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Right next tot he main entrance, the blink laser on the right of the front desk isn't connected to an alarm. Not a huge issue, but an issue none-the-less.
Sorry about the running, that was left over from when I had Gendarme. Will change that.
Just letting you know, there are "Change Notes" that you can edit right under the Thumbnail (top right) for every workshop Item. It's a much better place for your change log :)
Also, I HIGHLY recommend taking all "searching" enemies off of search. It's more obnoxious than difficult really. Better though. Top level is much nicer. Keep up the great work!
Changes:
-Made the Important Documents room "easier".
-Added windows and bushes on main floor for increased visibility and hiding.
-Replaced some of the Gendarme with Policemen.
Thanks @Durgrobach for your feedback!
... For the first floor at least :(
This map has excellent potential, but I feel that you really need to refine the middle and top floors.
The Important Documents room on the top floor is pretty much impossible to work in.. Unless you have the Cleaner to knock out some guards. If you get hit by that tranq turret, you're dead.
The middle floor was pretty good, but the Search patrols make it too annoying to manuever around without the Lookout, because they'll just pop up out of no where.
Just those two things really, It feels like a good map, but you need to make it a little less unfair. :)