Surviving Mars

Surviving Mars

OMEGA Pack: Resources
58 Comments
Ethereal Phoenix 11 Jul @ 9:00am 
Can this be updated?
GND_Dragonborn 22 Nov, 2024 @ 11:29am 
Got A Popup in Game The This Mod is disabled due to content restrictions :(
󠀡󠀡 20 Sep, 2022 @ 1:17pm 
Yeah I agree with the waste rock. It produces absolutely too much of it when you really dont even need waste rock to begin with. So I do suggest nerfing how much waste rock it makes or just remove it
eaglegundam 5 Jul, 2022 @ 10:09am 
Awsome mod But can you change the waste rock part of the Producer #3 to a lower number
rroach3753 4 May, 2022 @ 7:02pm 
Is there consideration for seeds?
sam  [author] 21 Jan, 2022 @ 7:36am 
Will consider it.
023336 13 Jan, 2022 @ 1:41am 
Thank you for your mod and I have a suggestion. It will be better if you add a configuration menu in the options that can adjust the capacity of factory warehouse. I just need some resources not all of them. I think it will be better if I can adjust the data of factory.
sam  [author] 27 Oct, 2021 @ 7:23am 
The mod only works in the regular Mars map.

My intentions of making a below and beyond version are not as high as I am not modding surviving Mars anymore and moved on to Space Engineers. I am only providing essential updates for the omega series for now.
twolf79 15 Oct, 2021 @ 8:53pm 
Would you consider making this for the underground as well? Be helpful instead of transporting all the materials you need from the surface to the underground.
marcus871 9 Oct, 2021 @ 2:02am 
Hello, I don't know what is, but I still don't have this mod in the game, no nonsense and nothing if you need to have some other mod to make it work I installed this mod with steem and from the in-game manager this and that did not work invisibly oko sory that it spam

sam  [author] 7 Oct, 2021 @ 5:19am 
Thank you for letting me know it works now!
sam  [author] 7 Oct, 2021 @ 5:18am 
Yes, that is what it should do. Producer 3 produces waste rock, rare metals and fuel. However there is a known bug of it sometimes not producing. If it’s not working for you try turning on and off the building.
Desi Nova 6 Oct, 2021 @ 9:33pm 
producer 3 is now producing waste rock and fuel after hotfix 3 last week
sam  [author] 6 Oct, 2021 @ 7:11pm 
Hello Desi can you explain in depth what was wrong?
Desi Nova 6 Oct, 2021 @ 10:24am 
Sam, it seems like hotfix 3 fixed whatever was wrong
sam  [author] 26 Sep, 2021 @ 4:24pm 
Hey, sorry for the slight late response, but I checked and yes, #3 isn’t producing waste rock or fuel. I do not know how to 100% fix this, one way is to turn the building off and on and it should update. Trust me, this new update screwed all of my mods.
Desi Nova 25 Sep, 2021 @ 6:59pm 
I've noticed that #3 isn't producing fuel or waste rock since the last patch
marcus871 25 Sep, 2021 @ 7:40am 
Hello, I know why, after adding the mod, there are no buildings in the game
maiden4meldin 13 Sep, 2021 @ 4:18pm 
If I don't choose to buy the Picard dlc, will these continue to work if you update them to be compatible with the new DLC?


