Space Engineers

Space Engineers

[OBSOLETE] EscapeFromMars MOD TEST
15 Comments
Wicorel  [author] 26 Apr, 2021 @ 9:50pm 
You'll need to use the current official version.

Scripts changed in SE 1.193 and the autopilot for the drones doesn't work. This was fixed in the MOD version 31.
Bootstrap 25 Apr, 2021 @ 8:45pm 
Playing multiplayer on the wico world with this test mod as advised under the coop pinned message, we're finding that convoys never leave their starting base. There's actually a stack of hovercrafts at the one land base where they've spawned on top of each other.
The drone ai does work. Any ideas?
LeinadOrarogep 1 Oct, 2019 @ 9:44am 
Thank you so much @Wicorel for your help and your work!
Wicorel  [author] 1 Oct, 2019 @ 6:52am 
Your actual link is http and not https. The link to the world is above in the description.

You need that world and need to change the mod being used to this one.

This is the mod to use with 1.192 that fixes many of the changes caused by 1.192.

After a bit more testing and when the YouTubers are completed with their recordings, I'll move this version to the official mod.
LeinadOrarogep 1 Oct, 2019 @ 2:11am 
If i understand correctly, i need the base "Escape From Mars Wico" (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1653185489) plus this mod for playing with 1.192?
LeinadOrarogep 1 Oct, 2019 @ 2:10am 
Me and a friend of mine would like to play this scenario - is this the correct mod to use with SE version 1.192? Do we need anything else? And of course thanks @Wicorel for your fantastic work of keeping this legend alive!
Extramrdo 24 Sep, 2019 @ 1:09pm 
Splitsie started before the Faction Update, I'd bet.
Parc@Moules 24 Sep, 2019 @ 10:36am 
@Extramrdo: yes I did - it works. No one else has this issue with coop?
Extramrdo 23 Sep, 2019 @ 4:09pm 
dumb question: did you try without this mod? just like, vanilla survival?
Wicorel  [author] 23 Sep, 2019 @ 3:53pm 
Hmm. I don't. Let me research and ask others.
Parc@Moules 23 Sep, 2019 @ 12:42pm 
Hey Wico
I'm trying to get started in coop with this mod but so far no success. Tried both the regular mod and the test mod, tried the antenna trick, tried to respawn next to my friend in space but he is not able to see my faction, even if we're next to each other. Any idea?

Thanks a lot
Wicorel  [author] 3 Sep, 2019 @ 8:11pm 
If you get yourself in range it should wake back up.

I'm currently researching why it isn't moving towards 'your' location like it should be.
Wicorel  [author] 29 Aug, 2019 @ 4:38pm 
@caelaran You need to add this mod to the Escape From Mars world. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1653185489

Remove the existing Escape From Mars mod from that world and replace it with this one.
Caelaran 29 Aug, 2019 @ 10:25am 
How do i get started with testing this? I added the mod to my "solar system" scenario and was getting the messages from Mabel, but when the first POI appeared it was 2500K away (likely another planet). What do I need to configure in order to start this mod correctly?
Wicorel  [author] 28 Aug, 2019 @ 5:41pm 
Yes, that's correct.

Surprise! Doesn't really change much...