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All of the bonuses also allow extreme flexability since there is less investment in both the land and balancing tech tree progression.
Eirin is essentially Korea 2.0, but even more to the extreme, including weaknesses. If you have trouble with Eirin find a way to keep them from snowballing by having more aggressive neighbors declare war on Eirin, since Eirin's got nothing (well, except food for the writer slot, which means more culture) early game, and unlike Korea with its kickass Hwachas Eirin doesn't have any defensive advantages until Renaissance.
But we're modders: we can always go to the Mod folders and make changes we want ourselves, right?
Is it impossible to play multiplayer with mods now btw?
Okay, i have been having some trouble with my mods. please check for a bug that prevents trade routes from being done.
Kaguya is the freaking PRINCESS. Therefore she is the one who should be the leader. And besides, KAGUYA lends EIRIN her power, not the other way around.
As for Tewi, she was there first, she tolerates the lunarians, not the other way around.
I could see Tewi as a leader, but I don't think it's AS good a fit. Maybe you could make her own all-rabbit non-Lunarian civ? The game lets us have Istanbul and Constantinople, after all!
r u kidding me ?
If I had to guess, it's probably that Eirin's ability is easier and more linear to play, while Cirno and Okuu have "powerful, tricky to use" abilities -- Cirno requires either no standing army at all or relentless hyperaggression to avoid bankruptcy, and Okuu's mine focus cripples her growth, but "get lots of specialists, get lots of GP, get lots of GP improvements" is easier to play -- and the AI can be given preferences in general, but it doesn't really know what its own abilities are. Cirno can be told "You want a big army" or "you want a small army" but not "You need to disband units if you aren't attacking anyone because their upkeep is way expensive".
Maybe I can mess witht he AI flavors some more and see if I can make them more effective, but no promises.
And if Remilia's Scarlet Estate can be a civ -- and I think everyone agrees it can -- Mugenkan can be a civ led by Yuuka. Right now, her UA is planned to be +100% Food and Production from trade routes, because she cares about devoting her efforts inward to "cultivate" her "garden" more than she cares about trading with outsiders.
As for Yuuka, simple, her UA would focus on farms or pastures, her UU would probobly have something to do with terrain, and her UI could be a sunflower patch tile improvement or something that gives some form of bonus.
Any plans for non-civ-replacing versions of Cirno and Okuu?