pm 
This should be in the Heavy update. This is amazing.
Docteur Whoa  [author] 1 Jun, 2019 @ 7:21pm 
Type that "map workshop/1757095080" in your console
Distilled 1 Jun, 2019 @ 6:28pm 
how do i enter the map?