DayZ
Chernarus Islands (1.07 The mod is currently buggy.)
83 Comments
Shaggoth (Ищезаяц) 24 Sep, 2024 @ 1:42pm 
sure, it was updated only almost 6 years ago.
and has 1.04 dayz patch fix.
Pavle 24 Sep, 2024 @ 11:14am 
mod working and up to date?
lifestinks38 1 Apr, 2024 @ 9:58am 
Is there still totation issues and does this work with the currwnt rev of dayz?
Moby D 11 Nov, 2023 @ 11:05pm 
does this work with winter chernarus by chance? or rather will the tiles come up snow or grass? if anyone knows its greatly appreciated, cause this looks amazing!!!
Ingal 14 Aug, 2023 @ 8:15am 
Do you still have issues with rotation with this mod, or does it work now? Really interested in this mod. But not if it's bugged.

Thanks in advanced.
MangoAU 11 Jun, 2023 @ 12:30pm 
Is this mod 1.21 compatible? Cheers.
ryan_shenette 9 Apr, 2023 @ 7:33am 
Mack-2020 i would love some copies of the .map files for my server if you could
Streider  [author] 25 Feb, 2023 @ 6:18pm 
With the 1.7 update they changed the rotations of certain objects and so the mod was bugged. This changed the XYZ axes at the center and the objects were on their side or upside down.

I also have other small mods (cave mod) where I always give support and there is not enough time for a single person to keep all mods up to date.
Old_Wild_Lynx 25 Feb, 2023 @ 2:02pm 
If you have the "normal" editor save, they will be ".dze". If you still have them and don't mind that others use it (with credits, of course), you could give those out, until you fix the mod. Maybe someone could be interested in the model, and fix the rest themselves. That honestly, I didn't understand what exactly would be the problem with this mod, I don't know programming in "C" and for translations I have to use Google.
Streider  [author] 25 Feb, 2023 @ 8:29am 
I would have to look at that first. But it would have to be the usual editor file when saving.
Old_Wild_Lynx 25 Feb, 2023 @ 6:32am 
Ok, thanks... let's hope Mac-2020 responds then. And sorry to ask, but... your original data, what format is it in?
Streider  [author] 25 Feb, 2023 @ 6:16am 
As long as they give credit and make it available to everyone, they can do whatever they want. I'm a friend of open source especially in the modding area.
Old_Wild_Lynx 25 Feb, 2023 @ 6:06am 
Sorry but I have to use Google Translator. I didn't quite understand what you wrote. I was wondering if your work was possible to use it with ".dze" files, since (it seems) Mac-2020 has the files in ".map" format, I would convert them to ".dze" to use them with the "Editor Loader ". If I find those ".map" files, can I convert them to ".dze" and use them in my server? ...with credits, of course.
Streider  [author] 25 Feb, 2023 @ 5:56am 
@Old_Wild_Lynx Can I do it? I have the source data somewhere but don't have time to deal with it. Otherwise I would have already fixed everything. Such landscape extensions are extremely difficult without the map source files from Bohemia and involve tricks. There should be a rebuild project to completely rebuild the Chernarus map and make the source file freely accessible. That would be the next step for modding.
Old_Wild_Lynx 25 Feb, 2023 @ 5:45am 
@Streider: Would it be possible to use your work converted in ".dze" ?
@Mack-2020: How can I have your ".map" files?
Shaggoth (Ищезаяц) 12 Oct, 2022 @ 8:52am 
map files? what is it?
MaCk BlaCk 12 Oct, 2022 @ 7:09am 
I have converted a few to .map Files . If anyone wants them, let me know
New B 6 Sep, 2021 @ 10:34am 
your mod was awsome man
Shaggoth (Ищезаяц) 21 Jan, 2021 @ 1:02pm 
what exactly is broken with this one?
P4NDAC0RE 27 Sep, 2020 @ 1:39pm 
can drop json source comobject ?
Streider  [author] 7 May, 2020 @ 12:49am 
There will be no updates for now. Unfortunately I don't have time for it.
Krussedull 7 May, 2020 @ 12:18am 
how is the progression going? are the mod uptodate or is it down?
Streider  [author] 18 Feb, 2020 @ 10:44am 
It was also confirmed by someone else. I wrote something on my Discord server.
T2OJAN 18 Feb, 2020 @ 10:35am 
If in doubt, someone can confirm that they have the same problem, I did the verification with a clean server_test, only with the vppadmin mods and apocaliptics ...
Thank you Streider )))
Streider  [author] 18 Feb, 2020 @ 10:19am 
Thanks for feedback.

I can not understand why they now have exactly the object per patch.

