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+1/+2/+3 instead of +5
Or if it's possible maybe give them different loyalty bonus based on the era they are activated.
What would be really amazing is giving generals a loyalty bonus based on whether the civ is winning battles or at war with another civ... maybe an increase based on war weariness or the general's popularity could counteract war weariness.
Just thoughts. Generals' local loyalty bonus is a great idea for a mod, so thank you for sharing it.
Pro: It's a great general
Con: Bolívar is stupidly powerful already
What do you folks think?
I tried to modify it a bit in the GGL_Gameplay.sql :
- first, to reduce the modifier from +5 to +3, and I managed that (pretty straight forward)
- next, to add Great Admirals, which didn't work.
I added the last line in the following code (at the end of the sql file). Can anyone tell me what I did wrong? Maybe I'm supposed to add the Admiral after the WHERE with the General? I don't know :
INSERT OR REPLACE INTO GreatPersonIndividualBirthModifiers
(GreatPersonIndividualType, ModifierId)
SELECT GreatPersonIndividualType, 'GREAT_PERSON_LOYALTY_AOE_JNR'
FROM GreatPersonIndividuals WHERE GreatPersonClassType='GREAT_PERSON_CLASS_GENERAL';
FROM GreatPersonIndividuals WHERE GreatPersonClassType='GREAT_PERSON_CLASS_ADMIRAL';
I have tried to experiment a bit to see if I could get LOYALTY_AOE only to get extended, and not also the normal General ability AOE. But no luck.
Is that possible at all??
My Government Plaza mod gives you a - admittedly rather late - building where Drones in or adjacent to cities increase loyalty.