Divinity: Original Sin 2

Divinity: Original Sin 2

Serve the Covenant Option (Non-Undead Workaround)
21 Comments
Illusive Man 2 Jul, 2022 @ 9:23pm 
Lol I spent so much time looking for mods to replace undead models with elf ones because I want to do a purely evil playthrough without playing as undead. This mod is awesome and I hope everything works well. :D
esine42761 23 Jun, 2020 @ 5:54am 
cool, thx.
WordBearer94  [author] 23 Jun, 2020 @ 3:31am 
@esine42761 Well I don't know the entrance you're talking about cause I've always done the puzzle but when I'm able I'll chuck another ring before the second entrance to the room so if the Delegate triggers a convo you'll still have the ring.
esine42761 22 Jun, 2020 @ 7:44pm 
same place, but if i remember correctly you enter from a different side of the room, i could be wrong though, the side enterance is if you dont want to do the sun/moon puzzle, i just dont know if he will trigger talk if you enter from the side before getting ring
Pudding 22 Jun, 2020 @ 5:48pm 
He's supposed to appear in the same place no matter the entrance
WordBearer94  [author] 22 Jun, 2020 @ 5:30pm 
@esine42761 Huh, didn't realise there was a secret entrance haha. Is the Delegate there if you enter form that side? I only put the ring in the one room you'd need it.
esine42761 22 Jun, 2020 @ 3:07pm 
cool idea, but is there a way to place another at the secret alternate enterance (after the jumping/teleporting and digging up the side enterance)
Pudding 1 Dec, 2019 @ 5:46am 
Well nvm I don't know why but I had in mind that the void beast your encounter in act 1 was offering the covenant too (the one in with undeads near him) but since I found nothing online about it that's probably not the case :/
WordBearer94  [author] 1 Dec, 2019 @ 5:10am 
@Porcy The delegate only shows up inbetween Act 2-3. If there is an earlier way to join the Covenant, let me know :)
Pudding 1 Dec, 2019 @ 5:07am 
Hey, is there a way to get the ring in act 1 ? So you can join the covenant earlier :)
Captain Weegee 11 Jun, 2019 @ 8:06pm 
Its not a big thing at all but...

@Dorf, Son of Dorf
You don't have to browse for mods, they pop-up in Steam/Workshop if you click the game in your library.:cleanseal:
WordBearer94  [author] 10 Jun, 2019 @ 5:52am 
@Arion Yeah sorry, personally I see workshop material as post-game stuff so I didn't feel a need to put a spoiler tag. It's not a game changing story moment entirely especially as most characters don't even get the option originally. Hope you still find a use for the mod and if not thanks for voicing your thoughts :)
Dorf, Son of Dorf 10 Jun, 2019 @ 12:05am 
If you browse mods, you run the risk of spoilers. That'd be like being angry you saw a spoiler on a YouTube video title/icon if you still hadn't seen Endgame. You go to the place where spoilers are, you find spoilers.

There's no need to add tags to anything, just know what you're getting yourself into.
Nyarlathotep 9 Jun, 2019 @ 4:37pm 
A spoiler tag in the title would reduce this mod's exposure, less people would get use out of it.
Trucido 9 Jun, 2019 @ 7:31am 
@sa-savage If you read my comment I said that I didn't blame him? I played with 4 others but we hardly have the time to play due to real-life complications. With that I decided to play the game solo modded since I completed around 60% of the story and was looking for some mods to spice the game up. Sorry that everyone don't have the time to finish a game. Sorry if I pressed on a mod with a interesting picture that perhaps added something gameplay-wise. Sheesh.
sa-savage 9 Jun, 2019 @ 5:06am 
@Arion, The game has been out for a very long time and you're looking in the workshop which is meant to extend the gameplay options for those that have completed it and still love it. I think maybe you should look at your choices instead of not blaming but blaming others.
Trucido 8 Jun, 2019 @ 11:26am 
Not trying to blame you here but browsing this workshop item kinda spoiled the story for me. Maybe add a spoiler tag before the rest of the title? ^^
Tardo The Ass-Monkey 7 Jun, 2019 @ 3:49pm 
I was just curious.
WordBearer94  [author] 7 Jun, 2019 @ 3:36pm 
@Kad Maybe but you only get the tag not the species type so I wouldn't entirely though. I did put the ring in the only room you'd need it about 10 feet away from the Voidwoken so just chuck it afterwards.
Legiaseth 7 Jun, 2019 @ 8:16am 
that's why you can remove the ring afterwards I guess, just get the udnead tag to join in, then remove the ring, and the tag, after the gialogue
Tardo The Ass-Monkey 6 Jun, 2019 @ 7:03pm 
If you use this mod, would people target you for not covering all slots, even though you don't look undead?