I still have the data on my hard drive but currently I have no time to fix it. :(
T2OJAN 18 Feb, 2020 @ 9:29am 
I think need a fix... Some changes with last 1.07 broke this wunderful mod
https://i.imgur.com/EhMV3Lg.jpg
PF00T 16 Feb, 2020 @ 12:42pm 
Trees cant be chopped on any of the islands, grass floating above holes in the islands.
have i missed a cfg someplace?
T2OJAN 28 Jan, 2020 @ 8:55pm 
Anyone have to share cfg for spawning zombies on the islands? Thanks.
Scruffy 13 Jan, 2020 @ 4:36am 
Please contact me. I'd like to 'upgrade' your mod to a mod players simply add to the modlist without all the extra coding stuff with init.c. Or I'd like permission to do it for my server at least. Thanks.
teyony 11 Nov, 2019 @ 8:52pm 
good evening I have a problem my player remains arm extended but I do not fit in my server aui could help me thank you
BigDawg ✞-Jesus Saves-✞ 30 Aug, 2019 @ 7:30am 
Awesome I figured boats should have been included even before a bike or car :)
damonmoya 30 Aug, 2019 @ 3:24am 
@BigDawg DayZ Expansion Mod will bring boats to the game. The mod devs said the mod will be out at some point of 2019
BigDawg ✞-Jesus Saves-✞ 26 Aug, 2019 @ 8:22am 
Need a way to get to Island (besides swimming) boats available?
Zhenja1 23 Aug, 2019 @ 4:33pm 
would be pretty cool to add utes as an offshore island
Magik BZH 19 Aug, 2019 @ 7:28am 
@Streider Hello i have a question, i using the DayZCommunityOfflineMode to edit chernarus (add buldings) but when i save my mapping.
The objects are saved in the file "COMObjectEditorSave.json".
When i reach the line 3048 in the files, the object are not added, do you create an other file everytime and you merge all files together ?
Streider  [author] 6 Aug, 2019 @ 8:47pm 
There are 3 small islands and a shipwreck. At some point, several islands will follow.
⭑⭑⭑★✪Wulv✪★⭑⭑⭑ 6 Aug, 2019 @ 8:30pm 
is this 1 island or mulltipul
Shudderfly 1 Aug, 2019 @ 5:48pm 
Add a map with an overview of the changes.
PorkSword 29 Jul, 2019 @ 7:48am 
Please add a map so we can get an overview.
JeromeK 28 Jul, 2019 @ 1:50pm 
Looks great!
醒目飞鹰 23 Jul, 2019 @ 1:23pm 
Amazing idea!

would you mind add some survivor's camps?
Kill3rCat [1st FORECON] 23 Jul, 2019 @ 12:06pm 
Might want to add a map so we can actually see the changes the mod gives
M-O-N-O-L-I-T 22 Jul, 2019 @ 6:40am 
@Streider I copied this file to my "mpmission/dayzOffline.chernarusplus" folder and it is larger than the original file...well i think it is exported correctly. Im from Poland and my English is poor. I can only write well in English...:)
bombjack 21 Jul, 2019 @ 1:49pm 
about the underground spawn... sure i did it by myself but i guess alot of ppl who use this mod on their server even dont know how.
so i suggested it.
zeds cant spawn due to ur instructions cuz zombiespawn is not defined in mapgroupos. so the recreation of mapgroupos cant spawn zombies!
mapgroupos sets only the loot!
Streider  [author] 21 Jul, 2019 @ 1:37pm 
Go to "mpmissions/dayzOffline.chernarusplus/storage_1/export" and copy the "mapgrouppos.xml"

If it doesn't work out, just come to the Discord ^^
M-O-N-O-L-I-T 21 Jul, 2019 @ 9:03am 
Hey Streider. Caves works well for me but i can't see islands on my server. I did everything according to the instructions. I understand that "mapgrouppos.xml" file must be swapped in mpmission/dayzOffline.chernarusplus folder..?
Streider  [author] 21 Jul, 2019 @ 6:15am 
You could fix that with the loot underground. I can't help them with the zombie_territories.xml. According to my instructions, however, zombies should spawn in buildings.
bombjack 21 Jul, 2019 @ 2:25am 
strange if i try to spawn custom zeds on the islands with zombie_territories.xml no zombie spawns :(
bombjack 20 Jul, 2019 @ 10:21am 
i would suggest create a spawner fileset without the whole underground aircraftshelter and so on. the is spawning massive stuff below the surface.
The way you build the basis
Robbhimself 9 Jul, 2019 @ 8:51pm 
the only real downside is that you cant interact with any of the trees or bushes on the islands so theres no way to start a fire after you swim there.