Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
ADDED MODS:
CG Stuff
ADDED MODS:
CG Respec
REMOVED MODS:
Unlockable Submarine
ADDED MODS:
Blackwood Sub Unlock
REMOVED MODS:
Total Ships
Total Structures
ADDED MODS:
CG Ships (Replacement for Total Ships)
REMOVED MODS:
Total Sails
ADDED MODS:
Re added SPUK (In case we need to remove Total Structures)
Added Ini Sails (To replace Total Sails)
Peachys Ship Decor (Small Crafting Stations)
Atlas Transfer\Pickup Gun (QOL Addition)
NOTE:
Due to the Issues surrounding the Total Series of Mods we may end up having to remove them; so use items from those Mods at your own risk!
Removed Mods:
SPUK
Evaporative Cooling
ADDED Mods:
Eco's RP Decor
Master Navigator
Lanterns and Torches Galore
Improved Settlements
With ATLAS having Vitamin Removal on the Roadmap we opted to not add Multi Vitamins
Added Evaproative Cooling
Added Death Recovery Mod
(Will be enabled on the server Monday the 5th of August)
We are looking at Eco's and may add it later.
We are also looking at the Vitamins mod, but are not yet sure.
Added Total Structures
Removed Snapping Shipyards ModID: 1664161949
Reason:
Redundant, as Total ships adds Snappable Shipyards.