I bought the Season's Pass, and that kept me current until this latest DLC release, as it is no longer valid for new DLC's now. Bummer, but hey what can one do eh.
bigpanda74 12 Sep, 2021 @ 6:17am 
That works as well. Hoping that's soon happening *grin*
sam  [author] 9 Sep, 2021 @ 8:01am 
Unfortunately I cannot do that. I plan to make this mod compatible with the base game. I am planning on making a new OMEGA Pack mod for the new DLC
bigpanda74 7 Sep, 2021 @ 2:16pm 
Nice ! I'd probably add fourth with additional stuff in new expansion. *IMHO*
sam  [author] 15 Jul, 2020 @ 1:15pm 
planning to update them
THEcatcake 20 May, 2020 @ 7:22am 
Bei mir ist das Spiel abgestürzt, als ich alle 3 OMEGA Fabriken gebaut habe. Zu viele Drohnen die sich bewegt haben oder zu hohe Türme durch das Infinite-Lager oder doch was anderes?
Cannan Reen 29 Mar, 2020 @ 3:31am 
Unfortunately, currently after the new update this mod and similar from the Omega series do not work. After subscription the game turns off.
panzerdrache 10 Dec, 2019 @ 8:36am 
Were schön wenn du es dann machen könntest wenn du mal richtig Zeit hast
sam  [author] 10 Dec, 2019 @ 5:13am 
Es ist ein Platzhalter. Ich könnte es entfernen, aber ich habe nicht die Zeit. Ich könnte den Mod wohl aber nicht so schnell updaten.
panzerdrache 1 Dec, 2019 @ 4:46am 
wozu braucht man da was was forschungspunkte herstellt ist doch absoluter quatsch
sam  [author] 3 Oct, 2019 @ 6:59pm 
Hm...
taxel 29 Sep, 2019 @ 2:06am 
OMEGA Pack: Storage would be a nice mod to store all the recources from this mod
sam  [author] 28 Sep, 2019 @ 4:13pm 
No problem bigpanda74! :)
bigpanda74 25 Sep, 2019 @ 8:46am 
Or on third one supplies like, Rare Metals, Fuel, Waste Rock... *IMHO* Nice mods, all in all !! Many thanks, Sam !! *bearhug*
sam  [author] 4 Aug, 2019 @ 9:18am 
Thanks.
twolf79 30 Jul, 2019 @ 6:17pm 
Totally understandable Sam.
sam  [author] 29 Jul, 2019 @ 1:03pm 
Sorry im afraid not. I am trying to make this a DLC free mod.
twolf79 20 Jul, 2019 @ 6:54am 
Could you replace the research points with seeds instead? Not sure how to harvest research points.
sam  [author] 12 Jul, 2019 @ 1:50pm 
Ok. I removed production to waste rock. Replaced it with Research Points
sam  [author] 11 Jul, 2019 @ 4:06am 
Done. It is base game compatable. I may remove production from waste rock due to bugs.
sam  [author] 10 Jul, 2019 @ 4:01pm 
Okay. I will look into the entity models. In the next update, the building models will change. Sorry :/
kowkillar 8 Jul, 2019 @ 11:22am 
I've got green planet but not space race.
Botan 8 Jul, 2019 @ 10:39am 
I just have got the base game through humble bundle
sam  [author] 8 Jul, 2019 @ 6:18am 
Do you have green planet or any DLC's loaded? Or is it just the base game
Botan 7 Jul, 2019 @ 3:05pm 
Hi there, I checked the mod out and maybe I found the issue: The template_class and the entity are using ConcretePlant, however I cant find this in the dropdown menu from the Mod Editor. Maybe a mod is missing ?
sam  [author] 23 Jun, 2019 @ 5:42am 
Strange. Try and deactivate some mods if any and see if that would help. I will try and fix this parent category bug
kowkillar 19 Jun, 2019 @ 3:34pm 
This pops up in the log when trying to open the build menu.

Error calling Lua function "MouseEvent" from C: Mars/Lua/X/BuildMenu.lua:678: attempt to divide by zero
time 0:01:13:000
[LUA ERROR] Mars/Lua/X/BuildMenu.lua:678: attempt to divide by zero
Mars/Lua/X/BuildMenu.lua(755): method CloseItemsInterpolation
Mars/Lua/X/ItemsMenu.lua(139): field Close
Mars/Lua/X/ItemsMenu.lua(545): field Close
Mars/Lua/X/BuildMenu.lua(142): method Close
Mars/Lua/X/ItemsMenu.lua(291): method SelectParentCategory
Mars/Lua/X/BuildMenu.lua(1127): global ToggleXBuildMenu
Mars/Lua/UI/SelectionModeDialog.lua(93): field ?
C:\Program Files (x86)\Steam\steamapps\common\Surviving Mars\CommonLua\X\XDesktop.lua(314): <>
C:\Program Files (x86)\Steam\steamapps\common\Surviving Mars\CommonLua\Core\terminal.lua(24): <>
Heimdall74 (Tyty) 16 Jun, 2019 @ 7:42am 
I am a fan of all your mods, I think that it would be necessary to be able to make mega deposit to store the resources
kowkillar 14 Jun, 2019 @ 6:07pm 
I still have the menu bug. Something pops up on the bottom of the screen for a second that says idcontent or something like that when I try to open the menu.
Black Jesus 9 Jun, 2019 @ 6:15pm 
no need taxel. just export the rare metals that are produced and ship a shed load of them in.
taxel 9 Jun, 2019 @ 12:56am 
maybe a separate mod for the seeds?