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To be honest, I don't even think it's possible to get it that way, unless someone creates a map with roads EVERYWHERE, including bridges all over the watery terrain as well, to ensure that there are TONS of vehicles spawning. Then needless to say, you MUST have the TM:PE mod in order to disable the despawning feature to keep the vehicles on the map.
I would like to test this, but I don't have a system capable of handling the weight of resources required to run it as such. I learned that the HARD way!! 🤦🏾♂️🤣
I forget what mod it is that I was using to calculate the number, but I did get past like 20k+ moving before it crashed on me. I don't remember what the stationery count is, but I know it was up there too. 🤔
Would be nice to see that actually happen though. 😎
Happy city building everyone!
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We'll need to take a look at your logs:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=463645931
I even tested it with the trees mod to see if it was a bug in the mods to see the asset limits and it worked, it changed the limit of the trees in the mod preview, this mod really doesn't work for me.
2. It is very likely that you are subscribed to other old and outdated mods. Some of those can cause significant issues with newer, working mods because of the way the old mods patch the game. Skyve will almost certainly point these out to you.
Once you've resolved those issues, check again and report back.